Nav apraksta
Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.

UV Projection 2 Info Panel.prefab 38KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &372418658279806377
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 9069931570016267874}
  12. - component: {fileID: 746200145142761067}
  13. - component: {fileID: 2140363735072914448}
  14. m_Layer: 0
  15. m_Name: FrameSide (1)
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &9069931570016267874
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 372418658279806377}
  28. serializedVersion: 2
  29. m_LocalRotation: {x: -0, y: -1, z: -0, w: -0.00000037252897}
  30. m_LocalPosition: {x: -3, y: 0, z: 0}
  31. m_LocalScale: {x: 1, y: 1, z: 2}
  32. m_ConstrainProportionsScale: 0
  33. m_Children: []
  34. m_Father: {fileID: 3660247952411637938}
  35. m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0}
  36. --- !u!33 &746200145142761067
  37. MeshFilter:
  38. m_ObjectHideFlags: 0
  39. m_CorrespondingSourceObject: {fileID: 0}
  40. m_PrefabInstance: {fileID: 0}
  41. m_PrefabAsset: {fileID: 0}
  42. m_GameObject: {fileID: 372418658279806377}
  43. m_Mesh: {fileID: 2970638267290972382, guid: 1bf2e27b5c9b0d945b8fdbbf1165f828, type: 3}
  44. --- !u!23 &2140363735072914448
  45. MeshRenderer:
  46. m_ObjectHideFlags: 0
  47. m_CorrespondingSourceObject: {fileID: 0}
  48. m_PrefabInstance: {fileID: 0}
  49. m_PrefabAsset: {fileID: 0}
  50. m_GameObject: {fileID: 372418658279806377}
  51. m_Enabled: 1
  52. m_CastShadows: 1
  53. m_ReceiveShadows: 1
  54. m_DynamicOccludee: 1
  55. m_StaticShadowCaster: 0
  56. m_MotionVectors: 1
  57. m_LightProbeUsage: 1
  58. m_ReflectionProbeUsage: 1
  59. m_RayTracingMode: 2
  60. m_RayTraceProcedural: 0
  61. m_RayTracingAccelStructBuildFlagsOverride: 0
  62. m_RayTracingAccelStructBuildFlags: 1
  63. m_RenderingLayerMask: 257
  64. m_RendererPriority: 0
  65. m_Materials:
  66. - {fileID: 2100000, guid: 735e5139c2106f54096a4ebbeea42ac7, type: 2}
  67. m_StaticBatchInfo:
  68. firstSubMesh: 0
  69. subMeshCount: 0
  70. m_StaticBatchRoot: {fileID: 0}
  71. m_ProbeAnchor: {fileID: 0}
  72. m_LightProbeVolumeOverride: {fileID: 0}
  73. m_ScaleInLightmap: 1
  74. m_ReceiveGI: 1
  75. m_PreserveUVs: 0
  76. m_IgnoreNormalsForChartDetection: 0
  77. m_ImportantGI: 0
  78. m_StitchLightmapSeams: 1
  79. m_SelectedEditorRenderState: 3
  80. m_MinimumChartSize: 4
  81. m_AutoUVMaxDistance: 0.5
  82. m_AutoUVMaxAngle: 89
  83. m_LightmapParameters: {fileID: 0}
  84. m_SortingLayerID: 0
  85. m_SortingLayer: 0
  86. m_SortingOrder: 0
  87. m_AdditionalVertexStreams: {fileID: 0}
  88. --- !u!1 &1046841876501703195
  89. GameObject:
  90. m_ObjectHideFlags: 0
  91. m_CorrespondingSourceObject: {fileID: 0}
  92. m_PrefabInstance: {fileID: 0}
  93. m_PrefabAsset: {fileID: 0}
  94. serializedVersion: 6
  95. m_Component:
  96. - component: {fileID: 1557885813069376650}
  97. - component: {fileID: 3397764172935928974}
  98. - component: {fileID: 4493702091357394883}
  99. m_Layer: 0
  100. m_Name: FrameSide (3)
  101. m_TagString: Untagged
  102. m_Icon: {fileID: 0}
  103. m_NavMeshLayer: 0
  104. m_StaticEditorFlags: 0
  105. m_IsActive: 1
  106. --- !u!4 &1557885813069376650
  107. Transform:
  108. m_ObjectHideFlags: 0
  109. m_CorrespondingSourceObject: {fileID: 0}
  110. m_PrefabInstance: {fileID: 0}
  111. m_PrefabAsset: {fileID: 0}
  112. m_GameObject: {fileID: 1046841876501703195}
  113. serializedVersion: 2
  114. m_LocalRotation: {x: -0, y: 0.70710677, z: -0, w: 0.7071068}
  115. m_LocalPosition: {x: 0, y: 0, z: -3}
  116. m_LocalScale: {x: 1, y: 1, z: 2}
  117. m_ConstrainProportionsScale: 0
  118. m_Children: []
  119. m_Father: {fileID: 3660247952411637938}
  120. m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
  121. --- !u!33 &3397764172935928974
  122. MeshFilter:
  123. m_ObjectHideFlags: 0
  124. m_CorrespondingSourceObject: {fileID: 0}
  125. m_PrefabInstance: {fileID: 0}
  126. m_PrefabAsset: {fileID: 0}
  127. m_GameObject: {fileID: 1046841876501703195}
  128. m_Mesh: {fileID: 2970638267290972382, guid: 1bf2e27b5c9b0d945b8fdbbf1165f828, type: 3}
  129. --- !u!23 &4493702091357394883
  130. MeshRenderer:
  131. m_ObjectHideFlags: 0
  132. m_CorrespondingSourceObject: {fileID: 0}
  133. m_PrefabInstance: {fileID: 0}
  134. m_PrefabAsset: {fileID: 0}
  135. m_GameObject: {fileID: 1046841876501703195}
  136. m_Enabled: 1
  137. m_CastShadows: 1
  138. m_ReceiveShadows: 1
  139. m_DynamicOccludee: 1
  140. m_StaticShadowCaster: 0
  141. m_MotionVectors: 1
  142. m_LightProbeUsage: 1
  143. m_ReflectionProbeUsage: 1
  144. m_RayTracingMode: 2
  145. m_RayTraceProcedural: 0
  146. m_RayTracingAccelStructBuildFlagsOverride: 0
  147. m_RayTracingAccelStructBuildFlags: 1
  148. m_RenderingLayerMask: 257
  149. m_RendererPriority: 0
  150. m_Materials:
  151. - {fileID: 2100000, guid: 735e5139c2106f54096a4ebbeea42ac7, type: 2}
  152. m_StaticBatchInfo:
  153. firstSubMesh: 0
  154. subMeshCount: 0
  155. m_StaticBatchRoot: {fileID: 0}
  156. m_ProbeAnchor: {fileID: 0}
  157. m_LightProbeVolumeOverride: {fileID: 0}
  158. m_ScaleInLightmap: 1
  159. m_ReceiveGI: 1
  160. m_PreserveUVs: 0
  161. m_IgnoreNormalsForChartDetection: 0
  162. m_ImportantGI: 0
  163. m_StitchLightmapSeams: 1
  164. m_SelectedEditorRenderState: 3
  165. m_MinimumChartSize: 4
  166. m_AutoUVMaxDistance: 0.5
  167. m_AutoUVMaxAngle: 89
  168. m_LightmapParameters: {fileID: 0}
  169. m_SortingLayerID: 0
  170. m_SortingLayer: 0
  171. m_SortingOrder: 0
  172. m_AdditionalVertexStreams: {fileID: 0}
  173. --- !u!1 &1424594197675168167
  174. GameObject:
  175. m_ObjectHideFlags: 0
  176. m_CorrespondingSourceObject: {fileID: 0}
  177. m_PrefabInstance: {fileID: 0}
  178. m_PrefabAsset: {fileID: 0}
  179. serializedVersion: 6
  180. m_Component:
  181. - component: {fileID: 6978347923489941531}
  182. - component: {fileID: 1164895488958168589}
  183. - component: {fileID: 6567823448559796463}
  184. m_Layer: 0
  185. m_Name: FrameSide
  186. m_TagString: Untagged
  187. m_Icon: {fileID: 0}
  188. m_NavMeshLayer: 0
  189. m_StaticEditorFlags: 0
  190. m_IsActive: 1
  191. --- !u!4 &6978347923489941531
  192. Transform:
  193. m_ObjectHideFlags: 0
  194. m_CorrespondingSourceObject: {fileID: 0}
  195. m_PrefabInstance: {fileID: 0}
  196. m_PrefabAsset: {fileID: 0}
  197. m_GameObject: {fileID: 1424594197675168167}
  198. serializedVersion: 2
  199. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  200. m_LocalPosition: {x: 3, y: 0, z: 0}
  201. m_LocalScale: {x: 1, y: 1, z: 2}
  202. m_ConstrainProportionsScale: 0
  203. m_Children: []
  204. m_Father: {fileID: 3660247952411637938}
  205. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  206. --- !u!33 &1164895488958168589
  207. MeshFilter:
  208. m_ObjectHideFlags: 0
  209. m_CorrespondingSourceObject: {fileID: 0}
  210. m_PrefabInstance: {fileID: 0}
  211. m_PrefabAsset: {fileID: 0}
  212. m_GameObject: {fileID: 1424594197675168167}
  213. m_Mesh: {fileID: 2970638267290972382, guid: 1bf2e27b5c9b0d945b8fdbbf1165f828, type: 3}
  214. --- !u!23 &6567823448559796463
  215. MeshRenderer:
  216. m_ObjectHideFlags: 0
  217. m_CorrespondingSourceObject: {fileID: 0}
  218. m_PrefabInstance: {fileID: 0}
  219. m_PrefabAsset: {fileID: 0}
  220. m_GameObject: {fileID: 1424594197675168167}
  221. m_Enabled: 1
  222. m_CastShadows: 1
  223. m_ReceiveShadows: 1
  224. m_DynamicOccludee: 1
  225. m_StaticShadowCaster: 0
  226. m_MotionVectors: 1
  227. m_LightProbeUsage: 1
  228. m_ReflectionProbeUsage: 1
  229. m_RayTracingMode: 2
  230. m_RayTraceProcedural: 0
  231. m_RayTracingAccelStructBuildFlagsOverride: 0
  232. m_RayTracingAccelStructBuildFlags: 1
  233. m_RenderingLayerMask: 257
  234. m_RendererPriority: 0
  235. m_Materials:
  236. - {fileID: 2100000, guid: 735e5139c2106f54096a4ebbeea42ac7, type: 2}
  237. m_StaticBatchInfo:
  238. firstSubMesh: 0
  239. subMeshCount: 0
  240. m_StaticBatchRoot: {fileID: 0}
  241. m_ProbeAnchor: {fileID: 0}
  242. m_LightProbeVolumeOverride: {fileID: 0}
  243. m_ScaleInLightmap: 1
  244. m_ReceiveGI: 1
  245. m_PreserveUVs: 0
  246. m_IgnoreNormalsForChartDetection: 0
  247. m_ImportantGI: 0
  248. m_StitchLightmapSeams: 1
  249. m_SelectedEditorRenderState: 3
  250. m_MinimumChartSize: 4
  251. m_AutoUVMaxDistance: 0.5
  252. m_AutoUVMaxAngle: 89
  253. m_LightmapParameters: {fileID: 0}
  254. m_SortingLayerID: 0
  255. m_SortingLayer: 0
  256. m_SortingOrder: 0
  257. m_AdditionalVertexStreams: {fileID: 0}
  258. --- !u!1 &2497456828273254180
  259. GameObject:
  260. m_ObjectHideFlags: 0
  261. m_CorrespondingSourceObject: {fileID: 0}
  262. m_PrefabInstance: {fileID: 0}
  263. m_PrefabAsset: {fileID: 0}
  264. serializedVersion: 6
  265. m_Component:
  266. - component: {fileID: 4557271711079664644}
  267. - component: {fileID: 3199521667350783574}
  268. - component: {fileID: 8907217888018456353}
  269. m_Layer: 0
  270. m_Name: FrameCorner
  271. m_TagString: Untagged
  272. m_Icon: {fileID: 0}
  273. m_NavMeshLayer: 0
  274. m_StaticEditorFlags: 0
  275. m_IsActive: 1
  276. --- !u!4 &4557271711079664644
  277. Transform:
  278. m_ObjectHideFlags: 0
  279. m_CorrespondingSourceObject: {fileID: 0}
  280. m_PrefabInstance: {fileID: 0}
  281. m_PrefabAsset: {fileID: 0}
  282. m_GameObject: {fileID: 2497456828273254180}
  283. serializedVersion: 2
  284. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  285. m_LocalPosition: {x: 3, y: 0, z: -3}
  286. m_LocalScale: {x: 1, y: 1, z: 1}
  287. m_ConstrainProportionsScale: 0
  288. m_Children: []
  289. m_Father: {fileID: 3660247952411637938}
  290. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  291. --- !u!33 &3199521667350783574
  292. MeshFilter:
  293. m_ObjectHideFlags: 0
  294. m_CorrespondingSourceObject: {fileID: 0}
  295. m_PrefabInstance: {fileID: 0}
  296. m_PrefabAsset: {fileID: 0}
  297. m_GameObject: {fileID: 2497456828273254180}
  298. m_Mesh: {fileID: 4969049306130400984, guid: 9625ac777d70ea648a19cdbbe169b438, type: 3}
  299. --- !u!23 &8907217888018456353
  300. MeshRenderer:
  301. m_ObjectHideFlags: 0
  302. m_CorrespondingSourceObject: {fileID: 0}
  303. m_PrefabInstance: {fileID: 0}
  304. m_PrefabAsset: {fileID: 0}
  305. m_GameObject: {fileID: 2497456828273254180}
  306. m_Enabled: 1
  307. m_CastShadows: 1
  308. m_ReceiveShadows: 1
  309. m_DynamicOccludee: 1
  310. m_StaticShadowCaster: 0
  311. m_MotionVectors: 1
  312. m_LightProbeUsage: 1
  313. m_ReflectionProbeUsage: 1
  314. m_RayTracingMode: 2
  315. m_RayTraceProcedural: 0
  316. m_RayTracingAccelStructBuildFlagsOverride: 0
  317. m_RayTracingAccelStructBuildFlags: 1
  318. m_RenderingLayerMask: 257
  319. m_RendererPriority: 0
  320. m_Materials:
  321. - {fileID: 2100000, guid: 735e5139c2106f54096a4ebbeea42ac7, type: 2}
  322. m_StaticBatchInfo:
  323. firstSubMesh: 0
  324. subMeshCount: 0
  325. m_StaticBatchRoot: {fileID: 0}
  326. m_ProbeAnchor: {fileID: 0}
  327. m_LightProbeVolumeOverride: {fileID: 0}
  328. m_ScaleInLightmap: 1
  329. m_ReceiveGI: 1
  330. m_PreserveUVs: 0
  331. m_IgnoreNormalsForChartDetection: 0
  332. m_ImportantGI: 0
  333. m_StitchLightmapSeams: 1
  334. m_SelectedEditorRenderState: 3
  335. m_MinimumChartSize: 4
  336. m_AutoUVMaxDistance: 0.5
  337. m_AutoUVMaxAngle: 89
  338. m_LightmapParameters: {fileID: 0}
  339. m_SortingLayerID: 0
  340. m_SortingLayer: 0
  341. m_SortingOrder: 0
  342. m_AdditionalVertexStreams: {fileID: 0}
  343. --- !u!1 &2506072015633322325
  344. GameObject:
  345. m_ObjectHideFlags: 0
  346. m_CorrespondingSourceObject: {fileID: 0}
  347. m_PrefabInstance: {fileID: 0}
  348. m_PrefabAsset: {fileID: 0}
  349. serializedVersion: 6
  350. m_Component:
  351. - component: {fileID: 7760943356181180991}
  352. - component: {fileID: 7178149566951295072}
  353. - component: {fileID: 2484842868755266454}
  354. m_Layer: 0
  355. m_Name: FrameSide (2)
  356. m_TagString: Untagged
  357. m_Icon: {fileID: 0}
  358. m_NavMeshLayer: 0
  359. m_StaticEditorFlags: 0
  360. m_IsActive: 1
  361. --- !u!4 &7760943356181180991
  362. Transform:
  363. m_ObjectHideFlags: 0
  364. m_CorrespondingSourceObject: {fileID: 0}
  365. m_PrefabInstance: {fileID: 0}
  366. m_PrefabAsset: {fileID: 0}
  367. m_GameObject: {fileID: 2506072015633322325}
  368. serializedVersion: 2
  369. m_LocalRotation: {x: -0, y: -0.70710677, z: -0, w: 0.7071068}
  370. m_LocalPosition: {x: 0, y: 0, z: 3}
  371. m_LocalScale: {x: 1, y: 1, z: 2}
  372. m_ConstrainProportionsScale: 0
  373. m_Children: []
  374. m_Father: {fileID: 3660247952411637938}
  375. m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
  376. --- !u!33 &7178149566951295072
  377. MeshFilter:
  378. m_ObjectHideFlags: 0
  379. m_CorrespondingSourceObject: {fileID: 0}
  380. m_PrefabInstance: {fileID: 0}
  381. m_PrefabAsset: {fileID: 0}
  382. m_GameObject: {fileID: 2506072015633322325}
  383. m_Mesh: {fileID: 2970638267290972382, guid: 1bf2e27b5c9b0d945b8fdbbf1165f828, type: 3}
  384. --- !u!23 &2484842868755266454
  385. MeshRenderer:
  386. m_ObjectHideFlags: 0
  387. m_CorrespondingSourceObject: {fileID: 0}
  388. m_PrefabInstance: {fileID: 0}
  389. m_PrefabAsset: {fileID: 0}
  390. m_GameObject: {fileID: 2506072015633322325}
  391. m_Enabled: 1
  392. m_CastShadows: 1
  393. m_ReceiveShadows: 1
  394. m_DynamicOccludee: 1
  395. m_StaticShadowCaster: 0
  396. m_MotionVectors: 1
  397. m_LightProbeUsage: 1
  398. m_ReflectionProbeUsage: 1
  399. m_RayTracingMode: 2
  400. m_RayTraceProcedural: 0
  401. m_RayTracingAccelStructBuildFlagsOverride: 0
  402. m_RayTracingAccelStructBuildFlags: 1
  403. m_RenderingLayerMask: 257
  404. m_RendererPriority: 0
  405. m_Materials:
  406. - {fileID: 2100000, guid: 735e5139c2106f54096a4ebbeea42ac7, type: 2}
  407. m_StaticBatchInfo:
  408. firstSubMesh: 0
  409. subMeshCount: 0
  410. m_StaticBatchRoot: {fileID: 0}
  411. m_ProbeAnchor: {fileID: 0}
  412. m_LightProbeVolumeOverride: {fileID: 0}
  413. m_ScaleInLightmap: 1
  414. m_ReceiveGI: 1
  415. m_PreserveUVs: 0
  416. m_IgnoreNormalsForChartDetection: 0
  417. m_ImportantGI: 0
  418. m_StitchLightmapSeams: 1
  419. m_SelectedEditorRenderState: 3
  420. m_MinimumChartSize: 4
  421. m_AutoUVMaxDistance: 0.5
  422. m_AutoUVMaxAngle: 89
  423. m_LightmapParameters: {fileID: 0}
  424. m_SortingLayerID: 0
  425. m_SortingLayer: 0
  426. m_SortingOrder: 0
  427. m_AdditionalVertexStreams: {fileID: 0}
  428. --- !u!1 &2789604672583801861
  429. GameObject:
  430. m_ObjectHideFlags: 0
  431. m_CorrespondingSourceObject: {fileID: 0}
  432. m_PrefabInstance: {fileID: 0}
  433. m_PrefabAsset: {fileID: 0}
  434. serializedVersion: 6
  435. m_Component:
  436. - component: {fileID: 3660247952411637938}
  437. m_Layer: 0
  438. m_Name: PlatformProcedural
  439. m_TagString: Untagged
  440. m_Icon: {fileID: 0}
  441. m_NavMeshLayer: 0
  442. m_StaticEditorFlags: 0
  443. m_IsActive: 1
  444. --- !u!4 &3660247952411637938
  445. Transform:
  446. m_ObjectHideFlags: 0
  447. m_CorrespondingSourceObject: {fileID: 0}
  448. m_PrefabInstance: {fileID: 0}
  449. m_PrefabAsset: {fileID: 0}
  450. m_GameObject: {fileID: 2789604672583801861}
  451. serializedVersion: 2
  452. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  453. m_LocalPosition: {x: 0, y: 0, z: 0}
  454. m_LocalScale: {x: 1, y: 1, z: 1}
  455. m_ConstrainProportionsScale: 0
  456. m_Children:
  457. - {fileID: 4557271711079664644}
  458. - {fileID: 6978347923489941531}
  459. - {fileID: 6160588845267945618}
  460. - {fileID: 2365759416225436693}
  461. - {fileID: 9069931570016267874}
  462. - {fileID: 5491749478724992551}
  463. - {fileID: 7760943356181180991}
  464. - {fileID: 1557885813069376650}
  465. - {fileID: 7709465529527268126}
  466. m_Father: {fileID: 3791580437091198603}
  467. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  468. --- !u!1 &3053334784364884639
  469. GameObject:
  470. m_ObjectHideFlags: 0
  471. m_CorrespondingSourceObject: {fileID: 0}
  472. m_PrefabInstance: {fileID: 0}
  473. m_PrefabAsset: {fileID: 0}
  474. serializedVersion: 6
  475. m_Component:
  476. - component: {fileID: 6160588845267945618}
  477. - component: {fileID: 8581972579891012513}
  478. - component: {fileID: 4296829614939620026}
  479. m_Layer: 0
  480. m_Name: FrameCorner (1)
  481. m_TagString: Untagged
  482. m_Icon: {fileID: 0}
  483. m_NavMeshLayer: 0
  484. m_StaticEditorFlags: 0
  485. m_IsActive: 1
  486. --- !u!4 &6160588845267945618
  487. Transform:
  488. m_ObjectHideFlags: 0
  489. m_CorrespondingSourceObject: {fileID: 0}
  490. m_PrefabInstance: {fileID: 0}
  491. m_PrefabAsset: {fileID: 0}
  492. m_GameObject: {fileID: 3053334784364884639}
  493. serializedVersion: 2
  494. m_LocalRotation: {x: -0, y: -0.70710677, z: -0, w: 0.7071068}
  495. m_LocalPosition: {x: 3, y: 0, z: 3}
  496. m_LocalScale: {x: 1, y: 1, z: 1}
  497. m_ConstrainProportionsScale: 0
  498. m_Children: []
  499. m_Father: {fileID: 3660247952411637938}
  500. m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
  501. --- !u!33 &8581972579891012513
  502. MeshFilter:
  503. m_ObjectHideFlags: 0
  504. m_CorrespondingSourceObject: {fileID: 0}
  505. m_PrefabInstance: {fileID: 0}
  506. m_PrefabAsset: {fileID: 0}
  507. m_GameObject: {fileID: 3053334784364884639}
  508. m_Mesh: {fileID: 4969049306130400984, guid: 9625ac777d70ea648a19cdbbe169b438, type: 3}
  509. --- !u!23 &4296829614939620026
  510. MeshRenderer:
  511. m_ObjectHideFlags: 0
  512. m_CorrespondingSourceObject: {fileID: 0}
  513. m_PrefabInstance: {fileID: 0}
  514. m_PrefabAsset: {fileID: 0}
  515. m_GameObject: {fileID: 3053334784364884639}
  516. m_Enabled: 1
  517. m_CastShadows: 1
  518. m_ReceiveShadows: 1
  519. m_DynamicOccludee: 1
  520. m_StaticShadowCaster: 0
  521. m_MotionVectors: 1
  522. m_LightProbeUsage: 1
  523. m_ReflectionProbeUsage: 1
  524. m_RayTracingMode: 2
  525. m_RayTraceProcedural: 0
  526. m_RayTracingAccelStructBuildFlagsOverride: 0
  527. m_RayTracingAccelStructBuildFlags: 1
  528. m_RenderingLayerMask: 257
  529. m_RendererPriority: 0
  530. m_Materials:
  531. - {fileID: 2100000, guid: 735e5139c2106f54096a4ebbeea42ac7, type: 2}
  532. m_StaticBatchInfo:
  533. firstSubMesh: 0
  534. subMeshCount: 0
  535. m_StaticBatchRoot: {fileID: 0}
  536. m_ProbeAnchor: {fileID: 0}
  537. m_LightProbeVolumeOverride: {fileID: 0}
  538. m_ScaleInLightmap: 1
  539. m_ReceiveGI: 1
  540. m_PreserveUVs: 0
  541. m_IgnoreNormalsForChartDetection: 0
  542. m_ImportantGI: 0
  543. m_StitchLightmapSeams: 1
  544. m_SelectedEditorRenderState: 3
  545. m_MinimumChartSize: 4
  546. m_AutoUVMaxDistance: 0.5
  547. m_AutoUVMaxAngle: 89
  548. m_LightmapParameters: {fileID: 0}
  549. m_SortingLayerID: 0
  550. m_SortingLayer: 0
  551. m_SortingOrder: 0
  552. m_AdditionalVertexStreams: {fileID: 0}
  553. --- !u!1 &3343182108821397279
  554. GameObject:
  555. m_ObjectHideFlags: 0
  556. m_CorrespondingSourceObject: {fileID: 0}
  557. m_PrefabInstance: {fileID: 0}
  558. m_PrefabAsset: {fileID: 0}
  559. serializedVersion: 6
  560. m_Component:
  561. - component: {fileID: 3791580437091198603}
  562. m_Layer: 0
  563. m_Name: UV Projection 2 Info Panel
  564. m_TagString: Untagged
  565. m_Icon: {fileID: 0}
  566. m_NavMeshLayer: 0
  567. m_StaticEditorFlags: 0
  568. m_IsActive: 1
  569. --- !u!4 &3791580437091198603
  570. Transform:
  571. m_ObjectHideFlags: 0
  572. m_CorrespondingSourceObject: {fileID: 0}
  573. m_PrefabInstance: {fileID: 0}
  574. m_PrefabAsset: {fileID: 0}
  575. m_GameObject: {fileID: 3343182108821397279}
  576. serializedVersion: 2
  577. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  578. m_LocalPosition: {x: 0.0000009536743, y: 0, z: 13.356249}
  579. m_LocalScale: {x: 1, y: 1, z: 1}
  580. m_ConstrainProportionsScale: 0
  581. m_Children:
  582. - {fileID: 3660247952411637938}
  583. - {fileID: 2821689598150734856}
  584. m_Father: {fileID: 0}
  585. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  586. --- !u!1 &4917840812228238156
  587. GameObject:
  588. m_ObjectHideFlags: 0
  589. m_CorrespondingSourceObject: {fileID: 0}
  590. m_PrefabInstance: {fileID: 0}
  591. m_PrefabAsset: {fileID: 0}
  592. serializedVersion: 6
  593. m_Component:
  594. - component: {fileID: 7709465529527268126}
  595. - component: {fileID: 5683777079230002568}
  596. - component: {fileID: 4055985883710114367}
  597. - component: {fileID: 4362809637696494828}
  598. m_Layer: 0
  599. m_Name: platform
  600. m_TagString: Untagged
  601. m_Icon: {fileID: 0}
  602. m_NavMeshLayer: 0
  603. m_StaticEditorFlags: 0
  604. m_IsActive: 1
  605. --- !u!4 &7709465529527268126
  606. Transform:
  607. m_ObjectHideFlags: 0
  608. m_CorrespondingSourceObject: {fileID: 0}
  609. m_PrefabInstance: {fileID: 0}
  610. m_PrefabAsset: {fileID: 0}
  611. m_GameObject: {fileID: 4917840812228238156}
  612. serializedVersion: 2
  613. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  614. m_LocalPosition: {x: 0, y: 0.25, z: 0}
  615. m_LocalScale: {x: 8, y: 0.5, z: 8}
  616. m_ConstrainProportionsScale: 0
  617. m_Children: []
  618. m_Father: {fileID: 3660247952411637938}
  619. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  620. --- !u!33 &5683777079230002568
  621. MeshFilter:
  622. m_ObjectHideFlags: 0
  623. m_CorrespondingSourceObject: {fileID: 0}
  624. m_PrefabInstance: {fileID: 0}
  625. m_PrefabAsset: {fileID: 0}
  626. m_GameObject: {fileID: 4917840812228238156}
  627. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  628. --- !u!23 &4055985883710114367
  629. MeshRenderer:
  630. m_ObjectHideFlags: 0
  631. m_CorrespondingSourceObject: {fileID: 0}
  632. m_PrefabInstance: {fileID: 0}
  633. m_PrefabAsset: {fileID: 0}
  634. m_GameObject: {fileID: 4917840812228238156}
  635. m_Enabled: 1
  636. m_CastShadows: 1
  637. m_ReceiveShadows: 1
  638. m_DynamicOccludee: 1
  639. m_StaticShadowCaster: 0
  640. m_MotionVectors: 1
  641. m_LightProbeUsage: 1
  642. m_ReflectionProbeUsage: 1
  643. m_RayTracingMode: 2
  644. m_RayTraceProcedural: 0
  645. m_RayTracingAccelStructBuildFlagsOverride: 0
  646. m_RayTracingAccelStructBuildFlags: 1
  647. m_RenderingLayerMask: 257
  648. m_RendererPriority: 0
  649. m_Materials:
  650. - {fileID: 2100000, guid: 25a9739d74f47314c9cd2d850a5357c0, type: 2}
  651. m_StaticBatchInfo:
  652. firstSubMesh: 0
  653. subMeshCount: 0
  654. m_StaticBatchRoot: {fileID: 0}
  655. m_ProbeAnchor: {fileID: 0}
  656. m_LightProbeVolumeOverride: {fileID: 0}
  657. m_ScaleInLightmap: 1
  658. m_ReceiveGI: 1
  659. m_PreserveUVs: 0
  660. m_IgnoreNormalsForChartDetection: 0
  661. m_ImportantGI: 0
  662. m_StitchLightmapSeams: 1
  663. m_SelectedEditorRenderState: 3
  664. m_MinimumChartSize: 4
  665. m_AutoUVMaxDistance: 0.5
  666. m_AutoUVMaxAngle: 89
  667. m_LightmapParameters: {fileID: 0}
  668. m_SortingLayerID: 0
  669. m_SortingLayer: 0
  670. m_SortingOrder: 0
  671. m_AdditionalVertexStreams: {fileID: 0}
  672. --- !u!65 &4362809637696494828
  673. BoxCollider:
  674. m_ObjectHideFlags: 0
  675. m_CorrespondingSourceObject: {fileID: 0}
  676. m_PrefabInstance: {fileID: 0}
  677. m_PrefabAsset: {fileID: 0}
  678. m_GameObject: {fileID: 4917840812228238156}
  679. m_Material: {fileID: 0}
  680. m_IncludeLayers:
  681. serializedVersion: 2
  682. m_Bits: 0
  683. m_ExcludeLayers:
  684. serializedVersion: 2
  685. m_Bits: 0
  686. m_LayerOverridePriority: 0
  687. m_IsTrigger: 0
  688. m_ProvidesContacts: 0
  689. m_Enabled: 1
  690. serializedVersion: 3
  691. m_Size: {x: 1, y: 1, z: 1}
  692. m_Center: {x: 0, y: 0, z: 0}
  693. --- !u!1 &5037140159216493952
  694. GameObject:
  695. m_ObjectHideFlags: 0
  696. m_CorrespondingSourceObject: {fileID: 0}
  697. m_PrefabInstance: {fileID: 0}
  698. m_PrefabAsset: {fileID: 0}
  699. serializedVersion: 6
  700. m_Component:
  701. - component: {fileID: 5491749478724992551}
  702. - component: {fileID: 1435217785430086944}
  703. - component: {fileID: 4270580836333441069}
  704. m_Layer: 0
  705. m_Name: FrameCorner (3)
  706. m_TagString: Untagged
  707. m_Icon: {fileID: 0}
  708. m_NavMeshLayer: 0
  709. m_StaticEditorFlags: 0
  710. m_IsActive: 1
  711. --- !u!4 &5491749478724992551
  712. Transform:
  713. m_ObjectHideFlags: 0
  714. m_CorrespondingSourceObject: {fileID: 0}
  715. m_PrefabInstance: {fileID: 0}
  716. m_PrefabAsset: {fileID: 0}
  717. m_GameObject: {fileID: 5037140159216493952}
  718. serializedVersion: 2
  719. m_LocalRotation: {x: -0, y: -1, z: -0, w: -0.0000009238719}
  720. m_LocalPosition: {x: -3, y: 0, z: 3}
  721. m_LocalScale: {x: 1, y: 1, z: 1}
  722. m_ConstrainProportionsScale: 0
  723. m_Children: []
  724. m_Father: {fileID: 3660247952411637938}
  725. m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0}
  726. --- !u!33 &1435217785430086944
  727. MeshFilter:
  728. m_ObjectHideFlags: 0
  729. m_CorrespondingSourceObject: {fileID: 0}
  730. m_PrefabInstance: {fileID: 0}
  731. m_PrefabAsset: {fileID: 0}
  732. m_GameObject: {fileID: 5037140159216493952}
  733. m_Mesh: {fileID: 4969049306130400984, guid: 9625ac777d70ea648a19cdbbe169b438, type: 3}
  734. --- !u!23 &4270580836333441069
  735. MeshRenderer:
  736. m_ObjectHideFlags: 0
  737. m_CorrespondingSourceObject: {fileID: 0}
  738. m_PrefabInstance: {fileID: 0}
  739. m_PrefabAsset: {fileID: 0}
  740. m_GameObject: {fileID: 5037140159216493952}
  741. m_Enabled: 1
  742. m_CastShadows: 1
  743. m_ReceiveShadows: 1
  744. m_DynamicOccludee: 1
  745. m_StaticShadowCaster: 0
  746. m_MotionVectors: 1
  747. m_LightProbeUsage: 1
  748. m_ReflectionProbeUsage: 1
  749. m_RayTracingMode: 2
  750. m_RayTraceProcedural: 0
  751. m_RayTracingAccelStructBuildFlagsOverride: 0
  752. m_RayTracingAccelStructBuildFlags: 1
  753. m_RenderingLayerMask: 257
  754. m_RendererPriority: 0
  755. m_Materials:
  756. - {fileID: 2100000, guid: 735e5139c2106f54096a4ebbeea42ac7, type: 2}
  757. m_StaticBatchInfo:
  758. firstSubMesh: 0
  759. subMeshCount: 0
  760. m_StaticBatchRoot: {fileID: 0}
  761. m_ProbeAnchor: {fileID: 0}
  762. m_LightProbeVolumeOverride: {fileID: 0}
  763. m_ScaleInLightmap: 1
  764. m_ReceiveGI: 1
  765. m_PreserveUVs: 0
  766. m_IgnoreNormalsForChartDetection: 0
  767. m_ImportantGI: 0
  768. m_StitchLightmapSeams: 1
  769. m_SelectedEditorRenderState: 3
  770. m_MinimumChartSize: 4
  771. m_AutoUVMaxDistance: 0.5
  772. m_AutoUVMaxAngle: 89
  773. m_LightmapParameters: {fileID: 0}
  774. m_SortingLayerID: 0
  775. m_SortingLayer: 0
  776. m_SortingOrder: 0
  777. m_AdditionalVertexStreams: {fileID: 0}
  778. --- !u!1 &5117954610261098785
  779. GameObject:
  780. m_ObjectHideFlags: 0
  781. m_CorrespondingSourceObject: {fileID: 0}
  782. m_PrefabInstance: {fileID: 0}
  783. m_PrefabAsset: {fileID: 0}
  784. serializedVersion: 6
  785. m_Component:
  786. - component: {fileID: 8888092418576970657}
  787. - component: {fileID: 6840709209226260669}
  788. - component: {fileID: 472385752544291165}
  789. m_Layer: 0
  790. m_Name: Title
  791. m_TagString: Untagged
  792. m_Icon: {fileID: 0}
  793. m_NavMeshLayer: 0
  794. m_StaticEditorFlags: 0
  795. m_IsActive: 1
  796. --- !u!224 &8888092418576970657
  797. RectTransform:
  798. m_ObjectHideFlags: 0
  799. m_CorrespondingSourceObject: {fileID: 0}
  800. m_PrefabInstance: {fileID: 0}
  801. m_PrefabAsset: {fileID: 0}
  802. m_GameObject: {fileID: 5117954610261098785}
  803. m_LocalRotation: {x: -0, y: 1, z: -0, w: 0}
  804. m_LocalPosition: {x: 0, y: 0, z: 0.208}
  805. m_LocalScale: {x: 1, y: 1, z: 1}
  806. m_ConstrainProportionsScale: 0
  807. m_Children: []
  808. m_Father: {fileID: 2821689598150734856}
  809. m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
  810. m_AnchorMin: {x: 0.5, y: 0.5}
  811. m_AnchorMax: {x: 0.5, y: 0.5}
  812. m_AnchoredPosition: {x: -1.0322, y: 2.625}
  813. m_SizeDelta: {x: 1.6984, y: 0.2}
  814. m_Pivot: {x: 0.5, y: 0.5}
  815. --- !u!23 &6840709209226260669
  816. MeshRenderer:
  817. m_ObjectHideFlags: 0
  818. m_CorrespondingSourceObject: {fileID: 0}
  819. m_PrefabInstance: {fileID: 0}
  820. m_PrefabAsset: {fileID: 0}
  821. m_GameObject: {fileID: 5117954610261098785}
  822. m_Enabled: 1
  823. m_CastShadows: 0
  824. m_ReceiveShadows: 0
  825. m_DynamicOccludee: 1
  826. m_StaticShadowCaster: 0
  827. m_MotionVectors: 1
  828. m_LightProbeUsage: 1
  829. m_ReflectionProbeUsage: 1
  830. m_RayTracingMode: 2
  831. m_RayTraceProcedural: 0
  832. m_RayTracingAccelStructBuildFlagsOverride: 0
  833. m_RayTracingAccelStructBuildFlags: 1
  834. m_RenderingLayerMask: 257
  835. m_RendererPriority: 0
  836. m_Materials:
  837. - {fileID: -6055507529455485361, guid: 2f7116f10747a67409388e93052ae222, type: 2}
  838. m_StaticBatchInfo:
  839. firstSubMesh: 0
  840. subMeshCount: 0
  841. m_StaticBatchRoot: {fileID: 0}
  842. m_ProbeAnchor: {fileID: 0}
  843. m_LightProbeVolumeOverride: {fileID: 0}
  844. m_ScaleInLightmap: 1
  845. m_ReceiveGI: 1
  846. m_PreserveUVs: 0
  847. m_IgnoreNormalsForChartDetection: 0
  848. m_ImportantGI: 0
  849. m_StitchLightmapSeams: 1
  850. m_SelectedEditorRenderState: 3
  851. m_MinimumChartSize: 4
  852. m_AutoUVMaxDistance: 0.5
  853. m_AutoUVMaxAngle: 89
  854. m_LightmapParameters: {fileID: 0}
  855. m_SortingLayerID: 0
  856. m_SortingLayer: 0
  857. m_SortingOrder: 0
  858. m_AdditionalVertexStreams: {fileID: 0}
  859. --- !u!114 &472385752544291165
  860. MonoBehaviour:
  861. m_ObjectHideFlags: 0
  862. m_CorrespondingSourceObject: {fileID: 0}
  863. m_PrefabInstance: {fileID: 0}
  864. m_PrefabAsset: {fileID: 0}
  865. m_GameObject: {fileID: 5117954610261098785}
  866. m_Enabled: 1
  867. m_EditorHideFlags: 0
  868. m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
  869. m_Name:
  870. m_EditorClassIdentifier:
  871. m_Material: {fileID: 0}
  872. m_Color: {r: 1, g: 1, b: 1, a: 1}
  873. m_RaycastTarget: 1
  874. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  875. m_Maskable: 1
  876. m_OnCullStateChanged:
  877. m_PersistentCalls:
  878. m_Calls: []
  879. m_text: UV Projection 2
  880. m_isRightToLeft: 0
  881. m_fontAsset: {fileID: 11400000, guid: 2f7116f10747a67409388e93052ae222, type: 2}
  882. m_sharedMaterial: {fileID: -6055507529455485361, guid: 2f7116f10747a67409388e93052ae222,
  883. type: 2}
  884. m_fontSharedMaterials: []
  885. m_fontMaterial: {fileID: 0}
  886. m_fontMaterials: []
  887. m_fontColor32:
  888. serializedVersion: 2
  889. rgba: 4294967295
  890. m_fontColor: {r: 1, g: 1, b: 1, a: 1}
  891. m_enableVertexGradient: 0
  892. m_colorMode: 3
  893. m_fontColorGradient:
  894. topLeft: {r: 1, g: 1, b: 1, a: 1}
  895. topRight: {r: 1, g: 1, b: 1, a: 1}
  896. bottomLeft: {r: 1, g: 1, b: 1, a: 1}
  897. bottomRight: {r: 1, g: 1, b: 1, a: 1}
  898. m_fontColorGradientPreset: {fileID: 0}
  899. m_spriteAsset: {fileID: 0}
  900. m_tintAllSprites: 0
  901. m_StyleSheet: {fileID: 0}
  902. m_TextStyleHashCode: -1183493901
  903. m_overrideHtmlColors: 0
  904. m_faceColor:
  905. serializedVersion: 2
  906. rgba: 4294967295
  907. m_fontSize: 2
  908. m_fontSizeBase: 2
  909. m_fontWeight: 400
  910. m_enableAutoSizing: 0
  911. m_fontSizeMin: 18
  912. m_fontSizeMax: 72
  913. m_fontStyle: 0
  914. m_HorizontalAlignment: 1
  915. m_VerticalAlignment: 256
  916. m_textAlignment: 65535
  917. m_characterSpacing: 0
  918. m_wordSpacing: 0
  919. m_lineSpacing: 0
  920. m_lineSpacingMax: 0
  921. m_paragraphSpacing: 0
  922. m_charWidthMaxAdj: 0
  923. m_TextWrappingMode: 1
  924. m_wordWrappingRatios: 0.4
  925. m_overflowMode: 0
  926. m_linkedTextComponent: {fileID: 0}
  927. parentLinkedComponent: {fileID: 0}
  928. m_enableKerning: 1
  929. m_ActiveFontFeatures: 6e72656b
  930. m_enableExtraPadding: 0
  931. checkPaddingRequired: 0
  932. m_isRichText: 1
  933. m_EmojiFallbackSupport: 1
  934. m_parseCtrlCharacters: 1
  935. m_isOrthographic: 0
  936. m_isCullingEnabled: 0
  937. m_horizontalMapping: 0
  938. m_verticalMapping: 0
  939. m_uvLineOffset: 0
  940. m_geometrySortingOrder: 0
  941. m_IsTextObjectScaleStatic: 0
  942. m_VertexBufferAutoSizeReduction: 0
  943. m_useMaxVisibleDescender: 1
  944. m_pageToDisplay: 1
  945. m_margin: {x: 0.002163887, y: 0.001461029, z: -0.0054740906, w: -0.003365755}
  946. m_isUsingLegacyAnimationComponent: 0
  947. m_isVolumetricText: 0
  948. _SortingLayer: 0
  949. _SortingLayerID: 0
  950. _SortingOrder: 0
  951. m_hasFontAssetChanged: 0
  952. m_renderer: {fileID: 6840709209226260669}
  953. m_maskType: 0
  954. --- !u!1 &6316967547677378363
  955. GameObject:
  956. m_ObjectHideFlags: 0
  957. m_CorrespondingSourceObject: {fileID: 0}
  958. m_PrefabInstance: {fileID: 0}
  959. m_PrefabAsset: {fileID: 0}
  960. serializedVersion: 6
  961. m_Component:
  962. - component: {fileID: 2365759416225436693}
  963. - component: {fileID: 1733297986379184048}
  964. - component: {fileID: 6212770603323822236}
  965. m_Layer: 0
  966. m_Name: FrameCorner (2)
  967. m_TagString: Untagged
  968. m_Icon: {fileID: 0}
  969. m_NavMeshLayer: 0
  970. m_StaticEditorFlags: 0
  971. m_IsActive: 1
  972. --- !u!4 &2365759416225436693
  973. Transform:
  974. m_ObjectHideFlags: 0
  975. m_CorrespondingSourceObject: {fileID: 0}
  976. m_PrefabInstance: {fileID: 0}
  977. m_PrefabAsset: {fileID: 0}
  978. m_GameObject: {fileID: 6316967547677378363}
  979. serializedVersion: 2
  980. m_LocalRotation: {x: -0, y: -0.7071063, z: -0, w: -0.70710737}
  981. m_LocalPosition: {x: -3, y: 0, z: -3}
  982. m_LocalScale: {x: 1, y: 1, z: 1}
  983. m_ConstrainProportionsScale: 0
  984. m_Children: []
  985. m_Father: {fileID: 3660247952411637938}
  986. m_LocalEulerAnglesHint: {x: 0, y: -270, z: 0}
  987. --- !u!33 &1733297986379184048
  988. MeshFilter:
  989. m_ObjectHideFlags: 0
  990. m_CorrespondingSourceObject: {fileID: 0}
  991. m_PrefabInstance: {fileID: 0}
  992. m_PrefabAsset: {fileID: 0}
  993. m_GameObject: {fileID: 6316967547677378363}
  994. m_Mesh: {fileID: 4969049306130400984, guid: 9625ac777d70ea648a19cdbbe169b438, type: 3}
  995. --- !u!23 &6212770603323822236
  996. MeshRenderer:
  997. m_ObjectHideFlags: 0
  998. m_CorrespondingSourceObject: {fileID: 0}
  999. m_PrefabInstance: {fileID: 0}
  1000. m_PrefabAsset: {fileID: 0}
  1001. m_GameObject: {fileID: 6316967547677378363}
  1002. m_Enabled: 1
  1003. m_CastShadows: 1
  1004. m_ReceiveShadows: 1
  1005. m_DynamicOccludee: 1
  1006. m_StaticShadowCaster: 0
  1007. m_MotionVectors: 1
  1008. m_LightProbeUsage: 1
  1009. m_ReflectionProbeUsage: 1
  1010. m_RayTracingMode: 2
  1011. m_RayTraceProcedural: 0
  1012. m_RayTracingAccelStructBuildFlagsOverride: 0
  1013. m_RayTracingAccelStructBuildFlags: 1
  1014. m_RenderingLayerMask: 257
  1015. m_RendererPriority: 0
  1016. m_Materials:
  1017. - {fileID: 2100000, guid: 735e5139c2106f54096a4ebbeea42ac7, type: 2}
  1018. m_StaticBatchInfo:
  1019. firstSubMesh: 0
  1020. subMeshCount: 0
  1021. m_StaticBatchRoot: {fileID: 0}
  1022. m_ProbeAnchor: {fileID: 0}
  1023. m_LightProbeVolumeOverride: {fileID: 0}
  1024. m_ScaleInLightmap: 1
  1025. m_ReceiveGI: 1
  1026. m_PreserveUVs: 0
  1027. m_IgnoreNormalsForChartDetection: 0
  1028. m_ImportantGI: 0
  1029. m_StitchLightmapSeams: 1
  1030. m_SelectedEditorRenderState: 3
  1031. m_MinimumChartSize: 4
  1032. m_AutoUVMaxDistance: 0.5
  1033. m_AutoUVMaxAngle: 89
  1034. m_LightmapParameters: {fileID: 0}
  1035. m_SortingLayerID: 0
  1036. m_SortingLayer: 0
  1037. m_SortingOrder: 0
  1038. m_AdditionalVertexStreams: {fileID: 0}
  1039. --- !u!1 &7187185833924060821
  1040. GameObject:
  1041. m_ObjectHideFlags: 0
  1042. m_CorrespondingSourceObject: {fileID: 0}
  1043. m_PrefabInstance: {fileID: 0}
  1044. m_PrefabAsset: {fileID: 0}
  1045. serializedVersion: 6
  1046. m_Component:
  1047. - component: {fileID: 2821689598150734856}
  1048. m_Layer: 0
  1049. m_Name: InfoPanel UV Projection
  1050. m_TagString: Untagged
  1051. m_Icon: {fileID: 0}
  1052. m_NavMeshLayer: 0
  1053. m_StaticEditorFlags: 0
  1054. m_IsActive: 1
  1055. --- !u!4 &2821689598150734856
  1056. Transform:
  1057. m_ObjectHideFlags: 0
  1058. m_CorrespondingSourceObject: {fileID: 0}
  1059. m_PrefabInstance: {fileID: 0}
  1060. m_PrefabAsset: {fileID: 0}
  1061. m_GameObject: {fileID: 7187185833924060821}
  1062. serializedVersion: 2
  1063. m_LocalRotation: {x: -0, y: 0.70710576, z: -0, w: 0.70710784}
  1064. m_LocalPosition: {x: -3, y: 0.5, z: -1}
  1065. m_LocalScale: {x: 1, y: 1, z: 1}
  1066. m_ConstrainProportionsScale: 0
  1067. m_Children:
  1068. - {fileID: 8888092418576970657}
  1069. - {fileID: 6718148430849831900}
  1070. - {fileID: 3174883507847012428}
  1071. m_Father: {fileID: 3791580437091198603}
  1072. m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
  1073. --- !u!1 &7729281249194337035
  1074. GameObject:
  1075. m_ObjectHideFlags: 0
  1076. m_CorrespondingSourceObject: {fileID: 0}
  1077. m_PrefabInstance: {fileID: 0}
  1078. m_PrefabAsset: {fileID: 0}
  1079. serializedVersion: 6
  1080. m_Component:
  1081. - component: {fileID: 3174883507847012428}
  1082. - component: {fileID: 6675100143547990034}
  1083. - component: {fileID: 3968635548283952751}
  1084. m_Layer: 0
  1085. m_Name: Panel
  1086. m_TagString: Untagged
  1087. m_Icon: {fileID: 0}
  1088. m_NavMeshLayer: 0
  1089. m_StaticEditorFlags: 0
  1090. m_IsActive: 1
  1091. --- !u!4 &3174883507847012428
  1092. Transform:
  1093. m_ObjectHideFlags: 0
  1094. m_CorrespondingSourceObject: {fileID: 0}
  1095. m_PrefabInstance: {fileID: 0}
  1096. m_PrefabAsset: {fileID: 0}
  1097. m_GameObject: {fileID: 7729281249194337035}
  1098. serializedVersion: 2
  1099. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1100. m_LocalPosition: {x: 0, y: 0, z: 0}
  1101. m_LocalScale: {x: 1, y: 1, z: 1}
  1102. m_ConstrainProportionsScale: 0
  1103. m_Children: []
  1104. m_Father: {fileID: 2821689598150734856}
  1105. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1106. --- !u!33 &6675100143547990034
  1107. MeshFilter:
  1108. m_ObjectHideFlags: 0
  1109. m_CorrespondingSourceObject: {fileID: 0}
  1110. m_PrefabInstance: {fileID: 0}
  1111. m_PrefabAsset: {fileID: 0}
  1112. m_GameObject: {fileID: 7729281249194337035}
  1113. m_Mesh: {fileID: 6464809856111060268, guid: b89a6265faae8034d8dfb2e812ab689e, type: 3}
  1114. --- !u!23 &3968635548283952751
  1115. MeshRenderer:
  1116. m_ObjectHideFlags: 0
  1117. m_CorrespondingSourceObject: {fileID: 0}
  1118. m_PrefabInstance: {fileID: 0}
  1119. m_PrefabAsset: {fileID: 0}
  1120. m_GameObject: {fileID: 7729281249194337035}
  1121. m_Enabled: 1
  1122. m_CastShadows: 1
  1123. m_ReceiveShadows: 1
  1124. m_DynamicOccludee: 1
  1125. m_StaticShadowCaster: 0
  1126. m_MotionVectors: 1
  1127. m_LightProbeUsage: 1
  1128. m_ReflectionProbeUsage: 1
  1129. m_RayTracingMode: 2
  1130. m_RayTraceProcedural: 0
  1131. m_RayTracingAccelStructBuildFlagsOverride: 0
  1132. m_RayTracingAccelStructBuildFlags: 1
  1133. m_RenderingLayerMask: 257
  1134. m_RendererPriority: 0
  1135. m_Materials:
  1136. - {fileID: 2100000, guid: 735e5139c2106f54096a4ebbeea42ac7, type: 2}
  1137. - {fileID: 2100000, guid: 55610f65dcca6294b9fc9386d9879d82, type: 2}
  1138. m_StaticBatchInfo:
  1139. firstSubMesh: 0
  1140. subMeshCount: 0
  1141. m_StaticBatchRoot: {fileID: 0}
  1142. m_ProbeAnchor: {fileID: 0}
  1143. m_LightProbeVolumeOverride: {fileID: 0}
  1144. m_ScaleInLightmap: 1
  1145. m_ReceiveGI: 1
  1146. m_PreserveUVs: 0
  1147. m_IgnoreNormalsForChartDetection: 0
  1148. m_ImportantGI: 0
  1149. m_StitchLightmapSeams: 1
  1150. m_SelectedEditorRenderState: 3
  1151. m_MinimumChartSize: 4
  1152. m_AutoUVMaxDistance: 0.5
  1153. m_AutoUVMaxAngle: 89
  1154. m_LightmapParameters: {fileID: 0}
  1155. m_SortingLayerID: 0
  1156. m_SortingLayer: 0
  1157. m_SortingOrder: 0
  1158. m_AdditionalVertexStreams: {fileID: 0}
  1159. --- !u!1 &8589682712187748841
  1160. GameObject:
  1161. m_ObjectHideFlags: 0
  1162. m_CorrespondingSourceObject: {fileID: 0}
  1163. m_PrefabInstance: {fileID: 0}
  1164. m_PrefabAsset: {fileID: 0}
  1165. serializedVersion: 6
  1166. m_Component:
  1167. - component: {fileID: 6718148430849831900}
  1168. - component: {fileID: 231729689269141994}
  1169. - component: {fileID: 3761771795064738509}
  1170. m_Layer: 0
  1171. m_Name: Info
  1172. m_TagString: Untagged
  1173. m_Icon: {fileID: 0}
  1174. m_NavMeshLayer: 0
  1175. m_StaticEditorFlags: 0
  1176. m_IsActive: 1
  1177. --- !u!224 &6718148430849831900
  1178. RectTransform:
  1179. m_ObjectHideFlags: 0
  1180. m_CorrespondingSourceObject: {fileID: 0}
  1181. m_PrefabInstance: {fileID: 0}
  1182. m_PrefabAsset: {fileID: 0}
  1183. m_GameObject: {fileID: 8589682712187748841}
  1184. m_LocalRotation: {x: -0, y: 1, z: -0, w: 0}
  1185. m_LocalPosition: {x: 0, y: 0, z: 0.212}
  1186. m_LocalScale: {x: 1, y: 1, z: 1}
  1187. m_ConstrainProportionsScale: 0
  1188. m_Children: []
  1189. m_Father: {fileID: 2821689598150734856}
  1190. m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
  1191. m_AnchorMin: {x: 0.5, y: 0.5}
  1192. m_AnchorMax: {x: 0.5, y: 0.5}
  1193. m_AnchoredPosition: {x: -1.017, y: 1.2439}
  1194. m_SizeDelta: {x: 1.5, y: 1.9193}
  1195. m_Pivot: {x: 0.5, y: 0.5}
  1196. --- !u!23 &231729689269141994
  1197. MeshRenderer:
  1198. m_ObjectHideFlags: 0
  1199. m_CorrespondingSourceObject: {fileID: 0}
  1200. m_PrefabInstance: {fileID: 0}
  1201. m_PrefabAsset: {fileID: 0}
  1202. m_GameObject: {fileID: 8589682712187748841}
  1203. m_Enabled: 1
  1204. m_CastShadows: 0
  1205. m_ReceiveShadows: 0
  1206. m_DynamicOccludee: 1
  1207. m_StaticShadowCaster: 0
  1208. m_MotionVectors: 1
  1209. m_LightProbeUsage: 1
  1210. m_ReflectionProbeUsage: 1
  1211. m_RayTracingMode: 2
  1212. m_RayTraceProcedural: 0
  1213. m_RayTracingAccelStructBuildFlagsOverride: 0
  1214. m_RayTracingAccelStructBuildFlags: 1
  1215. m_RenderingLayerMask: 257
  1216. m_RendererPriority: 0
  1217. m_Materials:
  1218. - {fileID: -6055507529455485361, guid: 2f7116f10747a67409388e93052ae222, type: 2}
  1219. m_StaticBatchInfo:
  1220. firstSubMesh: 0
  1221. subMeshCount: 0
  1222. m_StaticBatchRoot: {fileID: 0}
  1223. m_ProbeAnchor: {fileID: 0}
  1224. m_LightProbeVolumeOverride: {fileID: 0}
  1225. m_ScaleInLightmap: 1
  1226. m_ReceiveGI: 1
  1227. m_PreserveUVs: 0
  1228. m_IgnoreNormalsForChartDetection: 0
  1229. m_ImportantGI: 0
  1230. m_StitchLightmapSeams: 1
  1231. m_SelectedEditorRenderState: 3
  1232. m_MinimumChartSize: 4
  1233. m_AutoUVMaxDistance: 0.5
  1234. m_AutoUVMaxAngle: 89
  1235. m_LightmapParameters: {fileID: 0}
  1236. m_SortingLayerID: 0
  1237. m_SortingLayer: 0
  1238. m_SortingOrder: 0
  1239. m_AdditionalVertexStreams: {fileID: 0}
  1240. --- !u!114 &3761771795064738509
  1241. MonoBehaviour:
  1242. m_ObjectHideFlags: 0
  1243. m_CorrespondingSourceObject: {fileID: 0}
  1244. m_PrefabInstance: {fileID: 0}
  1245. m_PrefabAsset: {fileID: 0}
  1246. m_GameObject: {fileID: 8589682712187748841}
  1247. m_Enabled: 1
  1248. m_EditorHideFlags: 0
  1249. m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
  1250. m_Name:
  1251. m_EditorClassIdentifier:
  1252. m_Material: {fileID: 0}
  1253. m_Color: {r: 1, g: 1, b: 1, a: 1}
  1254. m_RaycastTarget: 1
  1255. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  1256. m_Maskable: 1
  1257. m_OnCullStateChanged:
  1258. m_PersistentCalls:
  1259. m_Calls: []
  1260. m_text: UV coordinates are used to translate the 3d surface area of models into
  1261. 2d space that can be used to apply texture maps. This section contains a set
  1262. of examples for creating, manipulating, and applying UV coordinates to achieve
  1263. many different types of effects.
  1264. m_isRightToLeft: 0
  1265. m_fontAsset: {fileID: 11400000, guid: 2f7116f10747a67409388e93052ae222, type: 2}
  1266. m_sharedMaterial: {fileID: -6055507529455485361, guid: 2f7116f10747a67409388e93052ae222,
  1267. type: 2}
  1268. m_fontSharedMaterials: []
  1269. m_fontMaterial: {fileID: 0}
  1270. m_fontMaterials: []
  1271. m_fontColor32:
  1272. serializedVersion: 2
  1273. rgba: 4294967295
  1274. m_fontColor: {r: 1, g: 1, b: 1, a: 1}
  1275. m_enableVertexGradient: 0
  1276. m_colorMode: 3
  1277. m_fontColorGradient:
  1278. topLeft: {r: 1, g: 1, b: 1, a: 1}
  1279. topRight: {r: 1, g: 1, b: 1, a: 1}
  1280. bottomLeft: {r: 1, g: 1, b: 1, a: 1}
  1281. bottomRight: {r: 1, g: 1, b: 1, a: 1}
  1282. m_fontColorGradientPreset: {fileID: 0}
  1283. m_spriteAsset: {fileID: 0}
  1284. m_tintAllSprites: 0
  1285. m_StyleSheet: {fileID: 0}
  1286. m_TextStyleHashCode: -1183493901
  1287. m_overrideHtmlColors: 0
  1288. m_faceColor:
  1289. serializedVersion: 2
  1290. rgba: 4294967295
  1291. m_fontSize: 0.6
  1292. m_fontSizeBase: 0.6
  1293. m_fontWeight: 400
  1294. m_enableAutoSizing: 0
  1295. m_fontSizeMin: 18
  1296. m_fontSizeMax: 72
  1297. m_fontStyle: 0
  1298. m_HorizontalAlignment: 1
  1299. m_VerticalAlignment: 256
  1300. m_textAlignment: 65535
  1301. m_characterSpacing: 0
  1302. m_wordSpacing: 0
  1303. m_lineSpacing: 0
  1304. m_lineSpacingMax: 0
  1305. m_paragraphSpacing: 0
  1306. m_charWidthMaxAdj: 0
  1307. m_TextWrappingMode: 1
  1308. m_wordWrappingRatios: 0.4
  1309. m_overflowMode: 0
  1310. m_linkedTextComponent: {fileID: 0}
  1311. parentLinkedComponent: {fileID: 0}
  1312. m_enableKerning: 1
  1313. m_ActiveFontFeatures: 6e72656b
  1314. m_enableExtraPadding: 1
  1315. checkPaddingRequired: 0
  1316. m_isRichText: 1
  1317. m_EmojiFallbackSupport: 1
  1318. m_parseCtrlCharacters: 1
  1319. m_isOrthographic: 0
  1320. m_isCullingEnabled: 0
  1321. m_horizontalMapping: 0
  1322. m_verticalMapping: 0
  1323. m_uvLineOffset: 0
  1324. m_geometrySortingOrder: 0
  1325. m_IsTextObjectScaleStatic: 0
  1326. m_VertexBufferAutoSizeReduction: 0
  1327. m_useMaxVisibleDescender: 1
  1328. m_pageToDisplay: 1
  1329. m_margin: {x: -0.00075912476, y: -0.005089283, z: 0.019396782, w: -0.001572609}
  1330. m_isUsingLegacyAnimationComponent: 0
  1331. m_isVolumetricText: 0
  1332. _SortingLayer: 0
  1333. _SortingLayerID: 0
  1334. _SortingOrder: 0
  1335. m_hasFontAssetChanged: 0
  1336. m_renderer: {fileID: 231729689269141994}
  1337. m_maskType: 0