12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849 |
- using System;
-
- namespace Unity.VisualScripting.Dependencies.NCalc
- {
- public class FunctionArgs : EventArgs
- {
- private object _result;
-
- private Expression[] _parameters = new Expression[0];
-
- public object Result
- {
- get
- {
- return _result;
- }
- set
- {
- _result = value;
- HasResult = true;
- }
- }
-
- public bool HasResult { get; set; }
-
- public Expression[] Parameters
- {
- get
- {
- return _parameters;
- }
- set
- {
- _parameters = value;
- }
- }
-
- public object[] EvaluateParameters(Flow flow)
- {
- var values = new object[_parameters.Length];
- for (var i = 0; i < values.Length; i++)
- {
- values[i] = _parameters[i].Evaluate(flow);
- }
-
- return values;
- }
- }
- }
|