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BlitMaterial.mat 1.2KB

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  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
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  4. Material:
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  16. m_LightmapFlags: 4
  17. m_EnableInstancingVariants: 0
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  20. stringTagMap: {}
  21. disabledShaderPasses: []
  22. m_LockedProperties:
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  25. m_TexEnvs:
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  29. m_Offset: {x: 0, y: 0}
  30. - unity_Lightmaps:
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