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EvaluationOption.cs 979B

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  1. using System;
  2. namespace Unity.VisualScripting.Dependencies.NCalc
  3. {
  4. /// <summary>
  5. /// Provides enumerated values to use to set evaluation options.
  6. /// </summary>
  7. [Flags]
  8. public enum EvaluateOptions
  9. {
  10. /// <summary>
  11. /// Specifies that no options are set.
  12. /// </summary>
  13. None = 1,
  14. /// <summary>
  15. /// Specifies case-insensitive matching.
  16. /// </summary>
  17. IgnoreCase = 2,
  18. /// <summary>
  19. /// No-cache mode. Ingores any pre-compiled expression in the cache.
  20. /// </summary>
  21. NoCache = 4,
  22. /// <summary>
  23. /// Treats parameters as arrays and result a set of results.
  24. /// </summary>
  25. IterateParameters = 8,
  26. /// <summary>
  27. /// When using Round(), if a number is halfway between two others, it is rounded toward the nearest number that is away
  28. /// from zero.
  29. /// </summary>
  30. RoundAwayFromZero = 16
  31. }
  32. }