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HX-PGS-AIM-IOS
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com.unity.inputsystem
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Documentation~
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TableOfContents.md
TableOfContents.md
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Introduction
Installation
Quickstart Guide
Concepts
Workflows
Workflow - Actions
Workflow - Actions & PlayerInput
Workflow - Direct
[Using the Input System]()
Project-Wide Actions
Configuring Input
Actions
Responding to Actions
Input Action Assets
Input Bindings
Interactions
Devices
Controls
Processors
Player Input Component
Player Input Manager Component
Input settings
[Advanced Topics]()
Events
Layouts
User Management
Supported Input Devices
Pointers
Touch support
Mouse support
Pen, tablet, and stylus support
Keyboard support
Gamepad support
Joystick support
Sensor support
HID support
UI support
On-screen Controls
Editor Features
Using Input in the Editor
Debugging
Input testing
How do I…?
Architecture
Migrating from the old input system
Contributing
Known Limitations