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- namespace UnityEditor.ShaderGraph
- {
- [GenerationAPI]
- internal struct ConditionalField
- {
- public FieldDescriptor field { get; }
- public bool condition { get; }
-
- public ConditionalField(FieldDescriptor field, bool condition)
- {
- this.field = field;
- this.condition = condition;
- }
- }
- }
|