Нет описания
Вы не можете выбрать более 25 тем Темы должны начинаться с буквы или цифры, могут содержать дефисы(-) и должны содержать не более 35 символов.

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689
  1. {
  2. "m_SGVersion": 3,
  3. "m_Type": "UnityEditor.ShaderGraph.GraphData",
  4. "m_ObjectId": "8cf0448253964930b7e74e8a9e9e16af",
  5. "m_Properties": [],
  6. "m_Keywords": [],
  7. "m_Dropdowns": [],
  8. "m_CategoryData": [
  9. {
  10. "m_Id": "df9246a603844692b91adbdcd6b59158"
  11. }
  12. ],
  13. "m_Nodes": [
  14. {
  15. "m_Id": "35a7fa84abf440438f0412c5b0f3bc75"
  16. },
  17. {
  18. "m_Id": "d648b74d8e1f4a109274488e8d12a524"
  19. },
  20. {
  21. "m_Id": "4d51d573d13f4b95b6f5303bc4389e86"
  22. },
  23. {
  24. "m_Id": "ef0b07aeb49e4611bdc8840f5306f095"
  25. },
  26. {
  27. "m_Id": "605b88b774574b71a99d9a5f28fc8891"
  28. },
  29. {
  30. "m_Id": "ec749764c3ef4a2ab7183ed0460ccc4b"
  31. },
  32. {
  33. "m_Id": "5b2466f3407443848136f38535999beb"
  34. }
  35. ],
  36. "m_GroupDatas": [],
  37. "m_StickyNoteDatas": [
  38. {
  39. "m_Id": "42d2d3a1c08f4b4daa8bb84d7f60915d"
  40. }
  41. ],
  42. "m_Edges": [],
  43. "m_VertexContext": {
  44. "m_Position": {
  45. "x": 0.0,
  46. "y": 0.0
  47. },
  48. "m_Blocks": [
  49. {
  50. "m_Id": "35a7fa84abf440438f0412c5b0f3bc75"
  51. },
  52. {
  53. "m_Id": "d648b74d8e1f4a109274488e8d12a524"
  54. },
  55. {
  56. "m_Id": "4d51d573d13f4b95b6f5303bc4389e86"
  57. }
  58. ]
  59. },
  60. "m_FragmentContext": {
  61. "m_Position": {
  62. "x": 0.0,
  63. "y": 200.0
  64. },
  65. "m_Blocks": [
  66. {
  67. "m_Id": "ef0b07aeb49e4611bdc8840f5306f095"
  68. },
  69. {
  70. "m_Id": "ec749764c3ef4a2ab7183ed0460ccc4b"
  71. },
  72. {
  73. "m_Id": "5b2466f3407443848136f38535999beb"
  74. }
  75. ]
  76. },
  77. "m_PreviewData": {
  78. "serializedMesh": {
  79. "m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}",
  80. "m_Guid": ""
  81. },
  82. "preventRotation": false
  83. },
  84. "m_Path": "Shader Graphs",
  85. "m_GraphPrecision": 1,
  86. "m_PreviewMode": 2,
  87. "m_OutputNode": {
  88. "m_Id": ""
  89. },
  90. "m_ActiveTargets": [
  91. {
  92. "m_Id": "c1239d2ee9c442da854535a98105b346"
  93. },
  94. {
  95. "m_Id": "edaaf5c543604ef9897bbda777d4d151"
  96. },
  97. {
  98. "m_Id": "673669b72ba246ba8baf535533b94463"
  99. }
  100. ]
  101. }
  102. {
  103. "m_SGVersion": 0,
  104. "m_Type": "UnityEditor.ShaderGraph.TangentMaterialSlot",
  105. "m_ObjectId": "125cb9e295704df394577e391f55e472",
  106. "m_Id": 0,
  107. "m_DisplayName": "Tangent",
  108. "m_SlotType": 0,
  109. "m_Hidden": false,
  110. "m_ShaderOutputName": "Tangent",
  111. "m_StageCapability": 1,
  112. "m_Value": {
  113. "x": 0.0,
  114. "y": 0.0,
  115. "z": 0.0
  116. },
  117. "m_DefaultValue": {
  118. "x": 0.0,
  119. "y": 0.0,
  120. "z": 0.0
  121. },
  122. "m_Labels": [],
  123. "m_Space": 0
  124. }
  125. {
  126. "m_SGVersion": 0,
  127. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  128. "m_ObjectId": "17967a559f2e4635adbcc0bf763a20a8",
  129. "m_Id": 0,
  130. "m_DisplayName": "Alpha",
  131. "m_SlotType": 0,
  132. "m_Hidden": false,
  133. "m_ShaderOutputName": "Alpha",
  134. "m_StageCapability": 2,
  135. "m_Value": 1.0,
  136. "m_DefaultValue": 1.0,
  137. "m_Labels": []
  138. }
  139. {
  140. "m_SGVersion": 0,
  141. "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot",
  142. "m_ObjectId": "1acc7dbdd63446a3b4d87c3ea1d420ef",
  143. "m_Id": 0,
  144. "m_DisplayName": "Normal",
  145. "m_SlotType": 0,
  146. "m_Hidden": false,
  147. "m_ShaderOutputName": "Normal",
  148. "m_StageCapability": 1,
  149. "m_Value": {
  150. "x": 0.0,
  151. "y": 0.0,
  152. "z": 0.0
  153. },
  154. "m_DefaultValue": {
  155. "x": 0.0,
  156. "y": 0.0,
  157. "z": 0.0
  158. },
  159. "m_Labels": [],
  160. "m_Space": 0
  161. }
  162. {
  163. "m_SGVersion": 0,
  164. "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot",
  165. "m_ObjectId": "1bc4572adb95447abdffb62e78e3108f",
  166. "m_Id": 0,
  167. "m_DisplayName": "Base Color",
  168. "m_SlotType": 0,
  169. "m_Hidden": false,
  170. "m_ShaderOutputName": "BaseColor",
  171. "m_StageCapability": 2,
  172. "m_Value": {
  173. "x": 0.5,
  174. "y": 0.5,
  175. "z": 0.5
  176. },
  177. "m_DefaultValue": {
  178. "x": 0.0,
  179. "y": 0.0,
  180. "z": 0.0
  181. },
  182. "m_Labels": [],
  183. "m_ColorMode": 0,
  184. "m_DefaultColor": {
  185. "r": 0.5,
  186. "g": 0.5,
  187. "b": 0.5,
  188. "a": 1.0
  189. }
  190. }
  191. {
  192. "m_SGVersion": 0,
  193. "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData",
  194. "m_ObjectId": "349c548770194f268377a52c7f98cb03",
  195. "m_Distortion": false,
  196. "m_DistortionMode": 0,
  197. "m_DistortionDepthTest": true,
  198. "m_AddPrecomputedVelocity": false,
  199. "m_TransparentWritesMotionVec": false,
  200. "m_DepthOffset": false,
  201. "m_ConservativeDepthOffset": false,
  202. "m_TransparencyFog": true,
  203. "m_AlphaTestShadow": false,
  204. "m_BackThenFrontRendering": false,
  205. "m_TransparentDepthPrepass": false,
  206. "m_TransparentDepthPostpass": false,
  207. "m_TransparentPerPixelSorting": false,
  208. "m_SupportLodCrossFade": false
  209. }
  210. {
  211. "m_SGVersion": 0,
  212. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  213. "m_ObjectId": "35a7fa84abf440438f0412c5b0f3bc75",
  214. "m_Group": {
  215. "m_Id": ""
  216. },
  217. "m_Name": "VertexDescription.Position",
  218. "m_DrawState": {
  219. "m_Expanded": true,
  220. "m_Position": {
  221. "serializedVersion": "2",
  222. "x": 0.0,
  223. "y": 0.0,
  224. "width": 0.0,
  225. "height": 0.0
  226. }
  227. },
  228. "m_Slots": [
  229. {
  230. "m_Id": "afa5e58efd4f43418e46ecbd47fb98b0"
  231. }
  232. ],
  233. "synonyms": [],
  234. "m_Precision": 0,
  235. "m_PreviewExpanded": true,
  236. "m_DismissedVersion": 0,
  237. "m_PreviewMode": 0,
  238. "m_CustomColors": {
  239. "m_SerializableColors": []
  240. },
  241. "m_SerializedDescriptor": "VertexDescription.Position"
  242. }
  243. {
  244. "m_SGVersion": 0,
  245. "m_Type": "UnityEditor.ShaderGraph.StickyNoteData",
  246. "m_ObjectId": "42d2d3a1c08f4b4daa8bb84d7f60915d",
  247. "m_Title": "Is NaN",
  248. "m_Content": "The Is NaN Node returns true if the input is not a number. This can happen if a division by zero has occured somewhere in the shader - so this node can be used to detect that situation.",
  249. "m_TextSize": 0,
  250. "m_Theme": 0,
  251. "m_Position": {
  252. "serializedVersion": "2",
  253. "x": -390.6666259765625,
  254. "y": 52.33332824707031,
  255. "width": 200.0,
  256. "height": 160.0
  257. },
  258. "m_Group": {
  259. "m_Id": ""
  260. }
  261. }
  262. {
  263. "m_SGVersion": 0,
  264. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  265. "m_ObjectId": "4d51d573d13f4b95b6f5303bc4389e86",
  266. "m_Group": {
  267. "m_Id": ""
  268. },
  269. "m_Name": "VertexDescription.Tangent",
  270. "m_DrawState": {
  271. "m_Expanded": true,
  272. "m_Position": {
  273. "serializedVersion": "2",
  274. "x": 0.0,
  275. "y": 0.0,
  276. "width": 0.0,
  277. "height": 0.0
  278. }
  279. },
  280. "m_Slots": [
  281. {
  282. "m_Id": "125cb9e295704df394577e391f55e472"
  283. }
  284. ],
  285. "synonyms": [],
  286. "m_Precision": 0,
  287. "m_PreviewExpanded": true,
  288. "m_DismissedVersion": 0,
  289. "m_PreviewMode": 0,
  290. "m_CustomColors": {
  291. "m_SerializableColors": []
  292. },
  293. "m_SerializedDescriptor": "VertexDescription.Tangent"
  294. }
  295. {
  296. "m_SGVersion": 0,
  297. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  298. "m_ObjectId": "5b2466f3407443848136f38535999beb",
  299. "m_Group": {
  300. "m_Id": ""
  301. },
  302. "m_Name": "SurfaceDescription.Alpha",
  303. "m_DrawState": {
  304. "m_Expanded": true,
  305. "m_Position": {
  306. "serializedVersion": "2",
  307. "x": 0.0,
  308. "y": 0.0,
  309. "width": 0.0,
  310. "height": 0.0
  311. }
  312. },
  313. "m_Slots": [
  314. {
  315. "m_Id": "17967a559f2e4635adbcc0bf763a20a8"
  316. }
  317. ],
  318. "synonyms": [],
  319. "m_Precision": 0,
  320. "m_PreviewExpanded": true,
  321. "m_DismissedVersion": 0,
  322. "m_PreviewMode": 0,
  323. "m_CustomColors": {
  324. "m_SerializableColors": []
  325. },
  326. "m_SerializedDescriptor": "SurfaceDescription.Alpha"
  327. }
  328. {
  329. "m_SGVersion": 0,
  330. "m_Type": "UnityEditor.ShaderGraph.IsNanNode",
  331. "m_ObjectId": "605b88b774574b71a99d9a5f28fc8891",
  332. "m_Group": {
  333. "m_Id": ""
  334. },
  335. "m_Name": "Is NaN",
  336. "m_DrawState": {
  337. "m_Expanded": true,
  338. "m_Position": {
  339. "serializedVersion": "2",
  340. "x": -549.333251953125,
  341. "y": 47.33333206176758,
  342. "width": 131.33331298828126,
  343. "height": 78.66665649414063
  344. }
  345. },
  346. "m_Slots": [
  347. {
  348. "m_Id": "b845691c054a4655944eeff4e86dfd0e"
  349. },
  350. {
  351. "m_Id": "7ca2e90748c04624824d97a82c3aee5d"
  352. }
  353. ],
  354. "synonyms": [],
  355. "m_Precision": 0,
  356. "m_PreviewExpanded": true,
  357. "m_DismissedVersion": 0,
  358. "m_PreviewMode": 0,
  359. "m_CustomColors": {
  360. "m_SerializableColors": []
  361. }
  362. }
  363. {
  364. "m_SGVersion": 1,
  365. "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTarget",
  366. "m_ObjectId": "673669b72ba246ba8baf535533b94463",
  367. "m_Datas": [],
  368. "m_ActiveSubTarget": {
  369. "m_Id": "94a7f1d901de45798100a4418cd06132"
  370. },
  371. "m_AllowMaterialOverride": false,
  372. "m_SurfaceType": 0,
  373. "m_ZTestMode": 4,
  374. "m_ZWriteControl": 0,
  375. "m_AlphaMode": 0,
  376. "m_RenderFace": 2,
  377. "m_AlphaClip": false,
  378. "m_CastShadows": true,
  379. "m_ReceiveShadows": true,
  380. "m_AdditionalMotionVectorMode": 0,
  381. "m_AlembicMotionVectors": false,
  382. "m_SupportsLODCrossFade": false,
  383. "m_CustomEditorGUI": "",
  384. "m_SupportVFX": false
  385. }
  386. {
  387. "m_SGVersion": 0,
  388. "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDUnlitData",
  389. "m_ObjectId": "7756f53322c641f78206c17224443382",
  390. "m_EnableShadowMatte": false,
  391. "m_DistortionOnly": false
  392. }
  393. {
  394. "m_SGVersion": 0,
  395. "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot",
  396. "m_ObjectId": "7ca2e90748c04624824d97a82c3aee5d",
  397. "m_Id": 1,
  398. "m_DisplayName": "Out",
  399. "m_SlotType": 1,
  400. "m_Hidden": false,
  401. "m_ShaderOutputName": "Out",
  402. "m_StageCapability": 3,
  403. "m_Value": false,
  404. "m_DefaultValue": false
  405. }
  406. {
  407. "m_SGVersion": 2,
  408. "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalUnlitSubTarget",
  409. "m_ObjectId": "94a7f1d901de45798100a4418cd06132"
  410. }
  411. {
  412. "m_SGVersion": 0,
  413. "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData",
  414. "m_ObjectId": "a4f5e7dbad4847a69c5e060657b22fd4",
  415. "m_MaterialNeedsUpdateHash": 0,
  416. "m_SurfaceType": 0,
  417. "m_RenderingPass": 1,
  418. "m_BlendMode": 0,
  419. "m_ZTest": 4,
  420. "m_ZWrite": false,
  421. "m_TransparentCullMode": 2,
  422. "m_OpaqueCullMode": 2,
  423. "m_SortPriority": 0,
  424. "m_AlphaTest": false,
  425. "m_TransparentDepthPrepass": false,
  426. "m_TransparentDepthPostpass": false,
  427. "m_SupportLodCrossFade": false,
  428. "m_DoubleSidedMode": 0,
  429. "m_DOTSInstancing": false,
  430. "m_CustomVelocity": false,
  431. "m_Tessellation": false,
  432. "m_TessellationMode": 0,
  433. "m_TessellationFactorMinDistance": 20.0,
  434. "m_TessellationFactorMaxDistance": 50.0,
  435. "m_TessellationFactorTriangleSize": 100.0,
  436. "m_TessellationShapeFactor": 0.75,
  437. "m_TessellationBackFaceCullEpsilon": -0.25,
  438. "m_TessellationMaxDisplacement": 0.009999999776482582,
  439. "m_DebugSymbols": false,
  440. "m_Version": 2,
  441. "inspectorFoldoutMask": 0
  442. }
  443. {
  444. "m_SGVersion": 0,
  445. "m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot",
  446. "m_ObjectId": "afa5e58efd4f43418e46ecbd47fb98b0",
  447. "m_Id": 0,
  448. "m_DisplayName": "Position",
  449. "m_SlotType": 0,
  450. "m_Hidden": false,
  451. "m_ShaderOutputName": "Position",
  452. "m_StageCapability": 1,
  453. "m_Value": {
  454. "x": 0.0,
  455. "y": 0.0,
  456. "z": 0.0
  457. },
  458. "m_DefaultValue": {
  459. "x": 0.0,
  460. "y": 0.0,
  461. "z": 0.0
  462. },
  463. "m_Labels": [],
  464. "m_Space": 0
  465. }
  466. {
  467. "m_SGVersion": 0,
  468. "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot",
  469. "m_ObjectId": "b699a198f30d46aaa1c169d69141e40b",
  470. "m_Id": 0,
  471. "m_DisplayName": "Emission",
  472. "m_SlotType": 0,
  473. "m_Hidden": false,
  474. "m_ShaderOutputName": "Emission",
  475. "m_StageCapability": 2,
  476. "m_Value": {
  477. "x": 0.0,
  478. "y": 0.0,
  479. "z": 0.0
  480. },
  481. "m_DefaultValue": {
  482. "x": 0.0,
  483. "y": 0.0,
  484. "z": 0.0
  485. },
  486. "m_Labels": [],
  487. "m_ColorMode": 1,
  488. "m_DefaultColor": {
  489. "r": 0.0,
  490. "g": 0.0,
  491. "b": 0.0,
  492. "a": 1.0
  493. }
  494. }
  495. {
  496. "m_SGVersion": 0,
  497. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  498. "m_ObjectId": "b845691c054a4655944eeff4e86dfd0e",
  499. "m_Id": 0,
  500. "m_DisplayName": "In",
  501. "m_SlotType": 0,
  502. "m_Hidden": false,
  503. "m_ShaderOutputName": "In",
  504. "m_StageCapability": 3,
  505. "m_Value": 0.0,
  506. "m_DefaultValue": 0.0,
  507. "m_Labels": []
  508. }
  509. {
  510. "m_SGVersion": 2,
  511. "m_Type": "UnityEditor.Rendering.BuiltIn.ShaderGraph.BuiltInTarget",
  512. "m_ObjectId": "c1239d2ee9c442da854535a98105b346",
  513. "m_ActiveSubTarget": {
  514. "m_Id": "e7ec5b2ea3364098a7659dc73848f180"
  515. },
  516. "m_AllowMaterialOverride": false,
  517. "m_SurfaceType": 0,
  518. "m_ZWriteControl": 0,
  519. "m_ZTestMode": 4,
  520. "m_AlphaMode": 0,
  521. "m_RenderFace": 2,
  522. "m_AlphaClip": false,
  523. "m_CustomEditorGUI": ""
  524. }
  525. {
  526. "m_SGVersion": 0,
  527. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  528. "m_ObjectId": "d648b74d8e1f4a109274488e8d12a524",
  529. "m_Group": {
  530. "m_Id": ""
  531. },
  532. "m_Name": "VertexDescription.Normal",
  533. "m_DrawState": {
  534. "m_Expanded": true,
  535. "m_Position": {
  536. "serializedVersion": "2",
  537. "x": 0.0,
  538. "y": 0.0,
  539. "width": 0.0,
  540. "height": 0.0
  541. }
  542. },
  543. "m_Slots": [
  544. {
  545. "m_Id": "1acc7dbdd63446a3b4d87c3ea1d420ef"
  546. }
  547. ],
  548. "synonyms": [],
  549. "m_Precision": 0,
  550. "m_PreviewExpanded": true,
  551. "m_DismissedVersion": 0,
  552. "m_PreviewMode": 0,
  553. "m_CustomColors": {
  554. "m_SerializableColors": []
  555. },
  556. "m_SerializedDescriptor": "VertexDescription.Normal"
  557. }
  558. {
  559. "m_SGVersion": 0,
  560. "m_Type": "UnityEditor.ShaderGraph.CategoryData",
  561. "m_ObjectId": "df9246a603844692b91adbdcd6b59158",
  562. "m_Name": "",
  563. "m_ChildObjectList": []
  564. }
  565. {
  566. "m_SGVersion": 0,
  567. "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDUnlitSubTarget",
  568. "m_ObjectId": "e1b7fa6dc0a14879a4d2fe81aa441448"
  569. }
  570. {
  571. "m_SGVersion": 0,
  572. "m_Type": "UnityEditor.Rendering.BuiltIn.ShaderGraph.BuiltInUnlitSubTarget",
  573. "m_ObjectId": "e7ec5b2ea3364098a7659dc73848f180"
  574. }
  575. {
  576. "m_SGVersion": 0,
  577. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  578. "m_ObjectId": "ec749764c3ef4a2ab7183ed0460ccc4b",
  579. "m_Group": {
  580. "m_Id": ""
  581. },
  582. "m_Name": "SurfaceDescription.Emission",
  583. "m_DrawState": {
  584. "m_Expanded": true,
  585. "m_Position": {
  586. "serializedVersion": "2",
  587. "x": 0.0,
  588. "y": 0.0,
  589. "width": 0.0,
  590. "height": 0.0
  591. }
  592. },
  593. "m_Slots": [
  594. {
  595. "m_Id": "b699a198f30d46aaa1c169d69141e40b"
  596. }
  597. ],
  598. "synonyms": [],
  599. "m_Precision": 0,
  600. "m_PreviewExpanded": true,
  601. "m_DismissedVersion": 0,
  602. "m_PreviewMode": 0,
  603. "m_CustomColors": {
  604. "m_SerializableColors": []
  605. },
  606. "m_SerializedDescriptor": "SurfaceDescription.Emission"
  607. }
  608. {
  609. "m_SGVersion": 0,
  610. "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDTarget",
  611. "m_ObjectId": "edaaf5c543604ef9897bbda777d4d151",
  612. "m_ActiveSubTarget": {
  613. "m_Id": "e1b7fa6dc0a14879a4d2fe81aa441448"
  614. },
  615. "m_Datas": [
  616. {
  617. "m_Id": "349c548770194f268377a52c7f98cb03"
  618. },
  619. {
  620. "m_Id": "a4f5e7dbad4847a69c5e060657b22fd4"
  621. },
  622. {
  623. "m_Id": "7756f53322c641f78206c17224443382"
  624. }
  625. ],
  626. "m_CustomEditorGUI": "",
  627. "m_SupportVFX": false,
  628. "m_SupportLineRendering": false
  629. }
  630. {
  631. "m_SGVersion": 0,
  632. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  633. "m_ObjectId": "ef0b07aeb49e4611bdc8840f5306f095",
  634. "m_Group": {
  635. "m_Id": ""
  636. },
  637. "m_Name": "SurfaceDescription.BaseColor",
  638. "m_DrawState": {
  639. "m_Expanded": true,
  640. "m_Position": {
  641. "serializedVersion": "2",
  642. "x": 0.0,
  643. "y": 0.0,
  644. "width": 0.0,
  645. "height": 0.0
  646. }
  647. },
  648. "m_Slots": [
  649. {
  650. "m_Id": "1bc4572adb95447abdffb62e78e3108f"
  651. }
  652. ],
  653. "synonyms": [],
  654. "m_Precision": 0,
  655. "m_PreviewExpanded": true,
  656. "m_DismissedVersion": 0,
  657. "m_PreviewMode": 0,
  658. "m_CustomColors": {
  659. "m_SerializableColors": []
  660. },
  661. "m_SerializedDescriptor": "SurfaceDescription.BaseColor"
  662. }