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ISGViewModel.cs 403B

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  1. using UnityEngine.UIElements;
  2. namespace UnityEditor.ShaderGraph.Drawing
  3. {
  4. interface ISGViewModel
  5. {
  6. VisualElement parentView { get; set; }
  7. // Wipes all data in this view-model that will be fed to the view that depends on it
  8. // A notable point is that this function typically should not null out the parentView field seen above
  9. void ResetViewModelData();
  10. }
  11. }