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VisualEffectMasterNode1.cs 323B

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  1. using System;
  2. using System.Collections.Generic;
  3. using UnityEditor.Graphing;
  4. namespace UnityEditor.ShaderGraph.Legacy
  5. {
  6. [FormerName("UnityEditor.ShaderGraph.VfxMasterNode")]
  7. class VisualEffectMasterNode1 : AbstractMaterialNode, IMasterNode1
  8. {
  9. public bool m_Lit;
  10. public bool m_AlphaTest;
  11. }
  12. }