No Description
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

Height Mask.prefab 31KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &58857352263975989
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 7089366092935249986}
  12. - component: {fileID: 905311695687156091}
  13. - component: {fileID: 2415146421999013501}
  14. m_Layer: 0
  15. m_Name: NameHolder
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &7089366092935249986
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 58857352263975989}
  28. serializedVersion: 2
  29. m_LocalRotation: {x: -0, y: 0.9693099, z: -0.24584205, w: 0}
  30. m_LocalPosition: {x: 0.003, y: -0.017818196, z: 0.026722118}
  31. m_LocalScale: {x: 0.5, y: 0.49999994, z: 0.49999994}
  32. m_ConstrainProportionsScale: 0
  33. m_Children: []
  34. m_Father: {fileID: 4929924860447089169}
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. --- !u!33 &905311695687156091
  37. MeshFilter:
  38. m_ObjectHideFlags: 0
  39. m_CorrespondingSourceObject: {fileID: 0}
  40. m_PrefabInstance: {fileID: 0}
  41. m_PrefabAsset: {fileID: 0}
  42. m_GameObject: {fileID: 58857352263975989}
  43. m_Mesh: {fileID: 8062763194017803655, guid: b1ea906854b8cf444a09a59ace7575a8, type: 3}
  44. --- !u!23 &2415146421999013501
  45. MeshRenderer:
  46. m_ObjectHideFlags: 0
  47. m_CorrespondingSourceObject: {fileID: 0}
  48. m_PrefabInstance: {fileID: 0}
  49. m_PrefabAsset: {fileID: 0}
  50. m_GameObject: {fileID: 58857352263975989}
  51. m_Enabled: 1
  52. m_CastShadows: 1
  53. m_ReceiveShadows: 1
  54. m_DynamicOccludee: 1
  55. m_StaticShadowCaster: 0
  56. m_MotionVectors: 1
  57. m_LightProbeUsage: 1
  58. m_ReflectionProbeUsage: 1
  59. m_RayTracingMode: 2
  60. m_RayTraceProcedural: 0
  61. m_RayTracingAccelStructBuildFlagsOverride: 0
  62. m_RayTracingAccelStructBuildFlags: 1
  63. m_RenderingLayerMask: 257
  64. m_RendererPriority: 0
  65. m_Materials:
  66. - {fileID: 2100000, guid: 55610f65dcca6294b9fc9386d9879d82, type: 2}
  67. - {fileID: 2100000, guid: 735e5139c2106f54096a4ebbeea42ac7, type: 2}
  68. m_StaticBatchInfo:
  69. firstSubMesh: 0
  70. subMeshCount: 0
  71. m_StaticBatchRoot: {fileID: 0}
  72. m_ProbeAnchor: {fileID: 0}
  73. m_LightProbeVolumeOverride: {fileID: 0}
  74. m_ScaleInLightmap: 1
  75. m_ReceiveGI: 1
  76. m_PreserveUVs: 0
  77. m_IgnoreNormalsForChartDetection: 0
  78. m_ImportantGI: 0
  79. m_StitchLightmapSeams: 1
  80. m_SelectedEditorRenderState: 3
  81. m_MinimumChartSize: 4
  82. m_AutoUVMaxDistance: 0.5
  83. m_AutoUVMaxAngle: 89
  84. m_LightmapParameters: {fileID: 0}
  85. m_SortingLayerID: 0
  86. m_SortingLayer: 0
  87. m_SortingOrder: 0
  88. m_AdditionalVertexStreams: {fileID: 0}
  89. --- !u!1 &2000244996149325996
  90. GameObject:
  91. m_ObjectHideFlags: 0
  92. m_CorrespondingSourceObject: {fileID: 0}
  93. m_PrefabInstance: {fileID: 0}
  94. m_PrefabAsset: {fileID: 0}
  95. serializedVersion: 6
  96. m_Component:
  97. - component: {fileID: 6106365141284821940}
  98. m_Layer: 0
  99. m_Name: Turntable
  100. m_TagString: Untagged
  101. m_Icon: {fileID: 0}
  102. m_NavMeshLayer: 0
  103. m_StaticEditorFlags: 0
  104. m_IsActive: 1
  105. --- !u!4 &6106365141284821940
  106. Transform:
  107. m_ObjectHideFlags: 0
  108. m_CorrespondingSourceObject: {fileID: 0}
  109. m_PrefabInstance: {fileID: 0}
  110. m_PrefabAsset: {fileID: 0}
  111. m_GameObject: {fileID: 2000244996149325996}
  112. serializedVersion: 2
  113. m_LocalRotation: {x: -0, y: 0.70710576, z: -0, w: 0.70710784}
  114. m_LocalPosition: {x: 0, y: 0, z: 0}
  115. m_LocalScale: {x: 1, y: 1, z: 1}
  116. m_ConstrainProportionsScale: 0
  117. m_Children:
  118. - {fileID: 2409534254916177026}
  119. - {fileID: 4929924860447089169}
  120. m_Father: {fileID: 36108711724160649}
  121. m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
  122. --- !u!1 &3654173474181501760
  123. GameObject:
  124. m_ObjectHideFlags: 0
  125. m_CorrespondingSourceObject: {fileID: 0}
  126. m_PrefabInstance: {fileID: 0}
  127. m_PrefabAsset: {fileID: 0}
  128. serializedVersion: 6
  129. m_Component:
  130. - component: {fileID: 2409534254916177026}
  131. - component: {fileID: 8756129958102232557}
  132. - component: {fileID: 3283673669547975906}
  133. m_Layer: 0
  134. m_Name: TurntableMesh
  135. m_TagString: Untagged
  136. m_Icon: {fileID: 0}
  137. m_NavMeshLayer: 0
  138. m_StaticEditorFlags: 0
  139. m_IsActive: 1
  140. --- !u!4 &2409534254916177026
  141. Transform:
  142. m_ObjectHideFlags: 0
  143. m_CorrespondingSourceObject: {fileID: 0}
  144. m_PrefabInstance: {fileID: 0}
  145. m_PrefabAsset: {fileID: 0}
  146. m_GameObject: {fileID: 3654173474181501760}
  147. serializedVersion: 2
  148. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  149. m_LocalPosition: {x: 0, y: 0, z: 0}
  150. m_LocalScale: {x: 1, y: 1, z: 1}
  151. m_ConstrainProportionsScale: 1
  152. m_Children: []
  153. m_Father: {fileID: 6106365141284821940}
  154. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  155. --- !u!33 &8756129958102232557
  156. MeshFilter:
  157. m_ObjectHideFlags: 0
  158. m_CorrespondingSourceObject: {fileID: 0}
  159. m_PrefabInstance: {fileID: 0}
  160. m_PrefabAsset: {fileID: 0}
  161. m_GameObject: {fileID: 3654173474181501760}
  162. m_Mesh: {fileID: -1574482671090449791, guid: 66732f118f518ab4bb46b5916acc7a02, type: 3}
  163. --- !u!23 &3283673669547975906
  164. MeshRenderer:
  165. m_ObjectHideFlags: 0
  166. m_CorrespondingSourceObject: {fileID: 0}
  167. m_PrefabInstance: {fileID: 0}
  168. m_PrefabAsset: {fileID: 0}
  169. m_GameObject: {fileID: 3654173474181501760}
  170. m_Enabled: 1
  171. m_CastShadows: 1
  172. m_ReceiveShadows: 1
  173. m_DynamicOccludee: 1
  174. m_StaticShadowCaster: 0
  175. m_MotionVectors: 1
  176. m_LightProbeUsage: 1
  177. m_ReflectionProbeUsage: 1
  178. m_RayTracingMode: 2
  179. m_RayTraceProcedural: 0
  180. m_RayTracingAccelStructBuildFlagsOverride: 0
  181. m_RayTracingAccelStructBuildFlags: 1
  182. m_RenderingLayerMask: 257
  183. m_RendererPriority: 0
  184. m_Materials:
  185. - {fileID: -876546973899608171, guid: daae7dca060ff1344bf7d7e511e0e961, type: 3}
  186. m_StaticBatchInfo:
  187. firstSubMesh: 0
  188. subMeshCount: 0
  189. m_StaticBatchRoot: {fileID: 0}
  190. m_ProbeAnchor: {fileID: 0}
  191. m_LightProbeVolumeOverride: {fileID: 0}
  192. m_ScaleInLightmap: 1
  193. m_ReceiveGI: 1
  194. m_PreserveUVs: 0
  195. m_IgnoreNormalsForChartDetection: 0
  196. m_ImportantGI: 0
  197. m_StitchLightmapSeams: 1
  198. m_SelectedEditorRenderState: 3
  199. m_MinimumChartSize: 4
  200. m_AutoUVMaxDistance: 0.5
  201. m_AutoUVMaxAngle: 89
  202. m_LightmapParameters: {fileID: 0}
  203. m_SortingLayerID: 0
  204. m_SortingLayer: 0
  205. m_SortingOrder: 0
  206. m_AdditionalVertexStreams: {fileID: 0}
  207. --- !u!1 &5607979748022983812
  208. GameObject:
  209. m_ObjectHideFlags: 0
  210. m_CorrespondingSourceObject: {fileID: 0}
  211. m_PrefabInstance: {fileID: 0}
  212. m_PrefabAsset: {fileID: 0}
  213. serializedVersion: 6
  214. m_Component:
  215. - component: {fileID: 9068652867240404391}
  216. - component: {fileID: 8569743043812916993}
  217. - component: {fileID: 8736721407969140553}
  218. m_Layer: 0
  219. m_Name: Title
  220. m_TagString: Untagged
  221. m_Icon: {fileID: 0}
  222. m_NavMeshLayer: 0
  223. m_StaticEditorFlags: 0
  224. m_IsActive: 1
  225. --- !u!224 &9068652867240404391
  226. RectTransform:
  227. m_ObjectHideFlags: 0
  228. m_CorrespondingSourceObject: {fileID: 0}
  229. m_PrefabInstance: {fileID: 0}
  230. m_PrefabAsset: {fileID: 0}
  231. m_GameObject: {fileID: 5607979748022983812}
  232. m_LocalRotation: {x: 0, y: 0.92387956, z: -0.38268343, w: 0}
  233. m_LocalPosition: {x: 0, y: 0, z: -0.355}
  234. m_LocalScale: {x: 1, y: 1, z: 1}
  235. m_ConstrainProportionsScale: 0
  236. m_Children: []
  237. m_Father: {fileID: 5834010733526150291}
  238. m_LocalEulerAnglesHint: {x: 45, y: 180, z: 0}
  239. m_AnchorMin: {x: 0.5, y: 0.5}
  240. m_AnchorMax: {x: 0.5, y: 0.5}
  241. m_AnchoredPosition: {x: 0, y: 0.897}
  242. m_SizeDelta: {x: 0.8, y: 0.2}
  243. m_Pivot: {x: 0.5, y: 0.5}
  244. --- !u!23 &8569743043812916993
  245. MeshRenderer:
  246. m_ObjectHideFlags: 0
  247. m_CorrespondingSourceObject: {fileID: 0}
  248. m_PrefabInstance: {fileID: 0}
  249. m_PrefabAsset: {fileID: 0}
  250. m_GameObject: {fileID: 5607979748022983812}
  251. m_Enabled: 1
  252. m_CastShadows: 0
  253. m_ReceiveShadows: 0
  254. m_DynamicOccludee: 1
  255. m_StaticShadowCaster: 0
  256. m_MotionVectors: 1
  257. m_LightProbeUsage: 1
  258. m_ReflectionProbeUsage: 1
  259. m_RayTracingMode: 2
  260. m_RayTraceProcedural: 0
  261. m_RayTracingAccelStructBuildFlagsOverride: 0
  262. m_RayTracingAccelStructBuildFlags: 1
  263. m_RenderingLayerMask: 257
  264. m_RendererPriority: 0
  265. m_Materials:
  266. - {fileID: -6055507529455485361, guid: 2f7116f10747a67409388e93052ae222, type: 2}
  267. m_StaticBatchInfo:
  268. firstSubMesh: 0
  269. subMeshCount: 0
  270. m_StaticBatchRoot: {fileID: 0}
  271. m_ProbeAnchor: {fileID: 0}
  272. m_LightProbeVolumeOverride: {fileID: 0}
  273. m_ScaleInLightmap: 1
  274. m_ReceiveGI: 1
  275. m_PreserveUVs: 0
  276. m_IgnoreNormalsForChartDetection: 0
  277. m_ImportantGI: 0
  278. m_StitchLightmapSeams: 1
  279. m_SelectedEditorRenderState: 3
  280. m_MinimumChartSize: 4
  281. m_AutoUVMaxDistance: 0.5
  282. m_AutoUVMaxAngle: 89
  283. m_LightmapParameters: {fileID: 0}
  284. m_SortingLayerID: 0
  285. m_SortingLayer: 0
  286. m_SortingOrder: 0
  287. m_AdditionalVertexStreams: {fileID: 0}
  288. --- !u!114 &8736721407969140553
  289. MonoBehaviour:
  290. m_ObjectHideFlags: 0
  291. m_CorrespondingSourceObject: {fileID: 0}
  292. m_PrefabInstance: {fileID: 0}
  293. m_PrefabAsset: {fileID: 0}
  294. m_GameObject: {fileID: 5607979748022983812}
  295. m_Enabled: 1
  296. m_EditorHideFlags: 0
  297. m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
  298. m_Name:
  299. m_EditorClassIdentifier:
  300. m_Material: {fileID: 0}
  301. m_Color: {r: 1, g: 1, b: 1, a: 1}
  302. m_RaycastTarget: 1
  303. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  304. m_Maskable: 1
  305. m_OnCullStateChanged:
  306. m_PersistentCalls:
  307. m_Calls: []
  308. m_text: Height Mask
  309. m_isRightToLeft: 0
  310. m_fontAsset: {fileID: 11400000, guid: 2f7116f10747a67409388e93052ae222, type: 2}
  311. m_sharedMaterial: {fileID: -6055507529455485361, guid: 2f7116f10747a67409388e93052ae222,
  312. type: 2}
  313. m_fontSharedMaterials: []
  314. m_fontMaterial: {fileID: 0}
  315. m_fontMaterials: []
  316. m_fontColor32:
  317. serializedVersion: 2
  318. rgba: 4294967295
  319. m_fontColor: {r: 1, g: 1, b: 1, a: 1}
  320. m_enableVertexGradient: 0
  321. m_colorMode: 3
  322. m_fontColorGradient:
  323. topLeft: {r: 1, g: 1, b: 1, a: 1}
  324. topRight: {r: 1, g: 1, b: 1, a: 1}
  325. bottomLeft: {r: 1, g: 1, b: 1, a: 1}
  326. bottomRight: {r: 1, g: 1, b: 1, a: 1}
  327. m_fontColorGradientPreset: {fileID: 0}
  328. m_spriteAsset: {fileID: 0}
  329. m_tintAllSprites: 0
  330. m_StyleSheet: {fileID: 0}
  331. m_TextStyleHashCode: -1183493901
  332. m_overrideHtmlColors: 0
  333. m_faceColor:
  334. serializedVersion: 2
  335. rgba: 4294967295
  336. m_fontSize: 1
  337. m_fontSizeBase: 1
  338. m_fontWeight: 400
  339. m_enableAutoSizing: 0
  340. m_fontSizeMin: 18
  341. m_fontSizeMax: 72
  342. m_fontStyle: 0
  343. m_HorizontalAlignment: 1
  344. m_VerticalAlignment: 256
  345. m_textAlignment: 65535
  346. m_characterSpacing: 0
  347. m_wordSpacing: 0
  348. m_lineSpacing: 0
  349. m_lineSpacingMax: 0
  350. m_paragraphSpacing: 0
  351. m_charWidthMaxAdj: 0
  352. m_TextWrappingMode: 1
  353. m_wordWrappingRatios: 0.4
  354. m_overflowMode: 0
  355. m_linkedTextComponent: {fileID: 0}
  356. parentLinkedComponent: {fileID: 0}
  357. m_enableKerning: 1
  358. m_ActiveFontFeatures: 6e72656b
  359. m_enableExtraPadding: 0
  360. checkPaddingRequired: 0
  361. m_isRichText: 1
  362. m_EmojiFallbackSupport: 1
  363. m_parseCtrlCharacters: 1
  364. m_isOrthographic: 0
  365. m_isCullingEnabled: 0
  366. m_horizontalMapping: 0
  367. m_verticalMapping: 0
  368. m_uvLineOffset: 0
  369. m_geometrySortingOrder: 0
  370. m_IsTextObjectScaleStatic: 0
  371. m_VertexBufferAutoSizeReduction: 0
  372. m_useMaxVisibleDescender: 1
  373. m_pageToDisplay: 1
  374. m_margin: {x: -0.005748749, y: 0.014231205, z: 0.073607445, w: -0.006168604}
  375. m_isUsingLegacyAnimationComponent: 0
  376. m_isVolumetricText: 0
  377. _SortingLayer: 0
  378. _SortingLayerID: 0
  379. _SortingOrder: 0
  380. m_hasFontAssetChanged: 0
  381. m_renderer: {fileID: 8569743043812916993}
  382. m_maskType: 0
  383. --- !u!1 &5703334628073059854
  384. GameObject:
  385. m_ObjectHideFlags: 0
  386. m_CorrespondingSourceObject: {fileID: 0}
  387. m_PrefabInstance: {fileID: 0}
  388. m_PrefabAsset: {fileID: 0}
  389. serializedVersion: 6
  390. m_Component:
  391. - component: {fileID: 36108711724160649}
  392. m_Layer: 0
  393. m_Name: Height Mask
  394. m_TagString: Untagged
  395. m_Icon: {fileID: 0}
  396. m_NavMeshLayer: 0
  397. m_StaticEditorFlags: 0
  398. m_IsActive: 1
  399. --- !u!4 &36108711724160649
  400. Transform:
  401. m_ObjectHideFlags: 0
  402. m_CorrespondingSourceObject: {fileID: 0}
  403. m_PrefabInstance: {fileID: 0}
  404. m_PrefabAsset: {fileID: 0}
  405. m_GameObject: {fileID: 5703334628073059854}
  406. serializedVersion: 2
  407. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  408. m_LocalPosition: {x: 2.877417, y: 0.5460309, z: -33.01181}
  409. m_LocalScale: {x: 1, y: 1, z: 1}
  410. m_ConstrainProportionsScale: 0
  411. m_Children:
  412. - {fileID: 5834010733526150291}
  413. - {fileID: 2860195952494989816}
  414. - {fileID: 6106365141284821940}
  415. - {fileID: 3093903907468152688}
  416. m_Father: {fileID: 0}
  417. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  418. --- !u!1 &5748740108455076261
  419. GameObject:
  420. m_ObjectHideFlags: 0
  421. m_CorrespondingSourceObject: {fileID: 0}
  422. m_PrefabInstance: {fileID: 0}
  423. m_PrefabAsset: {fileID: 0}
  424. serializedVersion: 6
  425. m_Component:
  426. - component: {fileID: 2860195952494989816}
  427. - component: {fileID: 7658785290435735553}
  428. - component: {fileID: 7772443338320981531}
  429. - component: {fileID: 1789333990004403819}
  430. m_Layer: 0
  431. m_Name: HeightMaskPlane
  432. m_TagString: Untagged
  433. m_Icon: {fileID: 0}
  434. m_NavMeshLayer: 0
  435. m_StaticEditorFlags: 0
  436. m_IsActive: 1
  437. --- !u!4 &2860195952494989816
  438. Transform:
  439. m_ObjectHideFlags: 0
  440. m_CorrespondingSourceObject: {fileID: 0}
  441. m_PrefabInstance: {fileID: 0}
  442. m_PrefabAsset: {fileID: 0}
  443. m_GameObject: {fileID: 5748740108455076261}
  444. serializedVersion: 2
  445. m_LocalRotation: {x: -0, y: -0, z: -0.25881857, w: 0.965926}
  446. m_LocalPosition: {x: 0.12258291, y: 0.45396912, z: -0.031944275}
  447. m_LocalScale: {x: 0.10000001, y: 0.10000001, z: 0.1}
  448. m_ConstrainProportionsScale: 0
  449. m_Children: []
  450. m_Father: {fileID: 36108711724160649}
  451. m_LocalEulerAnglesHint: {x: 0, y: 0, z: -30}
  452. --- !u!33 &7658785290435735553
  453. MeshFilter:
  454. m_ObjectHideFlags: 0
  455. m_CorrespondingSourceObject: {fileID: 0}
  456. m_PrefabInstance: {fileID: 0}
  457. m_PrefabAsset: {fileID: 0}
  458. m_GameObject: {fileID: 5748740108455076261}
  459. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  460. --- !u!23 &7772443338320981531
  461. MeshRenderer:
  462. m_ObjectHideFlags: 0
  463. m_CorrespondingSourceObject: {fileID: 0}
  464. m_PrefabInstance: {fileID: 0}
  465. m_PrefabAsset: {fileID: 0}
  466. m_GameObject: {fileID: 5748740108455076261}
  467. m_Enabled: 1
  468. m_CastShadows: 1
  469. m_ReceiveShadows: 1
  470. m_DynamicOccludee: 1
  471. m_StaticShadowCaster: 0
  472. m_MotionVectors: 1
  473. m_LightProbeUsage: 1
  474. m_ReflectionProbeUsage: 1
  475. m_RayTracingMode: 2
  476. m_RayTraceProcedural: 0
  477. m_RayTracingAccelStructBuildFlagsOverride: 0
  478. m_RayTracingAccelStructBuildFlags: 1
  479. m_RenderingLayerMask: 1
  480. m_RendererPriority: 0
  481. m_Materials:
  482. - {fileID: -876546973899608171, guid: 92ffa57b307a0204e99e7748e6e8417f, type: 3}
  483. m_StaticBatchInfo:
  484. firstSubMesh: 0
  485. subMeshCount: 0
  486. m_StaticBatchRoot: {fileID: 0}
  487. m_ProbeAnchor: {fileID: 0}
  488. m_LightProbeVolumeOverride: {fileID: 0}
  489. m_ScaleInLightmap: 1
  490. m_ReceiveGI: 1
  491. m_PreserveUVs: 0
  492. m_IgnoreNormalsForChartDetection: 0
  493. m_ImportantGI: 0
  494. m_StitchLightmapSeams: 1
  495. m_SelectedEditorRenderState: 3
  496. m_MinimumChartSize: 4
  497. m_AutoUVMaxDistance: 0.5
  498. m_AutoUVMaxAngle: 89
  499. m_LightmapParameters: {fileID: 0}
  500. m_SortingLayerID: 0
  501. m_SortingLayer: 0
  502. m_SortingOrder: 0
  503. m_AdditionalVertexStreams: {fileID: 0}
  504. --- !u!64 &1789333990004403819
  505. MeshCollider:
  506. m_ObjectHideFlags: 0
  507. m_CorrespondingSourceObject: {fileID: 0}
  508. m_PrefabInstance: {fileID: 0}
  509. m_PrefabAsset: {fileID: 0}
  510. m_GameObject: {fileID: 5748740108455076261}
  511. m_Material: {fileID: 0}
  512. m_IncludeLayers:
  513. serializedVersion: 2
  514. m_Bits: 0
  515. m_ExcludeLayers:
  516. serializedVersion: 2
  517. m_Bits: 0
  518. m_LayerOverridePriority: 0
  519. m_IsTrigger: 0
  520. m_ProvidesContacts: 0
  521. m_Enabled: 1
  522. serializedVersion: 5
  523. m_Convex: 0
  524. m_CookingOptions: 30
  525. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  526. --- !u!1 &6829211509483576351
  527. GameObject:
  528. m_ObjectHideFlags: 0
  529. m_CorrespondingSourceObject: {fileID: 0}
  530. m_PrefabInstance: {fileID: 0}
  531. m_PrefabAsset: {fileID: 0}
  532. serializedVersion: 6
  533. m_Component:
  534. - component: {fileID: 4929924860447089169}
  535. - component: {fileID: 262536403745596664}
  536. - component: {fileID: 5603389455855001286}
  537. m_Layer: 0
  538. m_Name: Name
  539. m_TagString: Untagged
  540. m_Icon: {fileID: 0}
  541. m_NavMeshLayer: 0
  542. m_StaticEditorFlags: 0
  543. m_IsActive: 1
  544. --- !u!224 &4929924860447089169
  545. RectTransform:
  546. m_ObjectHideFlags: 0
  547. m_CorrespondingSourceObject: {fileID: 0}
  548. m_PrefabInstance: {fileID: 0}
  549. m_PrefabAsset: {fileID: 0}
  550. m_GameObject: {fileID: 6829211509483576351}
  551. m_LocalRotation: {x: -0, y: -0.9693099, z: 0.24584205, w: 0}
  552. m_LocalPosition: {x: 0, y: 0, z: 1.03}
  553. m_LocalScale: {x: 2, y: 2, z: 2}
  554. m_ConstrainProportionsScale: 0
  555. m_Children:
  556. - {fileID: 7089366092935249986}
  557. m_Father: {fileID: 6106365141284821940}
  558. m_LocalEulerAnglesHint: {x: 28.463, y: -180, z: 0}
  559. m_AnchorMin: {x: 0.5, y: 0.5}
  560. m_AnchorMax: {x: 0.5, y: 0.5}
  561. m_AnchoredPosition: {x: 0.006, y: 0.0568}
  562. m_SizeDelta: {x: 0.33, y: 0.05}
  563. m_Pivot: {x: 0.5, y: 0.5}
  564. --- !u!23 &262536403745596664
  565. MeshRenderer:
  566. m_ObjectHideFlags: 0
  567. m_CorrespondingSourceObject: {fileID: 0}
  568. m_PrefabInstance: {fileID: 0}
  569. m_PrefabAsset: {fileID: 0}
  570. m_GameObject: {fileID: 6829211509483576351}
  571. m_Enabled: 1
  572. m_CastShadows: 0
  573. m_ReceiveShadows: 0
  574. m_DynamicOccludee: 1
  575. m_StaticShadowCaster: 0
  576. m_MotionVectors: 1
  577. m_LightProbeUsage: 1
  578. m_ReflectionProbeUsage: 1
  579. m_RayTracingMode: 2
  580. m_RayTraceProcedural: 0
  581. m_RayTracingAccelStructBuildFlagsOverride: 0
  582. m_RayTracingAccelStructBuildFlags: 1
  583. m_RenderingLayerMask: 257
  584. m_RendererPriority: 0
  585. m_Materials:
  586. - {fileID: -6055507529455485361, guid: 2f7116f10747a67409388e93052ae222, type: 2}
  587. m_StaticBatchInfo:
  588. firstSubMesh: 0
  589. subMeshCount: 0
  590. m_StaticBatchRoot: {fileID: 0}
  591. m_ProbeAnchor: {fileID: 0}
  592. m_LightProbeVolumeOverride: {fileID: 0}
  593. m_ScaleInLightmap: 1
  594. m_ReceiveGI: 1
  595. m_PreserveUVs: 0
  596. m_IgnoreNormalsForChartDetection: 0
  597. m_ImportantGI: 0
  598. m_StitchLightmapSeams: 1
  599. m_SelectedEditorRenderState: 3
  600. m_MinimumChartSize: 4
  601. m_AutoUVMaxDistance: 0.5
  602. m_AutoUVMaxAngle: 89
  603. m_LightmapParameters: {fileID: 0}
  604. m_SortingLayerID: 0
  605. m_SortingLayer: 0
  606. m_SortingOrder: 0
  607. m_AdditionalVertexStreams: {fileID: 0}
  608. --- !u!114 &5603389455855001286
  609. MonoBehaviour:
  610. m_ObjectHideFlags: 0
  611. m_CorrespondingSourceObject: {fileID: 0}
  612. m_PrefabInstance: {fileID: 0}
  613. m_PrefabAsset: {fileID: 0}
  614. m_GameObject: {fileID: 6829211509483576351}
  615. m_Enabled: 1
  616. m_EditorHideFlags: 0
  617. m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
  618. m_Name:
  619. m_EditorClassIdentifier:
  620. m_Material: {fileID: 0}
  621. m_Color: {r: 1, g: 1, b: 1, a: 1}
  622. m_RaycastTarget: 1
  623. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  624. m_Maskable: 1
  625. m_OnCullStateChanged:
  626. m_PersistentCalls:
  627. m_Calls: []
  628. m_text: Height Mask
  629. m_isRightToLeft: 0
  630. m_fontAsset: {fileID: 11400000, guid: 2f7116f10747a67409388e93052ae222, type: 2}
  631. m_sharedMaterial: {fileID: -6055507529455485361, guid: 2f7116f10747a67409388e93052ae222,
  632. type: 2}
  633. m_fontSharedMaterials: []
  634. m_fontMaterial: {fileID: 0}
  635. m_fontMaterials: []
  636. m_fontColor32:
  637. serializedVersion: 2
  638. rgba: 4294967295
  639. m_fontColor: {r: 1, g: 1, b: 1, a: 1}
  640. m_enableVertexGradient: 0
  641. m_colorMode: 3
  642. m_fontColorGradient:
  643. topLeft: {r: 1, g: 1, b: 1, a: 1}
  644. topRight: {r: 1, g: 1, b: 1, a: 1}
  645. bottomLeft: {r: 1, g: 1, b: 1, a: 1}
  646. bottomRight: {r: 1, g: 1, b: 1, a: 1}
  647. m_fontColorGradientPreset: {fileID: 0}
  648. m_spriteAsset: {fileID: 0}
  649. m_tintAllSprites: 0
  650. m_StyleSheet: {fileID: 0}
  651. m_TextStyleHashCode: -1183493901
  652. m_overrideHtmlColors: 0
  653. m_faceColor:
  654. serializedVersion: 2
  655. rgba: 4294967295
  656. m_fontSize: 0.33
  657. m_fontSizeBase: 0.33
  658. m_fontWeight: 400
  659. m_enableAutoSizing: 0
  660. m_fontSizeMin: 18
  661. m_fontSizeMax: 72
  662. m_fontStyle: 0
  663. m_HorizontalAlignment: 2
  664. m_VerticalAlignment: 512
  665. m_textAlignment: 65535
  666. m_characterSpacing: 0
  667. m_wordSpacing: 0
  668. m_lineSpacing: 0
  669. m_lineSpacingMax: 0
  670. m_paragraphSpacing: 0
  671. m_charWidthMaxAdj: 0
  672. m_TextWrappingMode: 1
  673. m_wordWrappingRatios: 0.4
  674. m_overflowMode: 0
  675. m_linkedTextComponent: {fileID: 0}
  676. parentLinkedComponent: {fileID: 0}
  677. m_enableKerning: 1
  678. m_ActiveFontFeatures: 6e72656b
  679. m_enableExtraPadding: 0
  680. checkPaddingRequired: 0
  681. m_isRichText: 1
  682. m_EmojiFallbackSupport: 1
  683. m_parseCtrlCharacters: 1
  684. m_isOrthographic: 0
  685. m_isCullingEnabled: 0
  686. m_horizontalMapping: 0
  687. m_verticalMapping: 0
  688. m_uvLineOffset: 0
  689. m_geometrySortingOrder: 0
  690. m_IsTextObjectScaleStatic: 0
  691. m_VertexBufferAutoSizeReduction: 0
  692. m_useMaxVisibleDescender: 1
  693. m_pageToDisplay: 1
  694. m_margin: {x: 0.0012891889, y: -0.0005121827, z: -0.0011520386, w: -0.0011302531}
  695. m_isUsingLegacyAnimationComponent: 0
  696. m_isVolumetricText: 0
  697. _SortingLayer: 0
  698. _SortingLayerID: 0
  699. _SortingOrder: 0
  700. m_hasFontAssetChanged: 0
  701. m_renderer: {fileID: 262536403745596664}
  702. m_maskType: 0
  703. --- !u!1 &6956179077418271412
  704. GameObject:
  705. m_ObjectHideFlags: 0
  706. m_CorrespondingSourceObject: {fileID: 0}
  707. m_PrefabInstance: {fileID: 0}
  708. m_PrefabAsset: {fileID: 0}
  709. serializedVersion: 6
  710. m_Component:
  711. - component: {fileID: 7340727233843045533}
  712. - component: {fileID: 1469143377855255236}
  713. - component: {fileID: 5795130891113579147}
  714. m_Layer: 0
  715. m_Name: Stand
  716. m_TagString: Untagged
  717. m_Icon: {fileID: 0}
  718. m_NavMeshLayer: 0
  719. m_StaticEditorFlags: 0
  720. m_IsActive: 1
  721. --- !u!4 &7340727233843045533
  722. Transform:
  723. m_ObjectHideFlags: 0
  724. m_CorrespondingSourceObject: {fileID: 0}
  725. m_PrefabInstance: {fileID: 0}
  726. m_PrefabAsset: {fileID: 0}
  727. m_GameObject: {fileID: 6956179077418271412}
  728. serializedVersion: 2
  729. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  730. m_LocalPosition: {x: -0, y: 0, z: 0}
  731. m_LocalScale: {x: 1, y: 1, z: 1}
  732. m_ConstrainProportionsScale: 0
  733. m_Children: []
  734. m_Father: {fileID: 5834010733526150291}
  735. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  736. --- !u!33 &1469143377855255236
  737. MeshFilter:
  738. m_ObjectHideFlags: 0
  739. m_CorrespondingSourceObject: {fileID: 0}
  740. m_PrefabInstance: {fileID: 0}
  741. m_PrefabAsset: {fileID: 0}
  742. m_GameObject: {fileID: 6956179077418271412}
  743. m_Mesh: {fileID: 4828373838984873872, guid: 43ddcb1db1c83ff43b968b2820d1dbe9, type: 3}
  744. --- !u!23 &5795130891113579147
  745. MeshRenderer:
  746. m_ObjectHideFlags: 0
  747. m_CorrespondingSourceObject: {fileID: 0}
  748. m_PrefabInstance: {fileID: 0}
  749. m_PrefabAsset: {fileID: 0}
  750. m_GameObject: {fileID: 6956179077418271412}
  751. m_Enabled: 1
  752. m_CastShadows: 1
  753. m_ReceiveShadows: 1
  754. m_DynamicOccludee: 1
  755. m_StaticShadowCaster: 0
  756. m_MotionVectors: 1
  757. m_LightProbeUsage: 1
  758. m_ReflectionProbeUsage: 1
  759. m_RayTracingMode: 2
  760. m_RayTraceProcedural: 0
  761. m_RayTracingAccelStructBuildFlagsOverride: 0
  762. m_RayTracingAccelStructBuildFlags: 1
  763. m_RenderingLayerMask: 257
  764. m_RendererPriority: 0
  765. m_Materials:
  766. - {fileID: 2100000, guid: 55610f65dcca6294b9fc9386d9879d82, type: 2}
  767. - {fileID: 2100000, guid: 55610f65dcca6294b9fc9386d9879d82, type: 2}
  768. m_StaticBatchInfo:
  769. firstSubMesh: 0
  770. subMeshCount: 0
  771. m_StaticBatchRoot: {fileID: 0}
  772. m_ProbeAnchor: {fileID: 0}
  773. m_LightProbeVolumeOverride: {fileID: 0}
  774. m_ScaleInLightmap: 1
  775. m_ReceiveGI: 1
  776. m_PreserveUVs: 0
  777. m_IgnoreNormalsForChartDetection: 0
  778. m_ImportantGI: 0
  779. m_StitchLightmapSeams: 1
  780. m_SelectedEditorRenderState: 3
  781. m_MinimumChartSize: 4
  782. m_AutoUVMaxDistance: 0.5
  783. m_AutoUVMaxAngle: 89
  784. m_LightmapParameters: {fileID: 0}
  785. m_SortingLayerID: 0
  786. m_SortingLayer: 0
  787. m_SortingOrder: 0
  788. m_AdditionalVertexStreams: {fileID: 0}
  789. --- !u!1 &6974878325135779854
  790. GameObject:
  791. m_ObjectHideFlags: 0
  792. m_CorrespondingSourceObject: {fileID: 0}
  793. m_PrefabInstance: {fileID: 0}
  794. m_PrefabAsset: {fileID: 0}
  795. serializedVersion: 6
  796. m_Component:
  797. - component: {fileID: 7643471927937410411}
  798. - component: {fileID: 495598615136496346}
  799. - component: {fileID: 8938151023205320808}
  800. m_Layer: 0
  801. m_Name: Info
  802. m_TagString: Untagged
  803. m_Icon: {fileID: 0}
  804. m_NavMeshLayer: 0
  805. m_StaticEditorFlags: 0
  806. m_IsActive: 1
  807. --- !u!224 &7643471927937410411
  808. RectTransform:
  809. m_ObjectHideFlags: 0
  810. m_CorrespondingSourceObject: {fileID: 0}
  811. m_PrefabInstance: {fileID: 0}
  812. m_PrefabAsset: {fileID: 0}
  813. m_GameObject: {fileID: 6974878325135779854}
  814. m_LocalRotation: {x: 0, y: 0.92387956, z: -0.38268343, w: 0}
  815. m_LocalPosition: {x: 0, y: 0, z: 0.054}
  816. m_LocalScale: {x: 1, y: 1, z: 1}
  817. m_ConstrainProportionsScale: 0
  818. m_Children: []
  819. m_Father: {fileID: 5834010733526150291}
  820. m_LocalEulerAnglesHint: {x: 45, y: 180, z: 0}
  821. m_AnchorMin: {x: 0.5, y: 0.5}
  822. m_AnchorMax: {x: 0.5, y: 0.5}
  823. m_AnchoredPosition: {x: 0.004, y: 0.475}
  824. m_SizeDelta: {x: 0.8, y: 1}
  825. m_Pivot: {x: 0.5, y: 0.5}
  826. --- !u!23 &495598615136496346
  827. MeshRenderer:
  828. m_ObjectHideFlags: 0
  829. m_CorrespondingSourceObject: {fileID: 0}
  830. m_PrefabInstance: {fileID: 0}
  831. m_PrefabAsset: {fileID: 0}
  832. m_GameObject: {fileID: 6974878325135779854}
  833. m_Enabled: 1
  834. m_CastShadows: 0
  835. m_ReceiveShadows: 0
  836. m_DynamicOccludee: 1
  837. m_StaticShadowCaster: 0
  838. m_MotionVectors: 1
  839. m_LightProbeUsage: 1
  840. m_ReflectionProbeUsage: 1
  841. m_RayTracingMode: 2
  842. m_RayTraceProcedural: 0
  843. m_RayTracingAccelStructBuildFlagsOverride: 0
  844. m_RayTracingAccelStructBuildFlags: 1
  845. m_RenderingLayerMask: 257
  846. m_RendererPriority: 0
  847. m_Materials:
  848. - {fileID: -6055507529455485361, guid: 2f7116f10747a67409388e93052ae222, type: 2}
  849. m_StaticBatchInfo:
  850. firstSubMesh: 0
  851. subMeshCount: 0
  852. m_StaticBatchRoot: {fileID: 0}
  853. m_ProbeAnchor: {fileID: 0}
  854. m_LightProbeVolumeOverride: {fileID: 0}
  855. m_ScaleInLightmap: 1
  856. m_ReceiveGI: 1
  857. m_PreserveUVs: 0
  858. m_IgnoreNormalsForChartDetection: 0
  859. m_ImportantGI: 0
  860. m_StitchLightmapSeams: 1
  861. m_SelectedEditorRenderState: 3
  862. m_MinimumChartSize: 4
  863. m_AutoUVMaxDistance: 0.5
  864. m_AutoUVMaxAngle: 89
  865. m_LightmapParameters: {fileID: 0}
  866. m_SortingLayerID: 0
  867. m_SortingLayer: 0
  868. m_SortingOrder: 0
  869. m_AdditionalVertexStreams: {fileID: 0}
  870. --- !u!114 &8938151023205320808
  871. MonoBehaviour:
  872. m_ObjectHideFlags: 0
  873. m_CorrespondingSourceObject: {fileID: 0}
  874. m_PrefabInstance: {fileID: 0}
  875. m_PrefabAsset: {fileID: 0}
  876. m_GameObject: {fileID: 6974878325135779854}
  877. m_Enabled: 1
  878. m_EditorHideFlags: 0
  879. m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
  880. m_Name:
  881. m_EditorClassIdentifier:
  882. m_Material: {fileID: 0}
  883. m_Color: {r: 1, g: 1, b: 1, a: 1}
  884. m_RaycastTarget: 1
  885. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  886. m_Maskable: 1
  887. m_OnCullStateChanged:
  888. m_PersistentCalls:
  889. m_Calls: []
  890. m_text: The Height Mask uses the material height data of two materials to blend
  891. them together, creating a much more realistic intersection. Instead of fading
  892. smoothly between the materials, we can start the first material in the cracks
  893. and crevices of the other and slowly fill it in.
  894. m_isRightToLeft: 0
  895. m_fontAsset: {fileID: 11400000, guid: 2f7116f10747a67409388e93052ae222, type: 2}
  896. m_sharedMaterial: {fileID: -6055507529455485361, guid: 2f7116f10747a67409388e93052ae222,
  897. type: 2}
  898. m_fontSharedMaterials: []
  899. m_fontMaterial: {fileID: 0}
  900. m_fontMaterials: []
  901. m_fontColor32:
  902. serializedVersion: 2
  903. rgba: 4294967295
  904. m_fontColor: {r: 1, g: 1, b: 1, a: 1}
  905. m_enableVertexGradient: 0
  906. m_colorMode: 3
  907. m_fontColorGradient:
  908. topLeft: {r: 1, g: 1, b: 1, a: 1}
  909. topRight: {r: 1, g: 1, b: 1, a: 1}
  910. bottomLeft: {r: 1, g: 1, b: 1, a: 1}
  911. bottomRight: {r: 1, g: 1, b: 1, a: 1}
  912. m_fontColorGradientPreset: {fileID: 0}
  913. m_spriteAsset: {fileID: 0}
  914. m_tintAllSprites: 0
  915. m_StyleSheet: {fileID: 0}
  916. m_TextStyleHashCode: -1183493901
  917. m_overrideHtmlColors: 0
  918. m_faceColor:
  919. serializedVersion: 2
  920. rgba: 4294967295
  921. m_fontSize: 0.5
  922. m_fontSizeBase: 0.5
  923. m_fontWeight: 400
  924. m_enableAutoSizing: 0
  925. m_fontSizeMin: 18
  926. m_fontSizeMax: 72
  927. m_fontStyle: 0
  928. m_HorizontalAlignment: 1
  929. m_VerticalAlignment: 256
  930. m_textAlignment: 65535
  931. m_characterSpacing: 0
  932. m_wordSpacing: 0
  933. m_lineSpacing: 0
  934. m_lineSpacingMax: 0
  935. m_paragraphSpacing: 0
  936. m_charWidthMaxAdj: 0
  937. m_TextWrappingMode: 1
  938. m_wordWrappingRatios: 0.4
  939. m_overflowMode: 0
  940. m_linkedTextComponent: {fileID: 0}
  941. parentLinkedComponent: {fileID: 0}
  942. m_enableKerning: 1
  943. m_ActiveFontFeatures: 6e72656b
  944. m_enableExtraPadding: 0
  945. checkPaddingRequired: 0
  946. m_isRichText: 1
  947. m_EmojiFallbackSupport: 1
  948. m_parseCtrlCharacters: 1
  949. m_isOrthographic: 0
  950. m_isCullingEnabled: 0
  951. m_horizontalMapping: 0
  952. m_verticalMapping: 0
  953. m_uvLineOffset: 0
  954. m_geometrySortingOrder: 0
  955. m_IsTextObjectScaleStatic: 0
  956. m_VertexBufferAutoSizeReduction: 0
  957. m_useMaxVisibleDescender: 1
  958. m_pageToDisplay: 1
  959. m_margin: {x: -0.022063255, y: 0.07621825, z: -0.016480446, w: -0.01816535}
  960. m_isUsingLegacyAnimationComponent: 0
  961. m_isVolumetricText: 0
  962. _SortingLayer: 0
  963. _SortingLayerID: 0
  964. _SortingOrder: 0
  965. m_hasFontAssetChanged: 0
  966. m_renderer: {fileID: 495598615136496346}
  967. m_maskType: 0
  968. --- !u!1 &7657095227428136458
  969. GameObject:
  970. m_ObjectHideFlags: 0
  971. m_CorrespondingSourceObject: {fileID: 0}
  972. m_PrefabInstance: {fileID: 0}
  973. m_PrefabAsset: {fileID: 0}
  974. serializedVersion: 6
  975. m_Component:
  976. - component: {fileID: 5834010733526150291}
  977. - component: {fileID: 6533229140897864995}
  978. - component: {fileID: 7489104473405951052}
  979. m_Layer: 0
  980. m_Name: InfoStand Height Mask
  981. m_TagString: Untagged
  982. m_Icon: {fileID: 0}
  983. m_NavMeshLayer: 0
  984. m_StaticEditorFlags: 0
  985. m_IsActive: 1
  986. --- !u!4 &5834010733526150291
  987. Transform:
  988. m_ObjectHideFlags: 0
  989. m_CorrespondingSourceObject: {fileID: 0}
  990. m_PrefabInstance: {fileID: 0}
  991. m_PrefabAsset: {fileID: 0}
  992. m_GameObject: {fileID: 7657095227428136458}
  993. serializedVersion: 2
  994. m_LocalRotation: {x: -0, y: 0.70710576, z: -0, w: 0.70710784}
  995. m_LocalPosition: {x: 0.123235226, y: -0.04628831, z: -1.5609856}
  996. m_LocalScale: {x: 1, y: 1, z: 1}
  997. m_ConstrainProportionsScale: 0
  998. m_Children:
  999. - {fileID: 7340727233843045533}
  1000. - {fileID: 7643471927937410411}
  1001. - {fileID: 9068652867240404391}
  1002. m_Father: {fileID: 36108711724160649}
  1003. m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
  1004. --- !u!33 &6533229140897864995
  1005. MeshFilter:
  1006. m_ObjectHideFlags: 0
  1007. m_CorrespondingSourceObject: {fileID: 0}
  1008. m_PrefabInstance: {fileID: 0}
  1009. m_PrefabAsset: {fileID: 0}
  1010. m_GameObject: {fileID: 7657095227428136458}
  1011. m_Mesh: {fileID: -5188586058966713052, guid: 43ddcb1db1c83ff43b968b2820d1dbe9, type: 3}
  1012. --- !u!23 &7489104473405951052
  1013. MeshRenderer:
  1014. m_ObjectHideFlags: 0
  1015. m_CorrespondingSourceObject: {fileID: 0}
  1016. m_PrefabInstance: {fileID: 0}
  1017. m_PrefabAsset: {fileID: 0}
  1018. m_GameObject: {fileID: 7657095227428136458}
  1019. m_Enabled: 1
  1020. m_CastShadows: 1
  1021. m_ReceiveShadows: 1
  1022. m_DynamicOccludee: 1
  1023. m_StaticShadowCaster: 0
  1024. m_MotionVectors: 1
  1025. m_LightProbeUsage: 1
  1026. m_ReflectionProbeUsage: 1
  1027. m_RayTracingMode: 2
  1028. m_RayTraceProcedural: 0
  1029. m_RayTracingAccelStructBuildFlagsOverride: 0
  1030. m_RayTracingAccelStructBuildFlags: 1
  1031. m_RenderingLayerMask: 257
  1032. m_RendererPriority: 0
  1033. m_Materials:
  1034. - {fileID: 2100000, guid: 735e5139c2106f54096a4ebbeea42ac7, type: 2}
  1035. m_StaticBatchInfo:
  1036. firstSubMesh: 0
  1037. subMeshCount: 0
  1038. m_StaticBatchRoot: {fileID: 0}
  1039. m_ProbeAnchor: {fileID: 0}
  1040. m_LightProbeVolumeOverride: {fileID: 0}
  1041. m_ScaleInLightmap: 1
  1042. m_ReceiveGI: 1
  1043. m_PreserveUVs: 0
  1044. m_IgnoreNormalsForChartDetection: 0
  1045. m_ImportantGI: 0
  1046. m_StitchLightmapSeams: 1
  1047. m_SelectedEditorRenderState: 3
  1048. m_MinimumChartSize: 4
  1049. m_AutoUVMaxDistance: 0.5
  1050. m_AutoUVMaxAngle: 89
  1051. m_LightmapParameters: {fileID: 0}
  1052. m_SortingLayerID: 0
  1053. m_SortingLayer: 0
  1054. m_SortingOrder: 0
  1055. m_AdditionalVertexStreams: {fileID: 0}
  1056. --- !u!1 &9030088768245103724
  1057. GameObject:
  1058. m_ObjectHideFlags: 0
  1059. m_CorrespondingSourceObject: {fileID: 0}
  1060. m_PrefabInstance: {fileID: 0}
  1061. m_PrefabAsset: {fileID: 0}
  1062. serializedVersion: 6
  1063. m_Component:
  1064. - component: {fileID: 3093903907468152688}
  1065. m_Layer: 0
  1066. m_Name: ViewPoint
  1067. m_TagString: Untagged
  1068. m_Icon: {fileID: 0}
  1069. m_NavMeshLayer: 0
  1070. m_StaticEditorFlags: 0
  1071. m_IsActive: 1
  1072. --- !u!4 &3093903907468152688
  1073. Transform:
  1074. m_ObjectHideFlags: 0
  1075. m_CorrespondingSourceObject: {fileID: 0}
  1076. m_PrefabInstance: {fileID: 0}
  1077. m_PrefabAsset: {fileID: 0}
  1078. m_GameObject: {fileID: 9030088768245103724}
  1079. serializedVersion: 2
  1080. m_LocalRotation: {x: 0.14445356, y: -0.6961512, z: 0.14619741, w: 0.68784666}
  1081. m_LocalPosition: {x: 2.4046721, y: 1.3720025, z: -0.84184647}
  1082. m_LocalScale: {x: 1, y: 1, z: 1}
  1083. m_ConstrainProportionsScale: 0
  1084. m_Children: []
  1085. m_Father: {fileID: 36108711724160649}
  1086. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}