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- using UnityEditor.Graphing;
- using UnityEditor.ShaderGraph.Internal;
-
- namespace UnityEditor.ShaderGraph
- {
- interface IHasCustomDeprecationMessage
- {
- public void GetCustomDeprecationMessage(out string deprecationString, out string buttonText, out string labelText, out MessageType messageType);
- public string GetCustomDeprecationLabel();
- }
- }
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