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ConditionalField.cs 356B

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  1. namespace UnityEditor.ShaderGraph
  2. {
  3. [GenerationAPI]
  4. internal struct ConditionalField
  5. {
  6. public FieldDescriptor field { get; }
  7. public bool condition { get; }
  8. public ConditionalField(FieldDescriptor field, bool condition)
  9. {
  10. this.field = field;
  11. this.condition = condition;
  12. }
  13. }
  14. }