123456789101112131415161718192021222324252627282930313233 |
- using System;
- using UnityEngine;
-
- namespace UnityEditor.ShaderGraph.Internal
- {
- [Serializable]
- public struct OutputMetadata
- {
- [SerializeField]
- int m_Index;
-
- [SerializeField]
- string m_ReferenceName;
-
- [SerializeField]
- int m_Id;
-
- internal OutputMetadata(int index, string referenceName, int id)
- {
- m_Index = index;
- m_ReferenceName = referenceName;
- m_Id = id;
- }
-
- public int index => m_Index;
-
- public int id => m_Id;
-
- public string referenceName => m_ReferenceName;
-
- internal bool isValid => referenceName != null;
- }
- }
|