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HasDependenciesAttribute.cs 321B

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  1. using System;
  2. namespace UnityEditor.ShaderGraph
  3. {
  4. [AttributeUsage(AttributeTargets.Class)]
  5. class HasDependenciesAttribute : Attribute
  6. {
  7. public HasDependenciesAttribute(Type minimalType)
  8. {
  9. this.minimalType = minimalType;
  10. }
  11. public Type minimalType { get; }
  12. }
  13. }