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GroupData0.cs 239B

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  1. using System;
  2. using UnityEngine;
  3. namespace UnityEditor.ShaderGraph.Legacy
  4. {
  5. [Serializable]
  6. class GroupData0
  7. {
  8. public string m_GuidSerialized;
  9. public string m_Title;
  10. public Vector2 m_Position;
  11. }
  12. }