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AssemblyInfo.cs 225B

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  1. using System.Runtime.CompilerServices;
  2. using UnityEngine.Scripting;
  3. [assembly: InternalsVisibleTo("UnityEngine.InputForUIVisualizer")]
  4. [assembly: InternalsVisibleTo("Unity.InputSystem.Tests")]
  5. [assembly: AlwaysLinkAssembly]