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- using System;
-
- namespace Unity.VisualScripting.Dependencies.NCalc
- {
- /// <summary>
- /// Provides enumerated values to use to set evaluation options.
- /// </summary>
- [Flags]
- public enum EvaluateOptions
- {
- /// <summary>
- /// Specifies that no options are set.
- /// </summary>
- None = 1,
-
- /// <summary>
- /// Specifies case-insensitive matching.
- /// </summary>
- IgnoreCase = 2,
-
- /// <summary>
- /// No-cache mode. Ingores any pre-compiled expression in the cache.
- /// </summary>
- NoCache = 4,
-
- /// <summary>
- /// Treats parameters as arrays and result a set of results.
- /// </summary>
- IterateParameters = 8,
-
- /// <summary>
- /// When using Round(), if a number is halfway between two others, it is rounded toward the nearest number that is away
- /// from zero.
- /// </summary>
- RoundAwayFromZero = 16
- }
- }
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