暫無描述
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

MatrixSplit.shadergraph 29KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249
  1. {
  2. "m_SGVersion": 3,
  3. "m_Type": "UnityEditor.ShaderGraph.GraphData",
  4. "m_ObjectId": "f198cccbc467442abc0325a776617e34",
  5. "m_Properties": [],
  6. "m_Keywords": [],
  7. "m_Dropdowns": [],
  8. "m_CategoryData": [
  9. {
  10. "m_Id": "92eff720e4574470a2f0ac22044160fe"
  11. }
  12. ],
  13. "m_Nodes": [
  14. {
  15. "m_Id": "826ec29b2d924198b116e8a5cef02caf"
  16. },
  17. {
  18. "m_Id": "4fed3fa288d34314a273cbe0951184a7"
  19. },
  20. {
  21. "m_Id": "57f11d49911f432eb0fc28f862fae050"
  22. },
  23. {
  24. "m_Id": "9ec512ea33934b97a399dab03da682e9"
  25. },
  26. {
  27. "m_Id": "3a989c589d03419c9a1213194b4ca957"
  28. },
  29. {
  30. "m_Id": "9ce9624b2108410184dace8b36a06f7f"
  31. },
  32. {
  33. "m_Id": "daefbf04e8b749d79a78738929fb9b76"
  34. },
  35. {
  36. "m_Id": "c04950bcab0e4b3dafb32297135f263f"
  37. },
  38. {
  39. "m_Id": "0683466fd2094639967e5b3520e4ca50"
  40. },
  41. {
  42. "m_Id": "dc7734ba08c54815a300ecacd0ba299c"
  43. }
  44. ],
  45. "m_GroupDatas": [
  46. {
  47. "m_Id": "d5c455c2ed7c45b1b084743a2042ac51"
  48. }
  49. ],
  50. "m_StickyNoteDatas": [
  51. {
  52. "m_Id": "56d5f26088914a8daf3d4ab61c543a4c"
  53. },
  54. {
  55. "m_Id": "715ed007605c42b685758174b96d98e1"
  56. }
  57. ],
  58. "m_Edges": [
  59. {
  60. "m_OutputSlot": {
  61. "m_Node": {
  62. "m_Id": "0683466fd2094639967e5b3520e4ca50"
  63. },
  64. "m_SlotId": 1
  65. },
  66. "m_InputSlot": {
  67. "m_Node": {
  68. "m_Id": "dc7734ba08c54815a300ecacd0ba299c"
  69. },
  70. "m_SlotId": 0
  71. }
  72. },
  73. {
  74. "m_OutputSlot": {
  75. "m_Node": {
  76. "m_Id": "c04950bcab0e4b3dafb32297135f263f"
  77. },
  78. "m_SlotId": 0
  79. },
  80. "m_InputSlot": {
  81. "m_Node": {
  82. "m_Id": "0683466fd2094639967e5b3520e4ca50"
  83. },
  84. "m_SlotId": 0
  85. }
  86. }
  87. ],
  88. "m_VertexContext": {
  89. "m_Position": {
  90. "x": 0.0,
  91. "y": 0.0
  92. },
  93. "m_Blocks": [
  94. {
  95. "m_Id": "826ec29b2d924198b116e8a5cef02caf"
  96. },
  97. {
  98. "m_Id": "4fed3fa288d34314a273cbe0951184a7"
  99. },
  100. {
  101. "m_Id": "57f11d49911f432eb0fc28f862fae050"
  102. }
  103. ]
  104. },
  105. "m_FragmentContext": {
  106. "m_Position": {
  107. "x": 0.0,
  108. "y": 200.0
  109. },
  110. "m_Blocks": [
  111. {
  112. "m_Id": "9ec512ea33934b97a399dab03da682e9"
  113. },
  114. {
  115. "m_Id": "3a989c589d03419c9a1213194b4ca957"
  116. },
  117. {
  118. "m_Id": "9ce9624b2108410184dace8b36a06f7f"
  119. }
  120. ]
  121. },
  122. "m_PreviewData": {
  123. "serializedMesh": {
  124. "m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}",
  125. "m_Guid": ""
  126. },
  127. "preventRotation": false
  128. },
  129. "m_Path": "Shader Graphs",
  130. "m_GraphPrecision": 1,
  131. "m_PreviewMode": 2,
  132. "m_OutputNode": {
  133. "m_Id": ""
  134. },
  135. "m_ActiveTargets": [
  136. {
  137. "m_Id": "449035ec90c84b39aaef1c4fd91fd3fb"
  138. },
  139. {
  140. "m_Id": "624a017b5ac34150861d5b3692e08e81"
  141. },
  142. {
  143. "m_Id": "214fb73219f046e8b2092454b8665b2a"
  144. }
  145. ]
  146. }
  147. {
  148. "m_SGVersion": 0,
  149. "m_Type": "UnityEditor.ShaderGraph.MatrixSplitNode",
  150. "m_ObjectId": "0683466fd2094639967e5b3520e4ca50",
  151. "m_Group": {
  152. "m_Id": "d5c455c2ed7c45b1b084743a2042ac51"
  153. },
  154. "m_Name": "Matrix Split",
  155. "m_DrawState": {
  156. "m_Expanded": false,
  157. "m_Position": {
  158. "serializedVersion": "2",
  159. "x": -628.9999389648438,
  160. "y": 259.5,
  161. "width": 145.0,
  162. "height": 111.50006103515625
  163. }
  164. },
  165. "m_Slots": [
  166. {
  167. "m_Id": "c573322d353145938ecd75efcc90feba"
  168. },
  169. {
  170. "m_Id": "70704be5eff84e5894196a81727f7e20"
  171. },
  172. {
  173. "m_Id": "679a9863a3dd46a59136932ac0b429e2"
  174. },
  175. {
  176. "m_Id": "907a5aa081cc443b9c9939a5120758b8"
  177. },
  178. {
  179. "m_Id": "faa1d938e6104d598a34f496e14d57ce"
  180. }
  181. ],
  182. "synonyms": [],
  183. "m_Precision": 0,
  184. "m_PreviewExpanded": true,
  185. "m_DismissedVersion": 0,
  186. "m_PreviewMode": 0,
  187. "m_CustomColors": {
  188. "m_SerializableColors": []
  189. },
  190. "m_Axis": 0
  191. }
  192. {
  193. "m_SGVersion": 0,
  194. "m_Type": "UnityEditor.ShaderGraph.Matrix4MaterialSlot",
  195. "m_ObjectId": "17b95c16578a4912b1da6908e2c827c9",
  196. "m_Id": 0,
  197. "m_DisplayName": "Out",
  198. "m_SlotType": 1,
  199. "m_Hidden": false,
  200. "m_ShaderOutputName": "Out",
  201. "m_StageCapability": 3,
  202. "m_Value": {
  203. "e00": 1.0,
  204. "e01": 0.0,
  205. "e02": 0.0,
  206. "e03": 0.0,
  207. "e10": 0.0,
  208. "e11": 1.0,
  209. "e12": 0.0,
  210. "e13": 0.0,
  211. "e20": 0.0,
  212. "e21": 0.0,
  213. "e22": 1.0,
  214. "e23": 0.0,
  215. "e30": 0.0,
  216. "e31": 0.0,
  217. "e32": 0.0,
  218. "e33": 1.0
  219. },
  220. "m_DefaultValue": {
  221. "e00": 1.0,
  222. "e01": 0.0,
  223. "e02": 0.0,
  224. "e03": 0.0,
  225. "e10": 0.0,
  226. "e11": 1.0,
  227. "e12": 0.0,
  228. "e13": 0.0,
  229. "e20": 0.0,
  230. "e21": 0.0,
  231. "e22": 1.0,
  232. "e23": 0.0,
  233. "e30": 0.0,
  234. "e31": 0.0,
  235. "e32": 0.0,
  236. "e33": 1.0
  237. }
  238. }
  239. {
  240. "m_SGVersion": 0,
  241. "m_Type": "UnityEditor.Rendering.BuiltIn.ShaderGraph.BuiltInUnlitSubTarget",
  242. "m_ObjectId": "1a571aa1046649f59dade41a8125710b"
  243. }
  244. {
  245. "m_SGVersion": 1,
  246. "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTarget",
  247. "m_ObjectId": "214fb73219f046e8b2092454b8665b2a",
  248. "m_Datas": [],
  249. "m_ActiveSubTarget": {
  250. "m_Id": "cbcf61aeeab04f4083b141d9388d4732"
  251. },
  252. "m_AllowMaterialOverride": false,
  253. "m_SurfaceType": 0,
  254. "m_ZTestMode": 4,
  255. "m_ZWriteControl": 0,
  256. "m_AlphaMode": 0,
  257. "m_RenderFace": 2,
  258. "m_AlphaClip": false,
  259. "m_CastShadows": true,
  260. "m_ReceiveShadows": true,
  261. "m_AdditionalMotionVectorMode": 0,
  262. "m_AlembicMotionVectors": false,
  263. "m_SupportsLODCrossFade": false,
  264. "m_CustomEditorGUI": "",
  265. "m_SupportVFX": false
  266. }
  267. {
  268. "m_SGVersion": 0,
  269. "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot",
  270. "m_ObjectId": "237c54493a3c4b43ae158ddd5eeb3414",
  271. "m_Id": 0,
  272. "m_DisplayName": "Normal",
  273. "m_SlotType": 0,
  274. "m_Hidden": false,
  275. "m_ShaderOutputName": "Normal",
  276. "m_StageCapability": 1,
  277. "m_Value": {
  278. "x": 0.0,
  279. "y": 0.0,
  280. "z": 0.0
  281. },
  282. "m_DefaultValue": {
  283. "x": 0.0,
  284. "y": 0.0,
  285. "z": 0.0
  286. },
  287. "m_Labels": [],
  288. "m_Space": 0
  289. }
  290. {
  291. "m_SGVersion": 0,
  292. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  293. "m_ObjectId": "315702d7235043aeb87b9103d93f0b38",
  294. "m_Id": 2,
  295. "m_DisplayName": "M1",
  296. "m_SlotType": 1,
  297. "m_Hidden": false,
  298. "m_ShaderOutputName": "M1",
  299. "m_StageCapability": 3,
  300. "m_Value": {
  301. "x": 0.0,
  302. "y": 0.0,
  303. "z": 0.0,
  304. "w": 0.0
  305. },
  306. "m_DefaultValue": {
  307. "x": 0.0,
  308. "y": 0.0,
  309. "z": 0.0,
  310. "w": 0.0
  311. }
  312. }
  313. {
  314. "m_SGVersion": 0,
  315. "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData",
  316. "m_ObjectId": "35802fd69bce452b8df80a8a1178a84a",
  317. "m_Distortion": false,
  318. "m_DistortionMode": 0,
  319. "m_DistortionDepthTest": true,
  320. "m_AddPrecomputedVelocity": false,
  321. "m_TransparentWritesMotionVec": false,
  322. "m_DepthOffset": false,
  323. "m_ConservativeDepthOffset": false,
  324. "m_TransparencyFog": true,
  325. "m_AlphaTestShadow": false,
  326. "m_BackThenFrontRendering": false,
  327. "m_TransparentDepthPrepass": false,
  328. "m_TransparentDepthPostpass": false,
  329. "m_TransparentPerPixelSorting": false,
  330. "m_SupportLodCrossFade": false
  331. }
  332. {
  333. "m_SGVersion": 0,
  334. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  335. "m_ObjectId": "38a793beb5e1468398c3c03a827c9f68",
  336. "m_Id": 3,
  337. "m_DisplayName": "M2",
  338. "m_SlotType": 1,
  339. "m_Hidden": false,
  340. "m_ShaderOutputName": "M2",
  341. "m_StageCapability": 3,
  342. "m_Value": {
  343. "x": 0.0,
  344. "y": 0.0,
  345. "z": 0.0,
  346. "w": 0.0
  347. },
  348. "m_DefaultValue": {
  349. "x": 0.0,
  350. "y": 0.0,
  351. "z": 0.0,
  352. "w": 0.0
  353. }
  354. }
  355. {
  356. "m_SGVersion": 0,
  357. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  358. "m_ObjectId": "3a989c589d03419c9a1213194b4ca957",
  359. "m_Group": {
  360. "m_Id": ""
  361. },
  362. "m_Name": "SurfaceDescription.Emission",
  363. "m_DrawState": {
  364. "m_Expanded": true,
  365. "m_Position": {
  366. "serializedVersion": "2",
  367. "x": 0.0,
  368. "y": 0.0,
  369. "width": 0.0,
  370. "height": 0.0
  371. }
  372. },
  373. "m_Slots": [
  374. {
  375. "m_Id": "7613196b6f0649589ca7cd8cda90468c"
  376. }
  377. ],
  378. "synonyms": [],
  379. "m_Precision": 0,
  380. "m_PreviewExpanded": true,
  381. "m_DismissedVersion": 0,
  382. "m_PreviewMode": 0,
  383. "m_CustomColors": {
  384. "m_SerializableColors": []
  385. },
  386. "m_SerializedDescriptor": "SurfaceDescription.Emission"
  387. }
  388. {
  389. "m_SGVersion": 0,
  390. "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDUnlitSubTarget",
  391. "m_ObjectId": "43572d0b2aa7499eb2994e8f807bf297"
  392. }
  393. {
  394. "m_SGVersion": 2,
  395. "m_Type": "UnityEditor.Rendering.BuiltIn.ShaderGraph.BuiltInTarget",
  396. "m_ObjectId": "449035ec90c84b39aaef1c4fd91fd3fb",
  397. "m_ActiveSubTarget": {
  398. "m_Id": "1a571aa1046649f59dade41a8125710b"
  399. },
  400. "m_AllowMaterialOverride": false,
  401. "m_SurfaceType": 0,
  402. "m_ZWriteControl": 0,
  403. "m_ZTestMode": 4,
  404. "m_AlphaMode": 0,
  405. "m_RenderFace": 2,
  406. "m_AlphaClip": false,
  407. "m_CustomEditorGUI": ""
  408. }
  409. {
  410. "m_SGVersion": 0,
  411. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  412. "m_ObjectId": "4fed3fa288d34314a273cbe0951184a7",
  413. "m_Group": {
  414. "m_Id": ""
  415. },
  416. "m_Name": "VertexDescription.Normal",
  417. "m_DrawState": {
  418. "m_Expanded": true,
  419. "m_Position": {
  420. "serializedVersion": "2",
  421. "x": 0.0,
  422. "y": 0.0,
  423. "width": 0.0,
  424. "height": 0.0
  425. }
  426. },
  427. "m_Slots": [
  428. {
  429. "m_Id": "237c54493a3c4b43ae158ddd5eeb3414"
  430. }
  431. ],
  432. "synonyms": [],
  433. "m_Precision": 0,
  434. "m_PreviewExpanded": true,
  435. "m_DismissedVersion": 0,
  436. "m_PreviewMode": 0,
  437. "m_CustomColors": {
  438. "m_SerializableColors": []
  439. },
  440. "m_SerializedDescriptor": "VertexDescription.Normal"
  441. }
  442. {
  443. "m_SGVersion": 0,
  444. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  445. "m_ObjectId": "549532c8d1a4486a9afe0a1741efb8cd",
  446. "m_Id": 1,
  447. "m_DisplayName": "M0",
  448. "m_SlotType": 1,
  449. "m_Hidden": false,
  450. "m_ShaderOutputName": "M0",
  451. "m_StageCapability": 3,
  452. "m_Value": {
  453. "x": 0.0,
  454. "y": 0.0,
  455. "z": 0.0,
  456. "w": 0.0
  457. },
  458. "m_DefaultValue": {
  459. "x": 0.0,
  460. "y": 0.0,
  461. "z": 0.0,
  462. "w": 0.0
  463. }
  464. }
  465. {
  466. "m_SGVersion": 0,
  467. "m_Type": "UnityEditor.ShaderGraph.StickyNoteData",
  468. "m_ObjectId": "56d5f26088914a8daf3d4ab61c543a4c",
  469. "m_Title": "Matrix Split Node",
  470. "m_Content": "The Matrix Split node allows you to seperate and gain access to the individual rows or columns of a matrix.\n\nWhen the dropdown is set to Row, the output ports represent the rows of the matrix. When it's set to Column, the ports represent the columns of the matrix.\n\nThe data types of the output ports depend on the type of input matrix. For a 4x4 matrix, the outputs will be Vec4. For a 3x3 matrix, the outputs will be Vec3, and for a 2x2 matrix, the outputs will be Vec2.",
  471. "m_TextSize": 0,
  472. "m_Theme": 0,
  473. "m_Position": {
  474. "serializedVersion": "2",
  475. "x": -566.5000610351563,
  476. "y": -83.00000762939453,
  477. "width": 218.50003051757813,
  478. "height": 256.0000305175781
  479. },
  480. "m_Group": {
  481. "m_Id": ""
  482. }
  483. }
  484. {
  485. "m_SGVersion": 0,
  486. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  487. "m_ObjectId": "57f11d49911f432eb0fc28f862fae050",
  488. "m_Group": {
  489. "m_Id": ""
  490. },
  491. "m_Name": "VertexDescription.Tangent",
  492. "m_DrawState": {
  493. "m_Expanded": true,
  494. "m_Position": {
  495. "serializedVersion": "2",
  496. "x": 0.0,
  497. "y": 0.0,
  498. "width": 0.0,
  499. "height": 0.0
  500. }
  501. },
  502. "m_Slots": [
  503. {
  504. "m_Id": "9585422b95c14fbaab64e691cc156d44"
  505. }
  506. ],
  507. "synonyms": [],
  508. "m_Precision": 0,
  509. "m_PreviewExpanded": true,
  510. "m_DismissedVersion": 0,
  511. "m_PreviewMode": 0,
  512. "m_CustomColors": {
  513. "m_SerializableColors": []
  514. },
  515. "m_SerializedDescriptor": "VertexDescription.Tangent"
  516. }
  517. {
  518. "m_SGVersion": 0,
  519. "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDTarget",
  520. "m_ObjectId": "624a017b5ac34150861d5b3692e08e81",
  521. "m_ActiveSubTarget": {
  522. "m_Id": "43572d0b2aa7499eb2994e8f807bf297"
  523. },
  524. "m_Datas": [
  525. {
  526. "m_Id": "35802fd69bce452b8df80a8a1178a84a"
  527. },
  528. {
  529. "m_Id": "75122a5835654e9db66377204c42f045"
  530. },
  531. {
  532. "m_Id": "70d6cffc555a4e80acd042cfe85e2af2"
  533. }
  534. ],
  535. "m_CustomEditorGUI": "",
  536. "m_SupportVFX": false,
  537. "m_SupportLineRendering": false
  538. }
  539. {
  540. "m_SGVersion": 0,
  541. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  542. "m_ObjectId": "679a9863a3dd46a59136932ac0b429e2",
  543. "m_Id": 2,
  544. "m_DisplayName": "M1",
  545. "m_SlotType": 1,
  546. "m_Hidden": false,
  547. "m_ShaderOutputName": "M1",
  548. "m_StageCapability": 3,
  549. "m_Value": {
  550. "x": 0.0,
  551. "y": 0.0,
  552. "z": 0.0,
  553. "w": 0.0
  554. },
  555. "m_DefaultValue": {
  556. "x": 0.0,
  557. "y": 0.0,
  558. "z": 0.0,
  559. "w": 0.0
  560. }
  561. }
  562. {
  563. "m_SGVersion": 0,
  564. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  565. "m_ObjectId": "70704be5eff84e5894196a81727f7e20",
  566. "m_Id": 1,
  567. "m_DisplayName": "M0",
  568. "m_SlotType": 1,
  569. "m_Hidden": false,
  570. "m_ShaderOutputName": "M0",
  571. "m_StageCapability": 3,
  572. "m_Value": {
  573. "x": 0.0,
  574. "y": 0.0,
  575. "z": 0.0,
  576. "w": 0.0
  577. },
  578. "m_DefaultValue": {
  579. "x": 0.0,
  580. "y": 0.0,
  581. "z": 0.0,
  582. "w": 0.0
  583. }
  584. }
  585. {
  586. "m_SGVersion": 0,
  587. "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDUnlitData",
  588. "m_ObjectId": "70d6cffc555a4e80acd042cfe85e2af2",
  589. "m_EnableShadowMatte": false,
  590. "m_DistortionOnly": false
  591. }
  592. {
  593. "m_SGVersion": 0,
  594. "m_Type": "UnityEditor.ShaderGraph.StickyNoteData",
  595. "m_ObjectId": "715ed007605c42b685758174b96d98e1",
  596. "m_Title": "",
  597. "m_Content": "In this example, we bring in a matrix using the Transformation Matrix node and then use the Matrix Split node to just access the first row of that matrix.",
  598. "m_TextSize": 0,
  599. "m_Theme": 0,
  600. "m_Position": {
  601. "serializedVersion": "2",
  602. "x": -773.5000610351563,
  603. "y": 415.5000305175781,
  604. "width": 200.0,
  605. "height": 100.00003051757813
  606. },
  607. "m_Group": {
  608. "m_Id": "d5c455c2ed7c45b1b084743a2042ac51"
  609. }
  610. }
  611. {
  612. "m_SGVersion": 0,
  613. "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData",
  614. "m_ObjectId": "75122a5835654e9db66377204c42f045",
  615. "m_MaterialNeedsUpdateHash": 0,
  616. "m_SurfaceType": 0,
  617. "m_RenderingPass": 1,
  618. "m_BlendMode": 0,
  619. "m_ZTest": 4,
  620. "m_ZWrite": false,
  621. "m_TransparentCullMode": 2,
  622. "m_OpaqueCullMode": 2,
  623. "m_SortPriority": 0,
  624. "m_AlphaTest": false,
  625. "m_TransparentDepthPrepass": false,
  626. "m_TransparentDepthPostpass": false,
  627. "m_SupportLodCrossFade": false,
  628. "m_DoubleSidedMode": 0,
  629. "m_DOTSInstancing": false,
  630. "m_CustomVelocity": false,
  631. "m_Tessellation": false,
  632. "m_TessellationMode": 0,
  633. "m_TessellationFactorMinDistance": 20.0,
  634. "m_TessellationFactorMaxDistance": 50.0,
  635. "m_TessellationFactorTriangleSize": 100.0,
  636. "m_TessellationShapeFactor": 0.75,
  637. "m_TessellationBackFaceCullEpsilon": -0.25,
  638. "m_TessellationMaxDisplacement": 0.009999999776482582,
  639. "m_DebugSymbols": false,
  640. "m_Version": 2,
  641. "inspectorFoldoutMask": 0
  642. }
  643. {
  644. "m_SGVersion": 0,
  645. "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot",
  646. "m_ObjectId": "7613196b6f0649589ca7cd8cda90468c",
  647. "m_Id": 0,
  648. "m_DisplayName": "Emission",
  649. "m_SlotType": 0,
  650. "m_Hidden": false,
  651. "m_ShaderOutputName": "Emission",
  652. "m_StageCapability": 2,
  653. "m_Value": {
  654. "x": 0.0,
  655. "y": 0.0,
  656. "z": 0.0
  657. },
  658. "m_DefaultValue": {
  659. "x": 0.0,
  660. "y": 0.0,
  661. "z": 0.0
  662. },
  663. "m_Labels": [],
  664. "m_ColorMode": 1,
  665. "m_DefaultColor": {
  666. "r": 0.0,
  667. "g": 0.0,
  668. "b": 0.0,
  669. "a": 1.0
  670. }
  671. }
  672. {
  673. "m_SGVersion": 0,
  674. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  675. "m_ObjectId": "826ec29b2d924198b116e8a5cef02caf",
  676. "m_Group": {
  677. "m_Id": ""
  678. },
  679. "m_Name": "VertexDescription.Position",
  680. "m_DrawState": {
  681. "m_Expanded": true,
  682. "m_Position": {
  683. "serializedVersion": "2",
  684. "x": 0.0,
  685. "y": 0.0,
  686. "width": 0.0,
  687. "height": 0.0
  688. }
  689. },
  690. "m_Slots": [
  691. {
  692. "m_Id": "c3f0b01775f149d4991841b951ecc723"
  693. }
  694. ],
  695. "synonyms": [],
  696. "m_Precision": 0,
  697. "m_PreviewExpanded": true,
  698. "m_DismissedVersion": 0,
  699. "m_PreviewMode": 0,
  700. "m_CustomColors": {
  701. "m_SerializableColors": []
  702. },
  703. "m_SerializedDescriptor": "VertexDescription.Position"
  704. }
  705. {
  706. "m_SGVersion": 0,
  707. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  708. "m_ObjectId": "907a5aa081cc443b9c9939a5120758b8",
  709. "m_Id": 3,
  710. "m_DisplayName": "M2",
  711. "m_SlotType": 1,
  712. "m_Hidden": false,
  713. "m_ShaderOutputName": "M2",
  714. "m_StageCapability": 3,
  715. "m_Value": {
  716. "x": 0.0,
  717. "y": 0.0,
  718. "z": 0.0,
  719. "w": 0.0
  720. },
  721. "m_DefaultValue": {
  722. "x": 0.0,
  723. "y": 0.0,
  724. "z": 0.0,
  725. "w": 0.0
  726. }
  727. }
  728. {
  729. "m_SGVersion": 0,
  730. "m_Type": "UnityEditor.ShaderGraph.CategoryData",
  731. "m_ObjectId": "92eff720e4574470a2f0ac22044160fe",
  732. "m_Name": "",
  733. "m_ChildObjectList": []
  734. }
  735. {
  736. "m_SGVersion": 0,
  737. "m_Type": "UnityEditor.ShaderGraph.TangentMaterialSlot",
  738. "m_ObjectId": "9585422b95c14fbaab64e691cc156d44",
  739. "m_Id": 0,
  740. "m_DisplayName": "Tangent",
  741. "m_SlotType": 0,
  742. "m_Hidden": false,
  743. "m_ShaderOutputName": "Tangent",
  744. "m_StageCapability": 1,
  745. "m_Value": {
  746. "x": 0.0,
  747. "y": 0.0,
  748. "z": 0.0
  749. },
  750. "m_DefaultValue": {
  751. "x": 0.0,
  752. "y": 0.0,
  753. "z": 0.0
  754. },
  755. "m_Labels": [],
  756. "m_Space": 0
  757. }
  758. {
  759. "m_SGVersion": 0,
  760. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  761. "m_ObjectId": "9ce9624b2108410184dace8b36a06f7f",
  762. "m_Group": {
  763. "m_Id": ""
  764. },
  765. "m_Name": "SurfaceDescription.Alpha",
  766. "m_DrawState": {
  767. "m_Expanded": true,
  768. "m_Position": {
  769. "serializedVersion": "2",
  770. "x": 0.0,
  771. "y": 0.0,
  772. "width": 0.0,
  773. "height": 0.0
  774. }
  775. },
  776. "m_Slots": [
  777. {
  778. "m_Id": "fdf88a550a93454397091f08c2b7c3e3"
  779. }
  780. ],
  781. "synonyms": [],
  782. "m_Precision": 0,
  783. "m_PreviewExpanded": true,
  784. "m_DismissedVersion": 0,
  785. "m_PreviewMode": 0,
  786. "m_CustomColors": {
  787. "m_SerializableColors": []
  788. },
  789. "m_SerializedDescriptor": "SurfaceDescription.Alpha"
  790. }
  791. {
  792. "m_SGVersion": 0,
  793. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  794. "m_ObjectId": "9ec512ea33934b97a399dab03da682e9",
  795. "m_Group": {
  796. "m_Id": ""
  797. },
  798. "m_Name": "SurfaceDescription.BaseColor",
  799. "m_DrawState": {
  800. "m_Expanded": true,
  801. "m_Position": {
  802. "serializedVersion": "2",
  803. "x": 0.0,
  804. "y": 0.0,
  805. "width": 0.0,
  806. "height": 0.0
  807. }
  808. },
  809. "m_Slots": [
  810. {
  811. "m_Id": "cc497e12261a440890306803bdf5b4db"
  812. }
  813. ],
  814. "synonyms": [],
  815. "m_Precision": 0,
  816. "m_PreviewExpanded": true,
  817. "m_DismissedVersion": 0,
  818. "m_PreviewMode": 0,
  819. "m_CustomColors": {
  820. "m_SerializableColors": []
  821. },
  822. "m_SerializedDescriptor": "SurfaceDescription.BaseColor"
  823. }
  824. {
  825. "m_SGVersion": 0,
  826. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  827. "m_ObjectId": "bd0371e35096452a81d0e9d0deab3e86",
  828. "m_Id": 0,
  829. "m_DisplayName": "In",
  830. "m_SlotType": 0,
  831. "m_Hidden": false,
  832. "m_ShaderOutputName": "In",
  833. "m_StageCapability": 3,
  834. "m_Value": {
  835. "x": 0.0,
  836. "y": 0.0,
  837. "z": 0.0,
  838. "w": 0.0
  839. },
  840. "m_DefaultValue": {
  841. "x": 0.0,
  842. "y": 0.0,
  843. "z": 0.0,
  844. "w": 0.0
  845. }
  846. }
  847. {
  848. "m_SGVersion": 0,
  849. "m_Type": "UnityEditor.ShaderGraph.TransformationMatrixNode",
  850. "m_ObjectId": "c04950bcab0e4b3dafb32297135f263f",
  851. "m_Group": {
  852. "m_Id": "d5c455c2ed7c45b1b084743a2042ac51"
  853. },
  854. "m_Name": "Transformation Matrix",
  855. "m_DrawState": {
  856. "m_Expanded": true,
  857. "m_Position": {
  858. "serializedVersion": "2",
  859. "x": -830.5,
  860. "y": 259.5,
  861. "width": 171.00006103515626,
  862. "height": 111.50006103515625
  863. }
  864. },
  865. "m_Slots": [
  866. {
  867. "m_Id": "17b95c16578a4912b1da6908e2c827c9"
  868. }
  869. ],
  870. "synonyms": [],
  871. "m_Precision": 0,
  872. "m_PreviewExpanded": true,
  873. "m_DismissedVersion": 0,
  874. "m_PreviewMode": 0,
  875. "m_CustomColors": {
  876. "m_SerializableColors": []
  877. },
  878. "m_matrix": -1,
  879. "m_MatrixType": 0
  880. }
  881. {
  882. "m_SGVersion": 0,
  883. "m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot",
  884. "m_ObjectId": "c3f0b01775f149d4991841b951ecc723",
  885. "m_Id": 0,
  886. "m_DisplayName": "Position",
  887. "m_SlotType": 0,
  888. "m_Hidden": false,
  889. "m_ShaderOutputName": "Position",
  890. "m_StageCapability": 1,
  891. "m_Value": {
  892. "x": 0.0,
  893. "y": 0.0,
  894. "z": 0.0
  895. },
  896. "m_DefaultValue": {
  897. "x": 0.0,
  898. "y": 0.0,
  899. "z": 0.0
  900. },
  901. "m_Labels": [],
  902. "m_Space": 0
  903. }
  904. {
  905. "m_SGVersion": 0,
  906. "m_Type": "UnityEditor.ShaderGraph.DynamicMatrixMaterialSlot",
  907. "m_ObjectId": "c573322d353145938ecd75efcc90feba",
  908. "m_Id": 0,
  909. "m_DisplayName": "In",
  910. "m_SlotType": 0,
  911. "m_Hidden": false,
  912. "m_ShaderOutputName": "In",
  913. "m_StageCapability": 3,
  914. "m_Value": {
  915. "e00": 1.0,
  916. "e01": 0.0,
  917. "e02": 0.0,
  918. "e03": 0.0,
  919. "e10": 0.0,
  920. "e11": 1.0,
  921. "e12": 0.0,
  922. "e13": 0.0,
  923. "e20": 0.0,
  924. "e21": 0.0,
  925. "e22": 1.0,
  926. "e23": 0.0,
  927. "e30": 0.0,
  928. "e31": 0.0,
  929. "e32": 0.0,
  930. "e33": 1.0
  931. },
  932. "m_DefaultValue": {
  933. "e00": 1.0,
  934. "e01": 0.0,
  935. "e02": 0.0,
  936. "e03": 0.0,
  937. "e10": 0.0,
  938. "e11": 1.0,
  939. "e12": 0.0,
  940. "e13": 0.0,
  941. "e20": 0.0,
  942. "e21": 0.0,
  943. "e22": 1.0,
  944. "e23": 0.0,
  945. "e30": 0.0,
  946. "e31": 0.0,
  947. "e32": 0.0,
  948. "e33": 1.0
  949. }
  950. }
  951. {
  952. "m_SGVersion": 2,
  953. "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalUnlitSubTarget",
  954. "m_ObjectId": "cbcf61aeeab04f4083b141d9388d4732"
  955. }
  956. {
  957. "m_SGVersion": 0,
  958. "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot",
  959. "m_ObjectId": "cc497e12261a440890306803bdf5b4db",
  960. "m_Id": 0,
  961. "m_DisplayName": "Base Color",
  962. "m_SlotType": 0,
  963. "m_Hidden": false,
  964. "m_ShaderOutputName": "BaseColor",
  965. "m_StageCapability": 2,
  966. "m_Value": {
  967. "x": 0.5,
  968. "y": 0.5,
  969. "z": 0.5
  970. },
  971. "m_DefaultValue": {
  972. "x": 0.0,
  973. "y": 0.0,
  974. "z": 0.0
  975. },
  976. "m_Labels": [],
  977. "m_ColorMode": 0,
  978. "m_DefaultColor": {
  979. "r": 0.5,
  980. "g": 0.5,
  981. "b": 0.5,
  982. "a": 1.0
  983. }
  984. }
  985. {
  986. "m_SGVersion": 0,
  987. "m_Type": "UnityEditor.ShaderGraph.GroupData",
  988. "m_ObjectId": "d5c455c2ed7c45b1b084743a2042ac51",
  989. "m_Title": "The Basics",
  990. "m_Position": {
  991. "x": -855.5,
  992. "y": 200.99998474121095
  993. }
  994. }
  995. {
  996. "m_SGVersion": 0,
  997. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  998. "m_ObjectId": "d826dd30a72a4ae7bcc900442ec7cbe6",
  999. "m_Id": 4,
  1000. "m_DisplayName": "M3",
  1001. "m_SlotType": 1,
  1002. "m_Hidden": false,
  1003. "m_ShaderOutputName": "M3",
  1004. "m_StageCapability": 3,
  1005. "m_Value": {
  1006. "x": 0.0,
  1007. "y": 0.0,
  1008. "z": 0.0,
  1009. "w": 0.0
  1010. },
  1011. "m_DefaultValue": {
  1012. "x": 0.0,
  1013. "y": 0.0,
  1014. "z": 0.0,
  1015. "w": 0.0
  1016. }
  1017. }
  1018. {
  1019. "m_SGVersion": 0,
  1020. "m_Type": "UnityEditor.ShaderGraph.MatrixSplitNode",
  1021. "m_ObjectId": "daefbf04e8b749d79a78738929fb9b76",
  1022. "m_Group": {
  1023. "m_Id": ""
  1024. },
  1025. "m_Name": "Matrix Split",
  1026. "m_DrawState": {
  1027. "m_Expanded": true,
  1028. "m_Position": {
  1029. "serializedVersion": "2",
  1030. "x": -727.5,
  1031. "y": -87.49996185302735,
  1032. "width": 145.0,
  1033. "height": 183.5
  1034. }
  1035. },
  1036. "m_Slots": [
  1037. {
  1038. "m_Id": "e4cf0e7d38ff44fb90b2a5e95c5f49dc"
  1039. },
  1040. {
  1041. "m_Id": "549532c8d1a4486a9afe0a1741efb8cd"
  1042. },
  1043. {
  1044. "m_Id": "315702d7235043aeb87b9103d93f0b38"
  1045. },
  1046. {
  1047. "m_Id": "38a793beb5e1468398c3c03a827c9f68"
  1048. },
  1049. {
  1050. "m_Id": "d826dd30a72a4ae7bcc900442ec7cbe6"
  1051. }
  1052. ],
  1053. "synonyms": [],
  1054. "m_Precision": 0,
  1055. "m_PreviewExpanded": true,
  1056. "m_DismissedVersion": 0,
  1057. "m_PreviewMode": 0,
  1058. "m_CustomColors": {
  1059. "m_SerializableColors": []
  1060. },
  1061. "m_Axis": 0
  1062. }
  1063. {
  1064. "m_SGVersion": 0,
  1065. "m_Type": "UnityEditor.ShaderGraph.PreviewNode",
  1066. "m_ObjectId": "dc7734ba08c54815a300ecacd0ba299c",
  1067. "m_Group": {
  1068. "m_Id": "d5c455c2ed7c45b1b084743a2042ac51"
  1069. },
  1070. "m_Name": "Preview",
  1071. "m_DrawState": {
  1072. "m_Expanded": true,
  1073. "m_Position": {
  1074. "serializedVersion": "2",
  1075. "x": -448.49993896484377,
  1076. "y": 259.5,
  1077. "width": 208.00003051757813,
  1078. "height": 278.0
  1079. }
  1080. },
  1081. "m_Slots": [
  1082. {
  1083. "m_Id": "bd0371e35096452a81d0e9d0deab3e86"
  1084. },
  1085. {
  1086. "m_Id": "ef371d66bbb74857ada530c5e015fee2"
  1087. }
  1088. ],
  1089. "synonyms": [],
  1090. "m_Precision": 0,
  1091. "m_PreviewExpanded": true,
  1092. "m_DismissedVersion": 0,
  1093. "m_PreviewMode": 0,
  1094. "m_CustomColors": {
  1095. "m_SerializableColors": []
  1096. },
  1097. "m_Width": 208.0,
  1098. "m_Height": 208.0
  1099. }
  1100. {
  1101. "m_SGVersion": 0,
  1102. "m_Type": "UnityEditor.ShaderGraph.DynamicMatrixMaterialSlot",
  1103. "m_ObjectId": "e4cf0e7d38ff44fb90b2a5e95c5f49dc",
  1104. "m_Id": 0,
  1105. "m_DisplayName": "In",
  1106. "m_SlotType": 0,
  1107. "m_Hidden": false,
  1108. "m_ShaderOutputName": "In",
  1109. "m_StageCapability": 3,
  1110. "m_Value": {
  1111. "e00": 1.0,
  1112. "e01": 0.0,
  1113. "e02": 0.0,
  1114. "e03": 0.0,
  1115. "e10": 0.0,
  1116. "e11": 1.0,
  1117. "e12": 0.0,
  1118. "e13": 0.0,
  1119. "e20": 0.0,
  1120. "e21": 0.0,
  1121. "e22": 1.0,
  1122. "e23": 0.0,
  1123. "e30": 0.0,
  1124. "e31": 0.0,
  1125. "e32": 0.0,
  1126. "e33": 1.0
  1127. },
  1128. "m_DefaultValue": {
  1129. "e00": 1.0,
  1130. "e01": 0.0,
  1131. "e02": 0.0,
  1132. "e03": 0.0,
  1133. "e10": 0.0,
  1134. "e11": 1.0,
  1135. "e12": 0.0,
  1136. "e13": 0.0,
  1137. "e20": 0.0,
  1138. "e21": 0.0,
  1139. "e22": 1.0,
  1140. "e23": 0.0,
  1141. "e30": 0.0,
  1142. "e31": 0.0,
  1143. "e32": 0.0,
  1144. "e33": 1.0
  1145. }
  1146. }
  1147. {
  1148. "m_SGVersion": 0,
  1149. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  1150. "m_ObjectId": "ef371d66bbb74857ada530c5e015fee2",
  1151. "m_Id": 1,
  1152. "m_DisplayName": "Out",
  1153. "m_SlotType": 1,
  1154. "m_Hidden": false,
  1155. "m_ShaderOutputName": "Out",
  1156. "m_StageCapability": 3,
  1157. "m_Value": {
  1158. "x": 0.0,
  1159. "y": 0.0,
  1160. "z": 0.0,
  1161. "w": 0.0
  1162. },
  1163. "m_DefaultValue": {
  1164. "x": 0.0,
  1165. "y": 0.0,
  1166. "z": 0.0,
  1167. "w": 0.0
  1168. }
  1169. }
  1170. {
  1171. "m_SGVersion": 0,
  1172. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  1173. "m_ObjectId": "faa1d938e6104d598a34f496e14d57ce",
  1174. "m_Id": 4,
  1175. "m_DisplayName": "M3",
  1176. "m_SlotType": 1,
  1177. "m_Hidden": false,
  1178. "m_ShaderOutputName": "M3",
  1179. "m_StageCapability": 3,
  1180. "m_Value": {
  1181. "x": 0.0,
  1182. "y": 0.0,
  1183. "z": 0.0,
  1184. "w": 0.0
  1185. },
  1186. "m_DefaultValue": {
  1187. "x": 0.0,
  1188. "y": 0.0,
  1189. "z": 0.0,
  1190. "w": 0.0
  1191. }
  1192. }
  1193. {
  1194. "m_SGVersion": 0,
  1195. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  1196. "m_ObjectId": "fdf88a550a93454397091f08c2b7c3e3",
  1197. "m_Id": 0,
  1198. "m_DisplayName": "Alpha",
  1199. "m_SlotType": 0,
  1200. "m_Hidden": false,
  1201. "m_ShaderOutputName": "Alpha",
  1202. "m_StageCapability": 2,
  1203. "m_Value": 1.0,
  1204. "m_DefaultValue": 1.0,
  1205. "m_Labels": []
  1206. }