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Unity.ShaderGraph.Editor.asmdef 1.1KB

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  1. {
  2. "name": "Unity.ShaderGraph.Editor",
  3. "references": [
  4. "GUID:a2b0e253c44e0427f9c718f9e5c1c7e3",
  5. "GUID:ade7125e800904674ba0c115208f7ed5",
  6. "GUID:4988cf9794f41d64c884876ab6574b89",
  7. "GUID:df380645f10b7bc4b97d4f5eb6303d95",
  8. "GUID:3eae0364be2026648bf74846acb8a731"
  9. ],
  10. "includePlatforms": [
  11. "Editor"
  12. ],
  13. "excludePlatforms": [],
  14. "allowUnsafeCode": false,
  15. "overrideReferences": false,
  16. "precompiledReferences": [],
  17. "autoReferenced": true,
  18. "defineConstraints": [],
  19. "versionDefines": [
  20. {
  21. "name": "com.unity.rendering.hybrid",
  22. "expression": "0.6.0-preview.5",
  23. "define": "HYBRID_RENDERER_0_6_0_OR_NEWER"
  24. },
  25. {
  26. "name": "com.unity.entities.graphics",
  27. "expression": "0.60.0-preview.1",
  28. "define": "ENTITIES_GRAPHICS_0_60_0_OR_NEWER"
  29. },
  30. {
  31. "name": "com.unity.visualeffectgraph",
  32. "expression": "10.0.0-preview.15",
  33. "define": "VFX_GRAPH_10_0_0_OR_NEWER"
  34. }
  35. ],
  36. "noEngineReferences": false
  37. }