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- using NUnit.Framework;
- using UnityEngine;
- using UnityEditor.Graphing;
-
- namespace UnityEditor.ShaderGraph.UnitTests
- {
- [TestFixture]
- class FixedSlotTests
- {
- private GraphData m_Graph;
- private TestNode m_NodeA;
- private TestNode m_NodeB;
-
- class TestNode : AbstractMaterialNode
- {
- public const int V1Out = 0;
- public const int V2Out = 1;
- public const int V3Out = 2;
- public const int V4Out = 3;
- public const int BoolOut = 8;
- public const int TexOut = 10;
-
- public const int V1In = 4;
- public const int V2In = 5;
- public const int V3In = 6;
- public const int V4In = 7;
- public const int BoolIn = 9;
-
- public TestNode()
- {
- AddSlot(new Vector1MaterialSlot(V1Out, "V1Out", "V1Out", SlotType.Output, 0));
- AddSlot(new Vector2MaterialSlot(V2Out, "V2Out", "V2Out", SlotType.Output, Vector4.zero));
- AddSlot(new Vector3MaterialSlot(V3Out, "V3Out", "V3Out", SlotType.Output, Vector4.zero));
- AddSlot(new Vector4MaterialSlot(V4Out, "V4Out", "V4Out", SlotType.Output, Vector4.zero));
- AddSlot(new BooleanMaterialSlot(BoolOut, "BOut", "BOut", SlotType.Output, false));
- AddSlot(new Texture2DMaterialSlot(TexOut, "TOut", "TOut", SlotType.Output));
-
- AddSlot(new Vector1MaterialSlot(V1In, "V1In", "V1In", SlotType.Input, 0));
- AddSlot(new Vector2MaterialSlot(V2In, "V2In", "V2In", SlotType.Input, Vector4.zero));
- AddSlot(new Vector3MaterialSlot(V3In, "V3In", "V3In", SlotType.Input, Vector4.zero));
- AddSlot(new Vector4MaterialSlot(V4In, "V4In", "V4In", SlotType.Input, Vector4.zero));
- AddSlot(new BooleanMaterialSlot(BoolIn, "BIn", "BIn", SlotType.Input, false));
- }
- }
-
- [OneTimeSetUp]
- public void RunBeforeAnyTests()
- {
- Debug.unityLogger.logHandler = new ConsoleLogHandler();
- }
-
- [SetUp]
- public void TestSetUp()
- {
- m_Graph = new GraphData();
- m_NodeA = new TestNode();
- m_NodeB = new TestNode();
- m_Graph.AddNode(m_NodeA);
- m_Graph.AddNode(m_NodeB);
- }
-
- [Test]
- public void ConnectV1ToV1Works()
- {
- m_Graph.Connect(m_NodeA.GetSlotReference(TestNode.V1Out), m_NodeB.GetSlotReference(TestNode.V1In));
- Assert.IsFalse(m_NodeB.hasError);
- }
-
- [Test]
- public void ConnectBoolToV1Works()
- {
- m_Graph.Connect(m_NodeA.GetSlotReference(TestNode.BoolOut), m_NodeB.GetSlotReference(TestNode.V1In));
- Assert.IsFalse(m_NodeB.hasError);
- }
-
- [Test]
- public void ConnectV1ToV2Works()
- {
- m_Graph.Connect(m_NodeA.GetSlotReference(TestNode.V1Out), m_NodeB.GetSlotReference(TestNode.V2In));
- Assert.IsFalse(m_NodeB.hasError);
- }
-
- [Test]
- public void ConnectBoolToV2Works()
- {
- m_Graph.Connect(m_NodeA.GetSlotReference(TestNode.BoolOut), m_NodeB.GetSlotReference(TestNode.V2In));
- Assert.IsFalse(m_NodeB.hasError);
- }
-
- [Test]
- public void ConnectV1ToV3Works()
- {
- m_Graph.Connect(m_NodeA.GetSlotReference(TestNode.V1Out), m_NodeB.GetSlotReference(TestNode.V3In));
- Assert.IsFalse(m_NodeB.hasError);
- }
-
- [Test]
- public void ConnectBoolToV3Works()
- {
- m_Graph.Connect(m_NodeA.GetSlotReference(TestNode.BoolOut), m_NodeB.GetSlotReference(TestNode.V3In));
- Assert.IsFalse(m_NodeB.hasError);
- }
-
- [Test]
- public void ConnectV1ToV4Works()
- {
- m_Graph.Connect(m_NodeA.GetSlotReference(TestNode.V1Out), m_NodeB.GetSlotReference(TestNode.V4In));
- Assert.IsFalse(m_NodeB.hasError);
- }
-
- [Test]
- public void ConnectBoolToV4Works()
- {
- m_Graph.Connect(m_NodeA.GetSlotReference(TestNode.BoolOut), m_NodeB.GetSlotReference(TestNode.V4In));
- Assert.IsFalse(m_NodeB.hasError);
- }
-
- [Test]
- public void ConnectV2ToV1Works()
- {
- m_Graph.Connect(m_NodeA.GetSlotReference(TestNode.V2Out), m_NodeB.GetSlotReference(TestNode.V1In));
- Assert.IsFalse(m_NodeB.hasError);
- }
-
- [Test]
- public void ConnectV2ToBoolWorks()
- {
- m_Graph.Connect(m_NodeA.GetSlotReference(TestNode.V2Out), m_NodeB.GetSlotReference(TestNode.BoolIn));
- Assert.IsFalse(m_NodeB.hasError);
- }
-
- [Test]
- public void ConnectV2ToV2Works()
- {
- m_Graph.Connect(m_NodeA.GetSlotReference(TestNode.V2Out), m_NodeB.GetSlotReference(TestNode.V2In));
- Assert.IsFalse(m_NodeB.hasError);
- }
-
- [Test]
- public void ConnectV2ToV3Works()
- {
- m_Graph.Connect(m_NodeA.GetSlotReference(TestNode.V2Out), m_NodeB.GetSlotReference(TestNode.V3In));
- Assert.IsFalse(m_NodeB.hasError);
- }
-
- [Test]
- public void ConnectV2ToV4Works()
- {
- m_Graph.Connect(m_NodeA.GetSlotReference(TestNode.V2Out), m_NodeB.GetSlotReference(TestNode.V4In));
- Assert.IsFalse(m_NodeB.hasError);
- }
-
- [Test]
- public void ConnectV3ToV1Works()
- {
- m_Graph.Connect(m_NodeA.GetSlotReference(TestNode.V3Out), m_NodeB.GetSlotReference(TestNode.V1In));
- Assert.IsFalse(m_NodeB.hasError);
- }
-
- [Test]
- public void ConnectV3ToBoolWorks()
- {
- m_Graph.Connect(m_NodeA.GetSlotReference(TestNode.V3Out), m_NodeB.GetSlotReference(TestNode.BoolIn));
- Assert.IsFalse(m_NodeB.hasError);
- }
-
- [Test]
- public void ConnectV3ToV2Works()
- {
- m_Graph.Connect(m_NodeA.GetSlotReference(TestNode.V3Out), m_NodeB.GetSlotReference(TestNode.V2In));
- Assert.IsFalse(m_NodeB.hasError);
- }
-
- [Test]
- public void ConnectV3ToV3Works()
- {
- m_Graph.Connect(m_NodeA.GetSlotReference(TestNode.V3Out), m_NodeB.GetSlotReference(TestNode.V3In));
- Assert.IsFalse(m_NodeB.hasError);
- }
-
- [Test]
- public void ConnectV3ToV4Works()
- {
- m_Graph.Connect(m_NodeA.GetSlotReference(TestNode.V3Out), m_NodeB.GetSlotReference(TestNode.V4In));
- Assert.IsFalse(m_NodeB.hasError);
- }
-
- [Test]
- public void ConnectV4ToV1Works()
- {
- m_Graph.Connect(m_NodeA.GetSlotReference(TestNode.V4Out), m_NodeB.GetSlotReference(TestNode.V1In));
- Assert.IsFalse(m_NodeB.hasError);
- }
-
- [Test]
- public void ConnectV4ToBoolWorks()
- {
- m_Graph.Connect(m_NodeA.GetSlotReference(TestNode.V4Out), m_NodeB.GetSlotReference(TestNode.BoolIn));
- Assert.IsFalse(m_NodeB.hasError);
- }
-
- [Test]
- public void ConnectV4ToV2Works()
- {
- m_Graph.Connect(m_NodeA.GetSlotReference(TestNode.V4Out), m_NodeB.GetSlotReference(TestNode.V2In));
- Assert.IsFalse(m_NodeB.hasError);
- }
-
- [Test]
- public void ConnectV4ToV3Works()
- {
- m_Graph.Connect(m_NodeA.GetSlotReference(TestNode.V4Out), m_NodeB.GetSlotReference(TestNode.V3In));
- Assert.IsFalse(m_NodeB.hasError);
- }
-
- [Test]
- public void ConnectV4ToV4Works()
- {
- m_Graph.Connect(m_NodeA.GetSlotReference(TestNode.V4Out), m_NodeB.GetSlotReference(TestNode.V4In));
- Assert.IsFalse(m_NodeB.hasError);
- }
-
- [Test]
- public void ConnectBoolToBoolWorks()
- {
- m_Graph.Connect(m_NodeA.GetSlotReference(TestNode.BoolOut), m_NodeB.GetSlotReference(TestNode.BoolIn));
- Assert.IsFalse(m_NodeB.hasError);
- }
-
- [Test]
- public void ConnectTexToBoolFails()
- {
- m_Graph.Connect(m_NodeA.GetSlotReference(TestNode.TexOut), m_NodeB.GetSlotReference(TestNode.BoolIn));
- Assert.IsTrue(m_NodeB.hasError);
- }
-
- }
- }
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