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- #define UNIFIED_RT_BACKEND_COMPUTE
- #define UNIFIED_RT_GROUP_SIZE_X 16
- #define UNIFIED_RT_GROUP_SIZE_Y 8
- #include "TraceRaysAndFetchAttributes.hlsl"
- #include_with_pragmas "Packages/com.unity.rendering.light-transport/Runtime/UnifiedRayTracing/Compute/ComputeRaygenShader.hlsl"
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