123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051 |
- using System.Collections;
- using System.Collections.Generic;
-
- namespace UnityEditor.ShaderGraph
- {
- [GenerationAPI]
- internal class DependencyCollection : IEnumerable<DependencyCollection.Item>
- {
- public class Item
- {
- public FieldDependency dependency { get; }
-
- public Item(FieldDependency dependency)
- {
- this.dependency = dependency;
- }
- }
-
- readonly List<DependencyCollection.Item> m_Items;
-
- public DependencyCollection()
- {
- m_Items = new List<DependencyCollection.Item>();
- }
-
- public DependencyCollection Add(DependencyCollection dependencies)
- {
- foreach (DependencyCollection.Item item in dependencies)
- {
- m_Items.Add(item);
- }
- return this;
- }
-
- public DependencyCollection Add(FieldDependency dependency)
- {
- m_Items.Add(new Item(dependency));
- return this;
- }
-
- public IEnumerator<DependencyCollection.Item> GetEnumerator()
- {
- return m_Items.GetEnumerator();
- }
-
- IEnumerator IEnumerable.GetEnumerator()
- {
- return GetEnumerator();
- }
- }
- }
|