No Description
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

DDX.shadergraph 54KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475147614771478147914801481148214831484148514861487148814891490149114921493149414951496149714981499150015011502150315041505150615071508150915101511151215131514151515161517151815191520152115221523152415251526152715281529153015311532153315341535153615371538153915401541154215431544154515461547154815491550155115521553155415551556155715581559156015611562156315641565156615671568156915701571157215731574157515761577157815791580158115821583158415851586158715881589159015911592159315941595159615971598159916001601160216031604160516061607160816091610161116121613161416151616161716181619162016211622162316241625162616271628162916301631163216331634163516361637163816391640164116421643164416451646164716481649165016511652165316541655165616571658165916601661166216631664166516661667166816691670167116721673167416751676167716781679168016811682168316841685168616871688168916901691169216931694169516961697169816991700170117021703170417051706170717081709171017111712171317141715171617171718171917201721172217231724172517261727172817291730173117321733173417351736173717381739174017411742174317441745174617471748174917501751175217531754175517561757175817591760176117621763176417651766176717681769177017711772177317741775177617771778177917801781178217831784178517861787178817891790179117921793179417951796179717981799180018011802180318041805180618071808180918101811181218131814181518161817181818191820182118221823182418251826182718281829183018311832183318341835183618371838183918401841184218431844184518461847184818491850185118521853185418551856185718581859186018611862186318641865186618671868186918701871187218731874187518761877187818791880188118821883188418851886188718881889189018911892189318941895189618971898189919001901190219031904190519061907190819091910191119121913191419151916191719181919192019211922192319241925192619271928192919301931193219331934193519361937193819391940194119421943194419451946194719481949195019511952195319541955195619571958195919601961196219631964196519661967196819691970197119721973197419751976197719781979198019811982198319841985198619871988198919901991199219931994199519961997199819992000200120022003200420052006200720082009201020112012201320142015201620172018201920202021202220232024202520262027202820292030203120322033203420352036203720382039204020412042204320442045204620472048204920502051205220532054205520562057205820592060206120622063206420652066206720682069207020712072207320742075207620772078207920802081208220832084208520862087208820892090209120922093209420952096209720982099210021012102210321042105210621072108210921102111211221132114211521162117211821192120212121222123212421252126212721282129213021312132213321342135213621372138213921402141214221432144214521462147214821492150215121522153215421552156215721582159216021612162216321642165216621672168216921702171217221732174217521762177217821792180218121822183218421852186218721882189219021912192219321942195219621972198219922002201220222032204220522062207220822092210221122122213221422152216221722182219222022212222222322242225222622272228222922302231223222332234223522362237223822392240224122422243224422452246224722482249225022512252225322542255225622572258225922602261226222632264226522662267226822692270227122722273
  1. {
  2. "m_SGVersion": 3,
  3. "m_Type": "UnityEditor.ShaderGraph.GraphData",
  4. "m_ObjectId": "a6a2c084b83c48dd8da3ccd3c87a8680",
  5. "m_Properties": [],
  6. "m_Keywords": [],
  7. "m_Dropdowns": [],
  8. "m_CategoryData": [
  9. {
  10. "m_Id": "fe4c3cc527364c06b551d113c4e0fb2f"
  11. }
  12. ],
  13. "m_Nodes": [
  14. {
  15. "m_Id": "60b69faeaa0b4a2bb8158bfebe048214"
  16. },
  17. {
  18. "m_Id": "45f91cf7fd434f8a91c5ef6ff7fd6043"
  19. },
  20. {
  21. "m_Id": "e05ec86b78a747e982591b586d73fa7f"
  22. },
  23. {
  24. "m_Id": "d1e9246b2c0c441786c33e492c72e7d8"
  25. },
  26. {
  27. "m_Id": "c52ad94f45004847a9a858af379b2cdb"
  28. },
  29. {
  30. "m_Id": "502f9eb8b4d54c549f374a170bf3c6c5"
  31. },
  32. {
  33. "m_Id": "d5750300ed654bab86d8bc4c2a237d5a"
  34. },
  35. {
  36. "m_Id": "7d60ed2d45894499bfd63a62a3480828"
  37. },
  38. {
  39. "m_Id": "1d29654110be4cb0bb650a6622f5d732"
  40. },
  41. {
  42. "m_Id": "657f1cf219a94cd7a2310cb268b68f65"
  43. },
  44. {
  45. "m_Id": "c8f8e7f6846d46b196fb24d3efa0cf0c"
  46. },
  47. {
  48. "m_Id": "fa9b5083b8cb4867903b8de46b69524e"
  49. },
  50. {
  51. "m_Id": "b04da535db4345c6b59a648f238e45ab"
  52. },
  53. {
  54. "m_Id": "13847eb85bb8481fbf66c1867330e6d8"
  55. },
  56. {
  57. "m_Id": "3b3bba5316e544108df7527779485bdc"
  58. },
  59. {
  60. "m_Id": "2b5f1072e2ec4b608f3f61ca4f5a4dfb"
  61. },
  62. {
  63. "m_Id": "a661068defb54766a8bdf42d0083d160"
  64. },
  65. {
  66. "m_Id": "2b5a5c33c50742c1b741d1d17c3e8d6a"
  67. }
  68. ],
  69. "m_GroupDatas": [
  70. {
  71. "m_Id": "6251f5292d5b4c228867ceded03d9afe"
  72. },
  73. {
  74. "m_Id": "9fc22f37c54f4de082a0c46f2840b0e3"
  75. }
  76. ],
  77. "m_StickyNoteDatas": [
  78. {
  79. "m_Id": "aa110b4d7c0b482eaed378ff91dbd031"
  80. },
  81. {
  82. "m_Id": "f6e28907f1984a54bb766b660adddbd6"
  83. },
  84. {
  85. "m_Id": "3792d264843e49b2a45b266a0c9f30e5"
  86. },
  87. {
  88. "m_Id": "858faf9f38fb4cbbb5b37f9bd006bc9b"
  89. },
  90. {
  91. "m_Id": "14a4a7ad6ec74a649a3185d23e7ee435"
  92. },
  93. {
  94. "m_Id": "8501b48a23014d6e88ec70a5010bc739"
  95. },
  96. {
  97. "m_Id": "6492b0bc4d244dc28fcf9c9ed271bb7a"
  98. }
  99. ],
  100. "m_Edges": [
  101. {
  102. "m_OutputSlot": {
  103. "m_Node": {
  104. "m_Id": "13847eb85bb8481fbf66c1867330e6d8"
  105. },
  106. "m_SlotId": 1
  107. },
  108. "m_InputSlot": {
  109. "m_Node": {
  110. "m_Id": "fa9b5083b8cb4867903b8de46b69524e"
  111. },
  112. "m_SlotId": 10
  113. }
  114. },
  115. {
  116. "m_OutputSlot": {
  117. "m_Node": {
  118. "m_Id": "1d29654110be4cb0bb650a6622f5d732"
  119. },
  120. "m_SlotId": 2
  121. },
  122. "m_InputSlot": {
  123. "m_Node": {
  124. "m_Id": "657f1cf219a94cd7a2310cb268b68f65"
  125. },
  126. "m_SlotId": 0
  127. }
  128. },
  129. {
  130. "m_OutputSlot": {
  131. "m_Node": {
  132. "m_Id": "2b5f1072e2ec4b608f3f61ca4f5a4dfb"
  133. },
  134. "m_SlotId": 4
  135. },
  136. "m_InputSlot": {
  137. "m_Node": {
  138. "m_Id": "fa9b5083b8cb4867903b8de46b69524e"
  139. },
  140. "m_SlotId": 2
  141. }
  142. },
  143. {
  144. "m_OutputSlot": {
  145. "m_Node": {
  146. "m_Id": "3b3bba5316e544108df7527779485bdc"
  147. },
  148. "m_SlotId": 1
  149. },
  150. "m_InputSlot": {
  151. "m_Node": {
  152. "m_Id": "fa9b5083b8cb4867903b8de46b69524e"
  153. },
  154. "m_SlotId": 11
  155. }
  156. },
  157. {
  158. "m_OutputSlot": {
  159. "m_Node": {
  160. "m_Id": "502f9eb8b4d54c549f374a170bf3c6c5"
  161. },
  162. "m_SlotId": 0
  163. },
  164. "m_InputSlot": {
  165. "m_Node": {
  166. "m_Id": "7d60ed2d45894499bfd63a62a3480828"
  167. },
  168. "m_SlotId": 0
  169. }
  170. },
  171. {
  172. "m_OutputSlot": {
  173. "m_Node": {
  174. "m_Id": "502f9eb8b4d54c549f374a170bf3c6c5"
  175. },
  176. "m_SlotId": 0
  177. },
  178. "m_InputSlot": {
  179. "m_Node": {
  180. "m_Id": "d5750300ed654bab86d8bc4c2a237d5a"
  181. },
  182. "m_SlotId": 0
  183. }
  184. },
  185. {
  186. "m_OutputSlot": {
  187. "m_Node": {
  188. "m_Id": "657f1cf219a94cd7a2310cb268b68f65"
  189. },
  190. "m_SlotId": 1
  191. },
  192. "m_InputSlot": {
  193. "m_Node": {
  194. "m_Id": "c8f8e7f6846d46b196fb24d3efa0cf0c"
  195. },
  196. "m_SlotId": 0
  197. }
  198. },
  199. {
  200. "m_OutputSlot": {
  201. "m_Node": {
  202. "m_Id": "7d60ed2d45894499bfd63a62a3480828"
  203. },
  204. "m_SlotId": 1
  205. },
  206. "m_InputSlot": {
  207. "m_Node": {
  208. "m_Id": "1d29654110be4cb0bb650a6622f5d732"
  209. },
  210. "m_SlotId": 0
  211. }
  212. },
  213. {
  214. "m_OutputSlot": {
  215. "m_Node": {
  216. "m_Id": "b04da535db4345c6b59a648f238e45ab"
  217. },
  218. "m_SlotId": 0
  219. },
  220. "m_InputSlot": {
  221. "m_Node": {
  222. "m_Id": "13847eb85bb8481fbf66c1867330e6d8"
  223. },
  224. "m_SlotId": 0
  225. }
  226. },
  227. {
  228. "m_OutputSlot": {
  229. "m_Node": {
  230. "m_Id": "b04da535db4345c6b59a648f238e45ab"
  231. },
  232. "m_SlotId": 0
  233. },
  234. "m_InputSlot": {
  235. "m_Node": {
  236. "m_Id": "3b3bba5316e544108df7527779485bdc"
  237. },
  238. "m_SlotId": 0
  239. }
  240. },
  241. {
  242. "m_OutputSlot": {
  243. "m_Node": {
  244. "m_Id": "d5750300ed654bab86d8bc4c2a237d5a"
  245. },
  246. "m_SlotId": 1
  247. },
  248. "m_InputSlot": {
  249. "m_Node": {
  250. "m_Id": "1d29654110be4cb0bb650a6622f5d732"
  251. },
  252. "m_SlotId": 1
  253. }
  254. }
  255. ],
  256. "m_VertexContext": {
  257. "m_Position": {
  258. "x": 0.0,
  259. "y": 0.0
  260. },
  261. "m_Blocks": [
  262. {
  263. "m_Id": "60b69faeaa0b4a2bb8158bfebe048214"
  264. },
  265. {
  266. "m_Id": "45f91cf7fd434f8a91c5ef6ff7fd6043"
  267. },
  268. {
  269. "m_Id": "e05ec86b78a747e982591b586d73fa7f"
  270. }
  271. ]
  272. },
  273. "m_FragmentContext": {
  274. "m_Position": {
  275. "x": 0.0,
  276. "y": 200.0
  277. },
  278. "m_Blocks": [
  279. {
  280. "m_Id": "d1e9246b2c0c441786c33e492c72e7d8"
  281. },
  282. {
  283. "m_Id": "a661068defb54766a8bdf42d0083d160"
  284. },
  285. {
  286. "m_Id": "2b5a5c33c50742c1b741d1d17c3e8d6a"
  287. }
  288. ]
  289. },
  290. "m_PreviewData": {
  291. "serializedMesh": {
  292. "m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}",
  293. "m_Guid": ""
  294. },
  295. "preventRotation": false
  296. },
  297. "m_Path": "Shader Graphs",
  298. "m_GraphPrecision": 1,
  299. "m_PreviewMode": 2,
  300. "m_OutputNode": {
  301. "m_Id": ""
  302. },
  303. "m_ActiveTargets": [
  304. {
  305. "m_Id": "e8a1ef8522294f28bc9b276c58745a33"
  306. },
  307. {
  308. "m_Id": "9f28618838ba45e3a33e14db214db778"
  309. },
  310. {
  311. "m_Id": "ee1e4c88cb064cf88766bfda4fb0106b"
  312. }
  313. ]
  314. }
  315. {
  316. "m_SGVersion": 0,
  317. "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot",
  318. "m_ObjectId": "008696905a014fb69cedf45236fd35cf",
  319. "m_Id": 2,
  320. "m_DisplayName": "UV",
  321. "m_SlotType": 0,
  322. "m_Hidden": false,
  323. "m_ShaderOutputName": "UV",
  324. "m_StageCapability": 3,
  325. "m_Value": {
  326. "x": 0.0,
  327. "y": 0.0
  328. },
  329. "m_DefaultValue": {
  330. "x": 0.0,
  331. "y": 0.0
  332. },
  333. "m_Labels": [],
  334. "m_Channel": 0
  335. }
  336. {
  337. "m_SGVersion": 0,
  338. "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot",
  339. "m_ObjectId": "03e21359f2304ae892036fa830a2e2be",
  340. "m_Id": 1,
  341. "m_DisplayName": "B",
  342. "m_SlotType": 0,
  343. "m_Hidden": false,
  344. "m_ShaderOutputName": "B",
  345. "m_StageCapability": 3,
  346. "m_Value": {
  347. "x": 0.0,
  348. "y": 1.0,
  349. "z": 0.0
  350. },
  351. "m_DefaultValue": {
  352. "x": 0.0,
  353. "y": 0.0,
  354. "z": 0.0
  355. },
  356. "m_Labels": []
  357. }
  358. {
  359. "m_SGVersion": 0,
  360. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  361. "m_ObjectId": "065d0411d9714a44a01d7d2b4d6523d1",
  362. "m_Id": 1,
  363. "m_DisplayName": "Out",
  364. "m_SlotType": 1,
  365. "m_Hidden": false,
  366. "m_ShaderOutputName": "Out",
  367. "m_StageCapability": 2,
  368. "m_Value": {
  369. "x": 0.0,
  370. "y": 0.0,
  371. "z": 0.0,
  372. "w": 0.0
  373. },
  374. "m_DefaultValue": {
  375. "x": 0.0,
  376. "y": 0.0,
  377. "z": 0.0,
  378. "w": 0.0
  379. }
  380. }
  381. {
  382. "m_SGVersion": 0,
  383. "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDUnlitSubTarget",
  384. "m_ObjectId": "0c36a0cb6f0540d19e52e321f3ce5947"
  385. }
  386. {
  387. "m_SGVersion": 0,
  388. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  389. "m_ObjectId": "10f710a58c294f9788655a8c3de28f39",
  390. "m_Id": 5,
  391. "m_DisplayName": "G",
  392. "m_SlotType": 1,
  393. "m_Hidden": false,
  394. "m_ShaderOutputName": "G",
  395. "m_StageCapability": 3,
  396. "m_Value": 0.0,
  397. "m_DefaultValue": 0.0,
  398. "m_Labels": []
  399. }
  400. {
  401. "m_SGVersion": 0,
  402. "m_Type": "UnityEditor.ShaderGraph.DDXNode",
  403. "m_ObjectId": "13847eb85bb8481fbf66c1867330e6d8",
  404. "m_Group": {
  405. "m_Id": "9fc22f37c54f4de082a0c46f2840b0e3"
  406. },
  407. "m_Name": "DDX",
  408. "m_DrawState": {
  409. "m_Expanded": true,
  410. "m_Position": {
  411. "serializedVersion": "2",
  412. "x": -668.000244140625,
  413. "y": 150.00001525878907,
  414. "width": 131.50006103515626,
  415. "height": 94.00003051757813
  416. }
  417. },
  418. "m_Slots": [
  419. {
  420. "m_Id": "3d9d62d5241c41328d69c2730a93cc74"
  421. },
  422. {
  423. "m_Id": "d8825b9b6af64fef975051efd3c2793a"
  424. }
  425. ],
  426. "synonyms": [
  427. "derivative"
  428. ],
  429. "m_Precision": 0,
  430. "m_PreviewExpanded": false,
  431. "m_DismissedVersion": 0,
  432. "m_PreviewMode": 0,
  433. "m_CustomColors": {
  434. "m_SerializableColors": []
  435. }
  436. }
  437. {
  438. "m_SGVersion": 0,
  439. "m_Type": "UnityEditor.ShaderGraph.StickyNoteData",
  440. "m_ObjectId": "14a4a7ad6ec74a649a3185d23e7ee435",
  441. "m_Title": "",
  442. "m_Content": "This illustrates how to create Face Normals using DDX and DDY. This is useful for meshes where you've altered the vertex normals - like you might for foliage - but you still need to use the real normal for some things.",
  443. "m_TextSize": 0,
  444. "m_Theme": 0,
  445. "m_Position": {
  446. "serializedVersion": "2",
  447. "x": -1946.5001220703125,
  448. "y": 407.0000305175781,
  449. "width": 200.0,
  450. "height": 118.50003051757813
  451. },
  452. "m_Group": {
  453. "m_Id": "6251f5292d5b4c228867ceded03d9afe"
  454. }
  455. }
  456. {
  457. "m_SGVersion": 0,
  458. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  459. "m_ObjectId": "162162b5d3fa403393ac21e67c0d6529",
  460. "m_Id": 1,
  461. "m_DisplayName": "Out",
  462. "m_SlotType": 1,
  463. "m_Hidden": false,
  464. "m_ShaderOutputName": "Out",
  465. "m_StageCapability": 2,
  466. "m_Value": {
  467. "x": 0.0,
  468. "y": 0.0,
  469. "z": 0.0,
  470. "w": 0.0
  471. },
  472. "m_DefaultValue": {
  473. "x": 0.0,
  474. "y": 0.0,
  475. "z": 0.0,
  476. "w": 0.0
  477. }
  478. }
  479. {
  480. "m_SGVersion": 0,
  481. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  482. "m_ObjectId": "1c535656aafb4092bed08ebede94bd55",
  483. "m_Id": 0,
  484. "m_DisplayName": "Alpha",
  485. "m_SlotType": 0,
  486. "m_Hidden": false,
  487. "m_ShaderOutputName": "Alpha",
  488. "m_StageCapability": 2,
  489. "m_Value": 1.0,
  490. "m_DefaultValue": 1.0,
  491. "m_Labels": []
  492. }
  493. {
  494. "m_SGVersion": 0,
  495. "m_Type": "UnityEditor.ShaderGraph.CrossProductNode",
  496. "m_ObjectId": "1d29654110be4cb0bb650a6622f5d732",
  497. "m_Group": {
  498. "m_Id": "6251f5292d5b4c228867ceded03d9afe"
  499. },
  500. "m_Name": "Cross Product",
  501. "m_DrawState": {
  502. "m_Expanded": true,
  503. "m_Position": {
  504. "serializedVersion": "2",
  505. "x": -1529.000244140625,
  506. "y": 81.99996948242188,
  507. "width": 129.5,
  508. "height": 118.0
  509. }
  510. },
  511. "m_Slots": [
  512. {
  513. "m_Id": "93355243d2cb4a958865044033e8ebd7"
  514. },
  515. {
  516. "m_Id": "03e21359f2304ae892036fa830a2e2be"
  517. },
  518. {
  519. "m_Id": "a915288d689b4ea1ae429469c9a34c38"
  520. }
  521. ],
  522. "synonyms": [
  523. "perpendicular"
  524. ],
  525. "m_Precision": 0,
  526. "m_PreviewExpanded": false,
  527. "m_DismissedVersion": 0,
  528. "m_PreviewMode": 0,
  529. "m_CustomColors": {
  530. "m_SerializableColors": []
  531. }
  532. }
  533. {
  534. "m_SGVersion": 0,
  535. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  536. "m_ObjectId": "1e6fe2c5e7834a709519e5d31d54cbe1",
  537. "m_Id": 1,
  538. "m_DisplayName": "Out",
  539. "m_SlotType": 1,
  540. "m_Hidden": false,
  541. "m_ShaderOutputName": "Out",
  542. "m_StageCapability": 3,
  543. "m_Value": {
  544. "x": 0.0,
  545. "y": 0.0,
  546. "z": 0.0,
  547. "w": 0.0
  548. },
  549. "m_DefaultValue": {
  550. "x": 0.0,
  551. "y": 0.0,
  552. "z": 0.0,
  553. "w": 0.0
  554. }
  555. }
  556. {
  557. "m_SGVersion": 0,
  558. "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot",
  559. "m_ObjectId": "2407a1d6d7ae458ca24c16bf4a612a56",
  560. "m_Id": 4,
  561. "m_DisplayName": "Out",
  562. "m_SlotType": 1,
  563. "m_Hidden": false,
  564. "m_ShaderOutputName": "Out",
  565. "m_StageCapability": 3,
  566. "m_Value": {
  567. "x": 0.0,
  568. "y": 0.0
  569. },
  570. "m_DefaultValue": {
  571. "x": 0.0,
  572. "y": 0.0
  573. },
  574. "m_Labels": []
  575. }
  576. {
  577. "m_SGVersion": 0,
  578. "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot",
  579. "m_ObjectId": "2505d721f0514a0e9afa9633771a0692",
  580. "m_Id": 1,
  581. "m_DisplayName": "Out",
  582. "m_SlotType": 1,
  583. "m_Hidden": false,
  584. "m_ShaderOutputName": "Out",
  585. "m_StageCapability": 3,
  586. "m_Value": {
  587. "x": 0.0,
  588. "y": 0.0,
  589. "z": 0.0
  590. },
  591. "m_DefaultValue": {
  592. "x": 0.0,
  593. "y": 0.0,
  594. "z": 0.0
  595. },
  596. "m_Labels": []
  597. }
  598. {
  599. "m_SGVersion": 0,
  600. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  601. "m_ObjectId": "2b5a5c33c50742c1b741d1d17c3e8d6a",
  602. "m_Group": {
  603. "m_Id": ""
  604. },
  605. "m_Name": "SurfaceDescription.Alpha",
  606. "m_DrawState": {
  607. "m_Expanded": true,
  608. "m_Position": {
  609. "serializedVersion": "2",
  610. "x": 0.0,
  611. "y": 0.0,
  612. "width": 0.0,
  613. "height": 0.0
  614. }
  615. },
  616. "m_Slots": [
  617. {
  618. "m_Id": "1c535656aafb4092bed08ebede94bd55"
  619. }
  620. ],
  621. "synonyms": [],
  622. "m_Precision": 0,
  623. "m_PreviewExpanded": true,
  624. "m_DismissedVersion": 0,
  625. "m_PreviewMode": 0,
  626. "m_CustomColors": {
  627. "m_SerializableColors": []
  628. },
  629. "m_SerializedDescriptor": "SurfaceDescription.Alpha"
  630. }
  631. {
  632. "m_SGVersion": 0,
  633. "m_Type": "UnityEditor.ShaderGraph.PolarCoordinatesNode",
  634. "m_ObjectId": "2b5f1072e2ec4b608f3f61ca4f5a4dfb",
  635. "m_Group": {
  636. "m_Id": "9fc22f37c54f4de082a0c46f2840b0e3"
  637. },
  638. "m_Name": "Polar Coordinates",
  639. "m_DrawState": {
  640. "m_Expanded": false,
  641. "m_Position": {
  642. "serializedVersion": "2",
  643. "x": -780.5000610351563,
  644. "y": 35.00000762939453,
  645. "width": 147.5,
  646. "height": 94.0000228881836
  647. }
  648. },
  649. "m_Slots": [
  650. {
  651. "m_Id": "c21b44a7e2214e52bd220a95086b315e"
  652. },
  653. {
  654. "m_Id": "6a196a87cf594dbe81446497864eae14"
  655. },
  656. {
  657. "m_Id": "b3ed18f7483a44ec8f8458a26a382f7e"
  658. },
  659. {
  660. "m_Id": "b26729d29d724d9f810c582549eba7d1"
  661. },
  662. {
  663. "m_Id": "2407a1d6d7ae458ca24c16bf4a612a56"
  664. }
  665. ],
  666. "synonyms": [],
  667. "m_Precision": 0,
  668. "m_PreviewExpanded": false,
  669. "m_DismissedVersion": 0,
  670. "m_PreviewMode": 0,
  671. "m_CustomColors": {
  672. "m_SerializableColors": []
  673. }
  674. }
  675. {
  676. "m_SGVersion": 2,
  677. "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalUnlitSubTarget",
  678. "m_ObjectId": "316c1535eded4ac9bf05c74ad5c2fb3d"
  679. }
  680. {
  681. "m_SGVersion": 0,
  682. "m_Type": "UnityEditor.ShaderGraph.StickyNoteData",
  683. "m_ObjectId": "3792d264843e49b2a45b266a0c9f30e5",
  684. "m_Title": "",
  685. "m_Content": "Doing a cross product between those two slope vectors creates a surface normal. Notice that it's faceted. This is because we're not using the smoothed vertex normals, but instead, we're generating the normals purely from the shape of the geometry.",
  686. "m_TextSize": 0,
  687. "m_Theme": 0,
  688. "m_Position": {
  689. "serializedVersion": "2",
  690. "x": -1488.0001220703125,
  691. "y": 367.5000305175781,
  692. "width": 200.0,
  693. "height": 125.00003051757813
  694. },
  695. "m_Group": {
  696. "m_Id": "6251f5292d5b4c228867ceded03d9afe"
  697. }
  698. }
  699. {
  700. "m_SGVersion": 0,
  701. "m_Type": "UnityEditor.ShaderGraph.DDYNode",
  702. "m_ObjectId": "3b3bba5316e544108df7527779485bdc",
  703. "m_Group": {
  704. "m_Id": "9fc22f37c54f4de082a0c46f2840b0e3"
  705. },
  706. "m_Name": "DDY",
  707. "m_DrawState": {
  708. "m_Expanded": true,
  709. "m_Position": {
  710. "serializedVersion": "2",
  711. "x": -668.000244140625,
  712. "y": 244.0000457763672,
  713. "width": 131.50006103515626,
  714. "height": 93.99998474121094
  715. }
  716. },
  717. "m_Slots": [
  718. {
  719. "m_Id": "6725036b153b4e1da44da6ce9e6fade7"
  720. },
  721. {
  722. "m_Id": "065d0411d9714a44a01d7d2b4d6523d1"
  723. }
  724. ],
  725. "synonyms": [
  726. "derivative"
  727. ],
  728. "m_Precision": 0,
  729. "m_PreviewExpanded": false,
  730. "m_DismissedVersion": 0,
  731. "m_PreviewMode": 0,
  732. "m_CustomColors": {
  733. "m_SerializableColors": []
  734. }
  735. }
  736. {
  737. "m_SGVersion": 0,
  738. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  739. "m_ObjectId": "3d9d62d5241c41328d69c2730a93cc74",
  740. "m_Id": 0,
  741. "m_DisplayName": "In",
  742. "m_SlotType": 0,
  743. "m_Hidden": false,
  744. "m_ShaderOutputName": "In",
  745. "m_StageCapability": 3,
  746. "m_Value": {
  747. "x": 0.0,
  748. "y": 0.0,
  749. "z": 0.0,
  750. "w": 0.0
  751. },
  752. "m_DefaultValue": {
  753. "x": 0.0,
  754. "y": 0.0,
  755. "z": 0.0,
  756. "w": 0.0
  757. }
  758. }
  759. {
  760. "m_SGVersion": 0,
  761. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  762. "m_ObjectId": "45f91cf7fd434f8a91c5ef6ff7fd6043",
  763. "m_Group": {
  764. "m_Id": ""
  765. },
  766. "m_Name": "VertexDescription.Normal",
  767. "m_DrawState": {
  768. "m_Expanded": true,
  769. "m_Position": {
  770. "serializedVersion": "2",
  771. "x": 0.0,
  772. "y": 0.0,
  773. "width": 0.0,
  774. "height": 0.0
  775. }
  776. },
  777. "m_Slots": [
  778. {
  779. "m_Id": "8187c346069145e3bfbf5e8d27025cf9"
  780. }
  781. ],
  782. "synonyms": [],
  783. "m_Precision": 0,
  784. "m_PreviewExpanded": true,
  785. "m_DismissedVersion": 0,
  786. "m_PreviewMode": 0,
  787. "m_CustomColors": {
  788. "m_SerializableColors": []
  789. },
  790. "m_SerializedDescriptor": "VertexDescription.Normal"
  791. }
  792. {
  793. "m_SGVersion": 0,
  794. "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot",
  795. "m_ObjectId": "4aa0437ecd0f41aeaed574bd467e4665",
  796. "m_Id": 11,
  797. "m_DisplayName": "DDY",
  798. "m_SlotType": 0,
  799. "m_Hidden": false,
  800. "m_ShaderOutputName": "DDY",
  801. "m_StageCapability": 3,
  802. "m_Value": {
  803. "x": 0.0,
  804. "y": 0.0
  805. },
  806. "m_DefaultValue": {
  807. "x": 0.0,
  808. "y": 0.0
  809. },
  810. "m_Labels": []
  811. }
  812. {
  813. "m_SGVersion": 1,
  814. "m_Type": "UnityEditor.ShaderGraph.PositionNode",
  815. "m_ObjectId": "502f9eb8b4d54c549f374a170bf3c6c5",
  816. "m_Group": {
  817. "m_Id": "6251f5292d5b4c228867ceded03d9afe"
  818. },
  819. "m_Name": "Position",
  820. "m_DrawState": {
  821. "m_Expanded": true,
  822. "m_Position": {
  823. "serializedVersion": "2",
  824. "x": -1944.000244140625,
  825. "y": 91.0000228881836,
  826. "width": 206.0,
  827. "height": 130.5
  828. }
  829. },
  830. "m_Slots": [
  831. {
  832. "m_Id": "65ee3446f8ca4b74a7e93f35ccc30c0e"
  833. }
  834. ],
  835. "synonyms": [
  836. "location"
  837. ],
  838. "m_Precision": 1,
  839. "m_PreviewExpanded": false,
  840. "m_DismissedVersion": 0,
  841. "m_PreviewMode": 2,
  842. "m_CustomColors": {
  843. "m_SerializableColors": []
  844. },
  845. "m_Space": 2,
  846. "m_PositionSource": 0
  847. }
  848. {
  849. "m_SGVersion": 0,
  850. "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot",
  851. "m_ObjectId": "50986e24efe54575ac069b245ac57fdc",
  852. "m_Id": 0,
  853. "m_DisplayName": "Emission",
  854. "m_SlotType": 0,
  855. "m_Hidden": false,
  856. "m_ShaderOutputName": "Emission",
  857. "m_StageCapability": 2,
  858. "m_Value": {
  859. "x": 0.0,
  860. "y": 0.0,
  861. "z": 0.0
  862. },
  863. "m_DefaultValue": {
  864. "x": 0.0,
  865. "y": 0.0,
  866. "z": 0.0
  867. },
  868. "m_Labels": [],
  869. "m_ColorMode": 1,
  870. "m_DefaultColor": {
  871. "r": 0.0,
  872. "g": 0.0,
  873. "b": 0.0,
  874. "a": 1.0
  875. }
  876. }
  877. {
  878. "m_SGVersion": 0,
  879. "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData",
  880. "m_ObjectId": "54f18cfc71e14a4984aa0f2a344d84eb",
  881. "m_Distortion": false,
  882. "m_DistortionMode": 0,
  883. "m_DistortionDepthTest": true,
  884. "m_AddPrecomputedVelocity": false,
  885. "m_TransparentWritesMotionVec": false,
  886. "m_DepthOffset": false,
  887. "m_ConservativeDepthOffset": false,
  888. "m_TransparencyFog": true,
  889. "m_AlphaTestShadow": false,
  890. "m_BackThenFrontRendering": false,
  891. "m_TransparentDepthPrepass": false,
  892. "m_TransparentDepthPostpass": false,
  893. "m_TransparentPerPixelSorting": false,
  894. "m_SupportLodCrossFade": false
  895. }
  896. {
  897. "m_SGVersion": 0,
  898. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  899. "m_ObjectId": "5a4dabe85ede4ee49dc52fa8a855fc32",
  900. "m_Id": 7,
  901. "m_DisplayName": "A",
  902. "m_SlotType": 1,
  903. "m_Hidden": false,
  904. "m_ShaderOutputName": "A",
  905. "m_StageCapability": 3,
  906. "m_Value": 0.0,
  907. "m_DefaultValue": 0.0,
  908. "m_Labels": []
  909. }
  910. {
  911. "m_SGVersion": 0,
  912. "m_Type": "UnityEditor.Rendering.BuiltIn.ShaderGraph.BuiltInUnlitSubTarget",
  913. "m_ObjectId": "5fe42c351be04b7789ad62f15f001d6f"
  914. }
  915. {
  916. "m_SGVersion": 0,
  917. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  918. "m_ObjectId": "60b69faeaa0b4a2bb8158bfebe048214",
  919. "m_Group": {
  920. "m_Id": ""
  921. },
  922. "m_Name": "VertexDescription.Position",
  923. "m_DrawState": {
  924. "m_Expanded": true,
  925. "m_Position": {
  926. "serializedVersion": "2",
  927. "x": 0.0,
  928. "y": 0.0,
  929. "width": 0.0,
  930. "height": 0.0
  931. }
  932. },
  933. "m_Slots": [
  934. {
  935. "m_Id": "efdf4183f23b467ca4bd049122142568"
  936. }
  937. ],
  938. "synonyms": [],
  939. "m_Precision": 0,
  940. "m_PreviewExpanded": true,
  941. "m_DismissedVersion": 0,
  942. "m_PreviewMode": 0,
  943. "m_CustomColors": {
  944. "m_SerializableColors": []
  945. },
  946. "m_SerializedDescriptor": "VertexDescription.Position"
  947. }
  948. {
  949. "m_SGVersion": 0,
  950. "m_Type": "UnityEditor.ShaderGraph.GroupData",
  951. "m_ObjectId": "6251f5292d5b4c228867ceded03d9afe",
  952. "m_Title": "Generating Face Normals",
  953. "m_Position": {
  954. "x": -1971.500244140625,
  955. "y": -7.499958038330078
  956. }
  957. }
  958. {
  959. "m_SGVersion": 0,
  960. "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot",
  961. "m_ObjectId": "63fb1cfc046546db992e7a697ed1b372",
  962. "m_Id": 0,
  963. "m_DisplayName": "In",
  964. "m_SlotType": 0,
  965. "m_Hidden": false,
  966. "m_ShaderOutputName": "In",
  967. "m_StageCapability": 3,
  968. "m_Value": {
  969. "x": 0.0,
  970. "y": 0.0,
  971. "z": 0.0
  972. },
  973. "m_DefaultValue": {
  974. "x": 0.0,
  975. "y": 0.0,
  976. "z": 0.0
  977. },
  978. "m_Labels": []
  979. }
  980. {
  981. "m_SGVersion": 0,
  982. "m_Type": "UnityEditor.ShaderGraph.StickyNoteData",
  983. "m_ObjectId": "6492b0bc4d244dc28fcf9c9ed271bb7a",
  984. "m_Title": "",
  985. "m_Content": "By default, a texture sampler uses DDX and DDY internally to compute the proper mip level. Here we're doing it manually to fix a discontinuity seam.",
  986. "m_TextSize": 0,
  987. "m_Theme": 0,
  988. "m_Position": {
  989. "serializedVersion": "2",
  990. "x": -789.5000610351563,
  991. "y": 356.5000305175781,
  992. "width": 200.0,
  993. "height": 100.0
  994. },
  995. "m_Group": {
  996. "m_Id": "9fc22f37c54f4de082a0c46f2840b0e3"
  997. }
  998. }
  999. {
  1000. "m_SGVersion": 0,
  1001. "m_Type": "UnityEditor.ShaderGraph.NormalizeNode",
  1002. "m_ObjectId": "657f1cf219a94cd7a2310cb268b68f65",
  1003. "m_Group": {
  1004. "m_Id": "6251f5292d5b4c228867ceded03d9afe"
  1005. },
  1006. "m_Name": "Normalize",
  1007. "m_DrawState": {
  1008. "m_Expanded": true,
  1009. "m_Position": {
  1010. "serializedVersion": "2",
  1011. "x": -1399.500244140625,
  1012. "y": 81.99996948242188,
  1013. "width": 208.0,
  1014. "height": 278.0000305175781
  1015. }
  1016. },
  1017. "m_Slots": [
  1018. {
  1019. "m_Id": "8f8236f0e3eb4ed7866febf3dbe4ecbf"
  1020. },
  1021. {
  1022. "m_Id": "1e6fe2c5e7834a709519e5d31d54cbe1"
  1023. }
  1024. ],
  1025. "synonyms": [],
  1026. "m_Precision": 0,
  1027. "m_PreviewExpanded": true,
  1028. "m_DismissedVersion": 0,
  1029. "m_PreviewMode": 0,
  1030. "m_CustomColors": {
  1031. "m_SerializableColors": []
  1032. }
  1033. }
  1034. {
  1035. "m_SGVersion": 0,
  1036. "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot",
  1037. "m_ObjectId": "65ee3446f8ca4b74a7e93f35ccc30c0e",
  1038. "m_Id": 0,
  1039. "m_DisplayName": "Out",
  1040. "m_SlotType": 1,
  1041. "m_Hidden": false,
  1042. "m_ShaderOutputName": "Out",
  1043. "m_StageCapability": 3,
  1044. "m_Value": {
  1045. "x": 0.0,
  1046. "y": 0.0,
  1047. "z": 0.0
  1048. },
  1049. "m_DefaultValue": {
  1050. "x": 0.0,
  1051. "y": 0.0,
  1052. "z": 0.0
  1053. },
  1054. "m_Labels": []
  1055. }
  1056. {
  1057. "m_SGVersion": 0,
  1058. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  1059. "m_ObjectId": "6725036b153b4e1da44da6ce9e6fade7",
  1060. "m_Id": 0,
  1061. "m_DisplayName": "In",
  1062. "m_SlotType": 0,
  1063. "m_Hidden": false,
  1064. "m_ShaderOutputName": "In",
  1065. "m_StageCapability": 3,
  1066. "m_Value": {
  1067. "x": 0.0,
  1068. "y": 0.0,
  1069. "z": 0.0,
  1070. "w": 0.0
  1071. },
  1072. "m_DefaultValue": {
  1073. "x": 0.0,
  1074. "y": 0.0,
  1075. "z": 0.0,
  1076. "w": 0.0
  1077. }
  1078. }
  1079. {
  1080. "m_SGVersion": 0,
  1081. "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot",
  1082. "m_ObjectId": "6a196a87cf594dbe81446497864eae14",
  1083. "m_Id": 1,
  1084. "m_DisplayName": "Center",
  1085. "m_SlotType": 0,
  1086. "m_Hidden": false,
  1087. "m_ShaderOutputName": "Center",
  1088. "m_StageCapability": 3,
  1089. "m_Value": {
  1090. "x": 0.5,
  1091. "y": 0.5
  1092. },
  1093. "m_DefaultValue": {
  1094. "x": 0.0,
  1095. "y": 0.0
  1096. },
  1097. "m_Labels": []
  1098. }
  1099. {
  1100. "m_SGVersion": 0,
  1101. "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDUnlitData",
  1102. "m_ObjectId": "6a5f47ae933c41e99f226b6e60ba57ce",
  1103. "m_EnableShadowMatte": false,
  1104. "m_DistortionOnly": false
  1105. }
  1106. {
  1107. "m_SGVersion": 0,
  1108. "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
  1109. "m_ObjectId": "72e0804c093e4400897d5cc22e1f066e",
  1110. "m_Id": 0,
  1111. "m_DisplayName": "RGBA",
  1112. "m_SlotType": 1,
  1113. "m_Hidden": false,
  1114. "m_ShaderOutputName": "RGBA",
  1115. "m_StageCapability": 3,
  1116. "m_Value": {
  1117. "x": 0.0,
  1118. "y": 0.0,
  1119. "z": 0.0,
  1120. "w": 0.0
  1121. },
  1122. "m_DefaultValue": {
  1123. "x": 0.0,
  1124. "y": 0.0,
  1125. "z": 0.0,
  1126. "w": 0.0
  1127. },
  1128. "m_Labels": []
  1129. }
  1130. {
  1131. "m_SGVersion": 0,
  1132. "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot",
  1133. "m_ObjectId": "79fc7be331f747389a542a45468d6b83",
  1134. "m_Id": 3,
  1135. "m_DisplayName": "Sampler",
  1136. "m_SlotType": 0,
  1137. "m_Hidden": false,
  1138. "m_ShaderOutputName": "Sampler",
  1139. "m_StageCapability": 3,
  1140. "m_BareResource": false
  1141. }
  1142. {
  1143. "m_SGVersion": 0,
  1144. "m_Type": "UnityEditor.ShaderGraph.DDYNode",
  1145. "m_ObjectId": "7d60ed2d45894499bfd63a62a3480828",
  1146. "m_Group": {
  1147. "m_Id": "6251f5292d5b4c228867ceded03d9afe"
  1148. },
  1149. "m_Name": "DDY",
  1150. "m_DrawState": {
  1151. "m_Expanded": true,
  1152. "m_Position": {
  1153. "serializedVersion": "2",
  1154. "x": -1701.0001220703125,
  1155. "y": 35.0,
  1156. "width": 131.5,
  1157. "height": 94.00001525878906
  1158. }
  1159. },
  1160. "m_Slots": [
  1161. {
  1162. "m_Id": "85cc5228dd8546338a8aefc6c0946192"
  1163. },
  1164. {
  1165. "m_Id": "162162b5d3fa403393ac21e67c0d6529"
  1166. }
  1167. ],
  1168. "synonyms": [
  1169. "derivative"
  1170. ],
  1171. "m_Precision": 0,
  1172. "m_PreviewExpanded": false,
  1173. "m_DismissedVersion": 0,
  1174. "m_PreviewMode": 0,
  1175. "m_CustomColors": {
  1176. "m_SerializableColors": []
  1177. }
  1178. }
  1179. {
  1180. "m_SGVersion": 0,
  1181. "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot",
  1182. "m_ObjectId": "8187c346069145e3bfbf5e8d27025cf9",
  1183. "m_Id": 0,
  1184. "m_DisplayName": "Normal",
  1185. "m_SlotType": 0,
  1186. "m_Hidden": false,
  1187. "m_ShaderOutputName": "Normal",
  1188. "m_StageCapability": 1,
  1189. "m_Value": {
  1190. "x": 0.0,
  1191. "y": 0.0,
  1192. "z": 0.0
  1193. },
  1194. "m_DefaultValue": {
  1195. "x": 0.0,
  1196. "y": 0.0,
  1197. "z": 0.0
  1198. },
  1199. "m_Labels": [],
  1200. "m_Space": 0
  1201. }
  1202. {
  1203. "m_SGVersion": 0,
  1204. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  1205. "m_ObjectId": "843e28aca1ea4059a9038add136eaa51",
  1206. "m_Id": 0,
  1207. "m_DisplayName": "In",
  1208. "m_SlotType": 0,
  1209. "m_Hidden": false,
  1210. "m_ShaderOutputName": "In",
  1211. "m_StageCapability": 3,
  1212. "m_Value": {
  1213. "x": 0.0,
  1214. "y": 0.0,
  1215. "z": 0.0,
  1216. "w": 0.0
  1217. },
  1218. "m_DefaultValue": {
  1219. "x": 0.0,
  1220. "y": 0.0,
  1221. "z": 0.0,
  1222. "w": 0.0
  1223. }
  1224. }
  1225. {
  1226. "m_SGVersion": 0,
  1227. "m_Type": "UnityEditor.ShaderGraph.StickyNoteData",
  1228. "m_ObjectId": "8501b48a23014d6e88ec70a5010bc739",
  1229. "m_Title": "",
  1230. "m_Content": "When using polar coordinates, you get an ugly seam where the UVs wrap around and meet up. This can be fixed by manually computing the texture mip map derivatives using DDX and DDY. You need to set the Sample Texture 2D node to \"Gradient\" mode in the Graph Inspector first.",
  1231. "m_TextSize": 0,
  1232. "m_Theme": 0,
  1233. "m_Position": {
  1234. "serializedVersion": "2",
  1235. "x": -444.5000305175781,
  1236. "y": 450.0000305175781,
  1237. "width": 200.00001525878907,
  1238. "height": 160.00003051757813
  1239. },
  1240. "m_Group": {
  1241. "m_Id": "9fc22f37c54f4de082a0c46f2840b0e3"
  1242. }
  1243. }
  1244. {
  1245. "m_SGVersion": 0,
  1246. "m_Type": "UnityEditor.ShaderGraph.StickyNoteData",
  1247. "m_ObjectId": "858faf9f38fb4cbbb5b37f9bd006bc9b",
  1248. "m_Title": "",
  1249. "m_Content": "The results are in World space, so we have to transform to Tangent space if we want to plug the result into the Master Stack.",
  1250. "m_TextSize": 0,
  1251. "m_Theme": 0,
  1252. "m_Position": {
  1253. "serializedVersion": "2",
  1254. "x": -1166.0001220703125,
  1255. "y": 425.0000305175781,
  1256. "width": 200.00006103515626,
  1257. "height": 100.00003051757813
  1258. },
  1259. "m_Group": {
  1260. "m_Id": "6251f5292d5b4c228867ceded03d9afe"
  1261. }
  1262. }
  1263. {
  1264. "m_SGVersion": 0,
  1265. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  1266. "m_ObjectId": "85cc5228dd8546338a8aefc6c0946192",
  1267. "m_Id": 0,
  1268. "m_DisplayName": "In",
  1269. "m_SlotType": 0,
  1270. "m_Hidden": false,
  1271. "m_ShaderOutputName": "In",
  1272. "m_StageCapability": 3,
  1273. "m_Value": {
  1274. "x": 0.0,
  1275. "y": 0.0,
  1276. "z": 0.0,
  1277. "w": 0.0
  1278. },
  1279. "m_DefaultValue": {
  1280. "x": 0.0,
  1281. "y": 0.0,
  1282. "z": 0.0,
  1283. "w": 0.0
  1284. }
  1285. }
  1286. {
  1287. "m_SGVersion": 0,
  1288. "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData",
  1289. "m_ObjectId": "8baa8a4e83434c26836a078408b015b9",
  1290. "m_MaterialNeedsUpdateHash": 0,
  1291. "m_SurfaceType": 0,
  1292. "m_RenderingPass": 1,
  1293. "m_BlendMode": 0,
  1294. "m_ZTest": 4,
  1295. "m_ZWrite": false,
  1296. "m_TransparentCullMode": 2,
  1297. "m_OpaqueCullMode": 2,
  1298. "m_SortPriority": 0,
  1299. "m_AlphaTest": false,
  1300. "m_TransparentDepthPrepass": false,
  1301. "m_TransparentDepthPostpass": false,
  1302. "m_SupportLodCrossFade": false,
  1303. "m_DoubleSidedMode": 0,
  1304. "m_DOTSInstancing": false,
  1305. "m_CustomVelocity": false,
  1306. "m_Tessellation": false,
  1307. "m_TessellationMode": 0,
  1308. "m_TessellationFactorMinDistance": 20.0,
  1309. "m_TessellationFactorMaxDistance": 50.0,
  1310. "m_TessellationFactorTriangleSize": 100.0,
  1311. "m_TessellationShapeFactor": 0.75,
  1312. "m_TessellationBackFaceCullEpsilon": -0.25,
  1313. "m_TessellationMaxDisplacement": 0.009999999776482582,
  1314. "m_DebugSymbols": false,
  1315. "m_Version": 2,
  1316. "inspectorFoldoutMask": 0
  1317. }
  1318. {
  1319. "m_SGVersion": 0,
  1320. "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDUnlitData",
  1321. "m_ObjectId": "8d23bdc81d6841b49626e72f5bc59ab1",
  1322. "m_EnableShadowMatte": false,
  1323. "m_DistortionOnly": false
  1324. }
  1325. {
  1326. "m_SGVersion": 0,
  1327. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  1328. "m_ObjectId": "8f8236f0e3eb4ed7866febf3dbe4ecbf",
  1329. "m_Id": 0,
  1330. "m_DisplayName": "In",
  1331. "m_SlotType": 0,
  1332. "m_Hidden": false,
  1333. "m_ShaderOutputName": "In",
  1334. "m_StageCapability": 3,
  1335. "m_Value": {
  1336. "x": 0.0,
  1337. "y": 0.0,
  1338. "z": 0.0,
  1339. "w": 0.0
  1340. },
  1341. "m_DefaultValue": {
  1342. "x": 0.0,
  1343. "y": 0.0,
  1344. "z": 0.0,
  1345. "w": 0.0
  1346. }
  1347. }
  1348. {
  1349. "m_SGVersion": 0,
  1350. "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot",
  1351. "m_ObjectId": "93355243d2cb4a958865044033e8ebd7",
  1352. "m_Id": 0,
  1353. "m_DisplayName": "A",
  1354. "m_SlotType": 0,
  1355. "m_Hidden": false,
  1356. "m_ShaderOutputName": "A",
  1357. "m_StageCapability": 3,
  1358. "m_Value": {
  1359. "x": 0.0,
  1360. "y": 0.0,
  1361. "z": 0.0
  1362. },
  1363. "m_DefaultValue": {
  1364. "x": 0.0,
  1365. "y": 0.0,
  1366. "z": 0.0
  1367. },
  1368. "m_Labels": []
  1369. }
  1370. {
  1371. "m_SGVersion": 0,
  1372. "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot",
  1373. "m_ObjectId": "936aa06f91bc4bd5b672384221ae7c7a",
  1374. "m_Id": 1,
  1375. "m_DisplayName": "Texture",
  1376. "m_SlotType": 0,
  1377. "m_Hidden": false,
  1378. "m_ShaderOutputName": "Texture",
  1379. "m_StageCapability": 3,
  1380. "m_BareResource": false,
  1381. "m_Texture": {
  1382. "m_SerializedTexture": "{\"texture\":{\"fileID\":2800000,\"guid\":\"583384ba064432b41891bec94e35c8af\",\"type\":3}}",
  1383. "m_Guid": ""
  1384. },
  1385. "m_DefaultType": 0
  1386. }
  1387. {
  1388. "m_SGVersion": 0,
  1389. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  1390. "m_ObjectId": "9ea975d2954b4edc86fb5d0d133d5965",
  1391. "m_Id": 1,
  1392. "m_DisplayName": "Out",
  1393. "m_SlotType": 1,
  1394. "m_Hidden": false,
  1395. "m_ShaderOutputName": "Out",
  1396. "m_StageCapability": 2,
  1397. "m_Value": {
  1398. "x": 0.0,
  1399. "y": 0.0,
  1400. "z": 0.0,
  1401. "w": 0.0
  1402. },
  1403. "m_DefaultValue": {
  1404. "x": 0.0,
  1405. "y": 0.0,
  1406. "z": 0.0,
  1407. "w": 0.0
  1408. }
  1409. }
  1410. {
  1411. "m_SGVersion": 0,
  1412. "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDTarget",
  1413. "m_ObjectId": "9f28618838ba45e3a33e14db214db778",
  1414. "m_ActiveSubTarget": {
  1415. "m_Id": "0c36a0cb6f0540d19e52e321f3ce5947"
  1416. },
  1417. "m_Datas": [
  1418. {
  1419. "m_Id": "dd748b3793824a8fb308932007f01b4c"
  1420. },
  1421. {
  1422. "m_Id": "f3526e0cf4ce4d72bcd7f5d8c68fe538"
  1423. },
  1424. {
  1425. "m_Id": "6a5f47ae933c41e99f226b6e60ba57ce"
  1426. }
  1427. ],
  1428. "m_CustomEditorGUI": "",
  1429. "m_SupportVFX": false,
  1430. "m_SupportLineRendering": false
  1431. }
  1432. {
  1433. "m_SGVersion": 0,
  1434. "m_Type": "UnityEditor.ShaderGraph.GroupData",
  1435. "m_ObjectId": "9fc22f37c54f4de082a0c46f2840b0e3",
  1436. "m_Title": "Manually Create Texture UV Derivatives",
  1437. "m_Position": {
  1438. "x": -877.0001220703125,
  1439. "y": -7.5
  1440. }
  1441. }
  1442. {
  1443. "m_SGVersion": 0,
  1444. "m_Type": "UnityEditor.ShaderGraph.TangentMaterialSlot",
  1445. "m_ObjectId": "a1b8b00a8937468789ac1216bf31e6e3",
  1446. "m_Id": 0,
  1447. "m_DisplayName": "Tangent",
  1448. "m_SlotType": 0,
  1449. "m_Hidden": false,
  1450. "m_ShaderOutputName": "Tangent",
  1451. "m_StageCapability": 1,
  1452. "m_Value": {
  1453. "x": 0.0,
  1454. "y": 0.0,
  1455. "z": 0.0
  1456. },
  1457. "m_DefaultValue": {
  1458. "x": 0.0,
  1459. "y": 0.0,
  1460. "z": 0.0
  1461. },
  1462. "m_Labels": [],
  1463. "m_Space": 0
  1464. }
  1465. {
  1466. "m_SGVersion": 0,
  1467. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  1468. "m_ObjectId": "a661068defb54766a8bdf42d0083d160",
  1469. "m_Group": {
  1470. "m_Id": ""
  1471. },
  1472. "m_Name": "SurfaceDescription.Emission",
  1473. "m_DrawState": {
  1474. "m_Expanded": true,
  1475. "m_Position": {
  1476. "serializedVersion": "2",
  1477. "x": 0.0,
  1478. "y": 0.0,
  1479. "width": 0.0,
  1480. "height": 0.0
  1481. }
  1482. },
  1483. "m_Slots": [
  1484. {
  1485. "m_Id": "50986e24efe54575ac069b245ac57fdc"
  1486. }
  1487. ],
  1488. "synonyms": [],
  1489. "m_Precision": 0,
  1490. "m_PreviewExpanded": true,
  1491. "m_DismissedVersion": 0,
  1492. "m_PreviewMode": 0,
  1493. "m_CustomColors": {
  1494. "m_SerializableColors": []
  1495. },
  1496. "m_SerializedDescriptor": "SurfaceDescription.Emission"
  1497. }
  1498. {
  1499. "m_SGVersion": 0,
  1500. "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot",
  1501. "m_ObjectId": "a915288d689b4ea1ae429469c9a34c38",
  1502. "m_Id": 2,
  1503. "m_DisplayName": "Out",
  1504. "m_SlotType": 1,
  1505. "m_Hidden": false,
  1506. "m_ShaderOutputName": "Out",
  1507. "m_StageCapability": 3,
  1508. "m_Value": {
  1509. "x": 0.0,
  1510. "y": 0.0,
  1511. "z": 0.0
  1512. },
  1513. "m_DefaultValue": {
  1514. "x": 0.0,
  1515. "y": 0.0,
  1516. "z": 0.0
  1517. },
  1518. "m_Labels": []
  1519. }
  1520. {
  1521. "m_SGVersion": 0,
  1522. "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot",
  1523. "m_ObjectId": "a9617e2b910c43c5933b5416d6bdae9a",
  1524. "m_Id": 0,
  1525. "m_DisplayName": "Base Color",
  1526. "m_SlotType": 0,
  1527. "m_Hidden": false,
  1528. "m_ShaderOutputName": "BaseColor",
  1529. "m_StageCapability": 2,
  1530. "m_Value": {
  1531. "x": 0.5,
  1532. "y": 0.5,
  1533. "z": 0.5
  1534. },
  1535. "m_DefaultValue": {
  1536. "x": 0.0,
  1537. "y": 0.0,
  1538. "z": 0.0
  1539. },
  1540. "m_Labels": [],
  1541. "m_ColorMode": 0,
  1542. "m_DefaultColor": {
  1543. "r": 0.5,
  1544. "g": 0.5,
  1545. "b": 0.5,
  1546. "a": 1.0
  1547. }
  1548. }
  1549. {
  1550. "m_SGVersion": 0,
  1551. "m_Type": "UnityEditor.ShaderGraph.StickyNoteData",
  1552. "m_ObjectId": "aa110b4d7c0b482eaed378ff91dbd031",
  1553. "m_Title": "DDX Node",
  1554. "m_Content": "The DDX Node allows you to find the difference (the partial derivative) between data in the current pixel and data in the next pixel over to the right in screen space.\n\nThis node only works in the fragment stage.",
  1555. "m_TextSize": 0,
  1556. "m_Theme": 0,
  1557. "m_Position": {
  1558. "serializedVersion": "2",
  1559. "x": -1013.0000610351563,
  1560. "y": -199.50001525878907,
  1561. "width": 200.0,
  1562. "height": 160.39132690429688
  1563. },
  1564. "m_Group": {
  1565. "m_Id": ""
  1566. }
  1567. }
  1568. {
  1569. "m_SGVersion": 0,
  1570. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  1571. "m_ObjectId": "aeaf671c7d734f1c89bf90766b52b216",
  1572. "m_Id": 6,
  1573. "m_DisplayName": "B",
  1574. "m_SlotType": 1,
  1575. "m_Hidden": false,
  1576. "m_ShaderOutputName": "B",
  1577. "m_StageCapability": 3,
  1578. "m_Value": 0.0,
  1579. "m_DefaultValue": 0.0,
  1580. "m_Labels": []
  1581. }
  1582. {
  1583. "m_SGVersion": 0,
  1584. "m_Type": "UnityEditor.ShaderGraph.UVNode",
  1585. "m_ObjectId": "b04da535db4345c6b59a648f238e45ab",
  1586. "m_Group": {
  1587. "m_Id": "9fc22f37c54f4de082a0c46f2840b0e3"
  1588. },
  1589. "m_Name": "UV",
  1590. "m_DrawState": {
  1591. "m_Expanded": true,
  1592. "m_Position": {
  1593. "serializedVersion": "2",
  1594. "x": -852.0001220703125,
  1595. "y": 183.99998474121095,
  1596. "width": 145.0,
  1597. "height": 128.5000457763672
  1598. }
  1599. },
  1600. "m_Slots": [
  1601. {
  1602. "m_Id": "da5c27b1e76d4e8dbe99b28e46ed5fe0"
  1603. }
  1604. ],
  1605. "synonyms": [
  1606. "texcoords",
  1607. "coords",
  1608. "coordinates"
  1609. ],
  1610. "m_Precision": 0,
  1611. "m_PreviewExpanded": false,
  1612. "m_DismissedVersion": 0,
  1613. "m_PreviewMode": 0,
  1614. "m_CustomColors": {
  1615. "m_SerializableColors": []
  1616. },
  1617. "m_OutputChannel": 0
  1618. }
  1619. {
  1620. "m_SGVersion": 0,
  1621. "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot",
  1622. "m_ObjectId": "b1970dfa6a8140cda00d540da5bf8741",
  1623. "m_Id": 10,
  1624. "m_DisplayName": "DDX",
  1625. "m_SlotType": 0,
  1626. "m_Hidden": false,
  1627. "m_ShaderOutputName": "DDX",
  1628. "m_StageCapability": 3,
  1629. "m_Value": {
  1630. "x": 0.0,
  1631. "y": 0.0
  1632. },
  1633. "m_DefaultValue": {
  1634. "x": 0.0,
  1635. "y": 0.0
  1636. },
  1637. "m_Labels": []
  1638. }
  1639. {
  1640. "m_SGVersion": 0,
  1641. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  1642. "m_ObjectId": "b26729d29d724d9f810c582549eba7d1",
  1643. "m_Id": 3,
  1644. "m_DisplayName": "Length Scale",
  1645. "m_SlotType": 0,
  1646. "m_Hidden": false,
  1647. "m_ShaderOutputName": "LengthScale",
  1648. "m_StageCapability": 3,
  1649. "m_Value": 4.0,
  1650. "m_DefaultValue": 1.0,
  1651. "m_Labels": []
  1652. }
  1653. {
  1654. "m_SGVersion": 0,
  1655. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  1656. "m_ObjectId": "b3ed18f7483a44ec8f8458a26a382f7e",
  1657. "m_Id": 2,
  1658. "m_DisplayName": "Radial Scale",
  1659. "m_SlotType": 0,
  1660. "m_Hidden": false,
  1661. "m_ShaderOutputName": "RadialScale",
  1662. "m_StageCapability": 3,
  1663. "m_Value": 1.0,
  1664. "m_DefaultValue": 1.0,
  1665. "m_Labels": []
  1666. }
  1667. {
  1668. "m_SGVersion": 0,
  1669. "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot",
  1670. "m_ObjectId": "c21b44a7e2214e52bd220a95086b315e",
  1671. "m_Id": 0,
  1672. "m_DisplayName": "UV",
  1673. "m_SlotType": 0,
  1674. "m_Hidden": false,
  1675. "m_ShaderOutputName": "UV",
  1676. "m_StageCapability": 3,
  1677. "m_Value": {
  1678. "x": 0.0,
  1679. "y": 0.0
  1680. },
  1681. "m_DefaultValue": {
  1682. "x": 0.0,
  1683. "y": 0.0
  1684. },
  1685. "m_Labels": [],
  1686. "m_Channel": 0
  1687. }
  1688. {
  1689. "m_SGVersion": 0,
  1690. "m_Type": "UnityEditor.ShaderGraph.DDXNode",
  1691. "m_ObjectId": "c52ad94f45004847a9a858af379b2cdb",
  1692. "m_Group": {
  1693. "m_Id": ""
  1694. },
  1695. "m_Name": "DDX",
  1696. "m_DrawState": {
  1697. "m_Expanded": true,
  1698. "m_Position": {
  1699. "serializedVersion": "2",
  1700. "x": -1149.000244140625,
  1701. "y": -191.50003051757813,
  1702. "width": 127.5001220703125,
  1703. "height": 94.00003051757813
  1704. }
  1705. },
  1706. "m_Slots": [
  1707. {
  1708. "m_Id": "f06f2c41a83a430882d6db8d80b5fc14"
  1709. },
  1710. {
  1711. "m_Id": "dbf1a7fc554d4a36bd40fce78b342b88"
  1712. }
  1713. ],
  1714. "synonyms": [
  1715. "derivative"
  1716. ],
  1717. "m_Precision": 0,
  1718. "m_PreviewExpanded": false,
  1719. "m_DismissedVersion": 0,
  1720. "m_PreviewMode": 0,
  1721. "m_CustomColors": {
  1722. "m_SerializableColors": []
  1723. }
  1724. }
  1725. {
  1726. "m_SGVersion": 2,
  1727. "m_Type": "UnityEditor.ShaderGraph.TransformNode",
  1728. "m_ObjectId": "c8f8e7f6846d46b196fb24d3efa0cf0c",
  1729. "m_Group": {
  1730. "m_Id": "6251f5292d5b4c228867ceded03d9afe"
  1731. },
  1732. "m_Name": "Transform",
  1733. "m_DrawState": {
  1734. "m_Expanded": true,
  1735. "m_Position": {
  1736. "serializedVersion": "2",
  1737. "x": -1170.000244140625,
  1738. "y": 81.99996948242188,
  1739. "width": 212.50006103515626,
  1740. "height": 340.00006103515627
  1741. }
  1742. },
  1743. "m_Slots": [
  1744. {
  1745. "m_Id": "63fb1cfc046546db992e7a697ed1b372"
  1746. },
  1747. {
  1748. "m_Id": "2505d721f0514a0e9afa9633771a0692"
  1749. }
  1750. ],
  1751. "synonyms": [
  1752. "world",
  1753. "tangent",
  1754. "object",
  1755. "view",
  1756. "screen",
  1757. "convert"
  1758. ],
  1759. "m_Precision": 0,
  1760. "m_PreviewExpanded": true,
  1761. "m_DismissedVersion": 0,
  1762. "m_PreviewMode": 0,
  1763. "m_CustomColors": {
  1764. "m_SerializableColors": []
  1765. },
  1766. "m_Conversion": {
  1767. "from": 2,
  1768. "to": 3
  1769. },
  1770. "m_ConversionType": 2,
  1771. "m_Normalize": true
  1772. }
  1773. {
  1774. "m_SGVersion": 0,
  1775. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  1776. "m_ObjectId": "d1e9246b2c0c441786c33e492c72e7d8",
  1777. "m_Group": {
  1778. "m_Id": ""
  1779. },
  1780. "m_Name": "SurfaceDescription.BaseColor",
  1781. "m_DrawState": {
  1782. "m_Expanded": true,
  1783. "m_Position": {
  1784. "serializedVersion": "2",
  1785. "x": 0.0,
  1786. "y": 0.0,
  1787. "width": 0.0,
  1788. "height": 0.0
  1789. }
  1790. },
  1791. "m_Slots": [
  1792. {
  1793. "m_Id": "a9617e2b910c43c5933b5416d6bdae9a"
  1794. }
  1795. ],
  1796. "synonyms": [],
  1797. "m_Precision": 0,
  1798. "m_PreviewExpanded": true,
  1799. "m_DismissedVersion": 0,
  1800. "m_PreviewMode": 0,
  1801. "m_CustomColors": {
  1802. "m_SerializableColors": []
  1803. },
  1804. "m_SerializedDescriptor": "SurfaceDescription.BaseColor"
  1805. }
  1806. {
  1807. "m_SGVersion": 0,
  1808. "m_Type": "UnityEditor.ShaderGraph.DDXNode",
  1809. "m_ObjectId": "d5750300ed654bab86d8bc4c2a237d5a",
  1810. "m_Group": {
  1811. "m_Id": "6251f5292d5b4c228867ceded03d9afe"
  1812. },
  1813. "m_Name": "DDX",
  1814. "m_DrawState": {
  1815. "m_Expanded": true,
  1816. "m_Position": {
  1817. "serializedVersion": "2",
  1818. "x": -1701.0001220703125,
  1819. "y": 127.50001525878906,
  1820. "width": 131.5,
  1821. "height": 94.00001525878906
  1822. }
  1823. },
  1824. "m_Slots": [
  1825. {
  1826. "m_Id": "843e28aca1ea4059a9038add136eaa51"
  1827. },
  1828. {
  1829. "m_Id": "9ea975d2954b4edc86fb5d0d133d5965"
  1830. }
  1831. ],
  1832. "synonyms": [
  1833. "derivative"
  1834. ],
  1835. "m_Precision": 0,
  1836. "m_PreviewExpanded": false,
  1837. "m_DismissedVersion": 0,
  1838. "m_PreviewMode": 0,
  1839. "m_CustomColors": {
  1840. "m_SerializableColors": []
  1841. }
  1842. }
  1843. {
  1844. "m_SGVersion": 0,
  1845. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  1846. "m_ObjectId": "d8825b9b6af64fef975051efd3c2793a",
  1847. "m_Id": 1,
  1848. "m_DisplayName": "Out",
  1849. "m_SlotType": 1,
  1850. "m_Hidden": false,
  1851. "m_ShaderOutputName": "Out",
  1852. "m_StageCapability": 2,
  1853. "m_Value": {
  1854. "x": 0.0,
  1855. "y": 0.0,
  1856. "z": 0.0,
  1857. "w": 0.0
  1858. },
  1859. "m_DefaultValue": {
  1860. "x": 0.0,
  1861. "y": 0.0,
  1862. "z": 0.0,
  1863. "w": 0.0
  1864. }
  1865. }
  1866. {
  1867. "m_SGVersion": 0,
  1868. "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
  1869. "m_ObjectId": "da5c27b1e76d4e8dbe99b28e46ed5fe0",
  1870. "m_Id": 0,
  1871. "m_DisplayName": "Out",
  1872. "m_SlotType": 1,
  1873. "m_Hidden": false,
  1874. "m_ShaderOutputName": "Out",
  1875. "m_StageCapability": 3,
  1876. "m_Value": {
  1877. "x": 0.0,
  1878. "y": 0.0,
  1879. "z": 0.0,
  1880. "w": 0.0
  1881. },
  1882. "m_DefaultValue": {
  1883. "x": 0.0,
  1884. "y": 0.0,
  1885. "z": 0.0,
  1886. "w": 0.0
  1887. },
  1888. "m_Labels": []
  1889. }
  1890. {
  1891. "m_SGVersion": 0,
  1892. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  1893. "m_ObjectId": "dbf1a7fc554d4a36bd40fce78b342b88",
  1894. "m_Id": 1,
  1895. "m_DisplayName": "Out",
  1896. "m_SlotType": 1,
  1897. "m_Hidden": false,
  1898. "m_ShaderOutputName": "Out",
  1899. "m_StageCapability": 2,
  1900. "m_Value": {
  1901. "x": 0.0,
  1902. "y": 0.0,
  1903. "z": 0.0,
  1904. "w": 0.0
  1905. },
  1906. "m_DefaultValue": {
  1907. "x": 0.0,
  1908. "y": 0.0,
  1909. "z": 0.0,
  1910. "w": 0.0
  1911. }
  1912. }
  1913. {
  1914. "m_SGVersion": 0,
  1915. "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData",
  1916. "m_ObjectId": "dd748b3793824a8fb308932007f01b4c",
  1917. "m_Distortion": false,
  1918. "m_DistortionMode": 0,
  1919. "m_DistortionDepthTest": true,
  1920. "m_AddPrecomputedVelocity": false,
  1921. "m_TransparentWritesMotionVec": false,
  1922. "m_DepthOffset": false,
  1923. "m_ConservativeDepthOffset": false,
  1924. "m_TransparencyFog": true,
  1925. "m_AlphaTestShadow": false,
  1926. "m_BackThenFrontRendering": false,
  1927. "m_TransparentDepthPrepass": false,
  1928. "m_TransparentDepthPostpass": false,
  1929. "m_TransparentPerPixelSorting": false,
  1930. "m_SupportLodCrossFade": false
  1931. }
  1932. {
  1933. "m_SGVersion": 0,
  1934. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  1935. "m_ObjectId": "e05ec86b78a747e982591b586d73fa7f",
  1936. "m_Group": {
  1937. "m_Id": ""
  1938. },
  1939. "m_Name": "VertexDescription.Tangent",
  1940. "m_DrawState": {
  1941. "m_Expanded": true,
  1942. "m_Position": {
  1943. "serializedVersion": "2",
  1944. "x": 0.0,
  1945. "y": 0.0,
  1946. "width": 0.0,
  1947. "height": 0.0
  1948. }
  1949. },
  1950. "m_Slots": [
  1951. {
  1952. "m_Id": "a1b8b00a8937468789ac1216bf31e6e3"
  1953. }
  1954. ],
  1955. "synonyms": [],
  1956. "m_Precision": 0,
  1957. "m_PreviewExpanded": true,
  1958. "m_DismissedVersion": 0,
  1959. "m_PreviewMode": 0,
  1960. "m_CustomColors": {
  1961. "m_SerializableColors": []
  1962. },
  1963. "m_SerializedDescriptor": "VertexDescription.Tangent"
  1964. }
  1965. {
  1966. "m_SGVersion": 2,
  1967. "m_Type": "UnityEditor.Rendering.BuiltIn.ShaderGraph.BuiltInTarget",
  1968. "m_ObjectId": "e8a1ef8522294f28bc9b276c58745a33",
  1969. "m_ActiveSubTarget": {
  1970. "m_Id": "5fe42c351be04b7789ad62f15f001d6f"
  1971. },
  1972. "m_AllowMaterialOverride": false,
  1973. "m_SurfaceType": 0,
  1974. "m_ZWriteControl": 0,
  1975. "m_ZTestMode": 4,
  1976. "m_AlphaMode": 0,
  1977. "m_RenderFace": 2,
  1978. "m_AlphaClip": false,
  1979. "m_CustomEditorGUI": ""
  1980. }
  1981. {
  1982. "m_SGVersion": 0,
  1983. "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDUnlitSubTarget",
  1984. "m_ObjectId": "eca9a1892f5f44619758a8a8f8688630"
  1985. }
  1986. {
  1987. "m_SGVersion": 1,
  1988. "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTarget",
  1989. "m_ObjectId": "ee1e4c88cb064cf88766bfda4fb0106b",
  1990. "m_Datas": [],
  1991. "m_ActiveSubTarget": {
  1992. "m_Id": "316c1535eded4ac9bf05c74ad5c2fb3d"
  1993. },
  1994. "m_AllowMaterialOverride": false,
  1995. "m_SurfaceType": 0,
  1996. "m_ZTestMode": 4,
  1997. "m_ZWriteControl": 0,
  1998. "m_AlphaMode": 0,
  1999. "m_RenderFace": 2,
  2000. "m_AlphaClip": false,
  2001. "m_CastShadows": true,
  2002. "m_ReceiveShadows": true,
  2003. "m_AdditionalMotionVectorMode": 0,
  2004. "m_AlembicMotionVectors": false,
  2005. "m_SupportsLODCrossFade": false,
  2006. "m_CustomEditorGUI": "",
  2007. "m_SupportVFX": false
  2008. }
  2009. {
  2010. "m_SGVersion": 0,
  2011. "m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot",
  2012. "m_ObjectId": "efdf4183f23b467ca4bd049122142568",
  2013. "m_Id": 0,
  2014. "m_DisplayName": "Position",
  2015. "m_SlotType": 0,
  2016. "m_Hidden": false,
  2017. "m_ShaderOutputName": "Position",
  2018. "m_StageCapability": 1,
  2019. "m_Value": {
  2020. "x": 0.0,
  2021. "y": 0.0,
  2022. "z": 0.0
  2023. },
  2024. "m_DefaultValue": {
  2025. "x": 0.0,
  2026. "y": 0.0,
  2027. "z": 0.0
  2028. },
  2029. "m_Labels": [],
  2030. "m_Space": 0
  2031. }
  2032. {
  2033. "m_SGVersion": 0,
  2034. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  2035. "m_ObjectId": "f06f2c41a83a430882d6db8d80b5fc14",
  2036. "m_Id": 0,
  2037. "m_DisplayName": "In",
  2038. "m_SlotType": 0,
  2039. "m_Hidden": false,
  2040. "m_ShaderOutputName": "In",
  2041. "m_StageCapability": 3,
  2042. "m_Value": {
  2043. "x": 0.0,
  2044. "y": 0.0,
  2045. "z": 0.0,
  2046. "w": 0.0
  2047. },
  2048. "m_DefaultValue": {
  2049. "x": 0.0,
  2050. "y": 0.0,
  2051. "z": 0.0,
  2052. "w": 0.0
  2053. }
  2054. }
  2055. {
  2056. "m_SGVersion": 0,
  2057. "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData",
  2058. "m_ObjectId": "f3526e0cf4ce4d72bcd7f5d8c68fe538",
  2059. "m_MaterialNeedsUpdateHash": 0,
  2060. "m_SurfaceType": 0,
  2061. "m_RenderingPass": 1,
  2062. "m_BlendMode": 0,
  2063. "m_ZTest": 4,
  2064. "m_ZWrite": false,
  2065. "m_TransparentCullMode": 2,
  2066. "m_OpaqueCullMode": 2,
  2067. "m_SortPriority": 0,
  2068. "m_AlphaTest": false,
  2069. "m_TransparentDepthPrepass": false,
  2070. "m_TransparentDepthPostpass": false,
  2071. "m_SupportLodCrossFade": false,
  2072. "m_DoubleSidedMode": 0,
  2073. "m_DOTSInstancing": false,
  2074. "m_CustomVelocity": false,
  2075. "m_Tessellation": false,
  2076. "m_TessellationMode": 0,
  2077. "m_TessellationFactorMinDistance": 20.0,
  2078. "m_TessellationFactorMaxDistance": 50.0,
  2079. "m_TessellationFactorTriangleSize": 100.0,
  2080. "m_TessellationShapeFactor": 0.75,
  2081. "m_TessellationBackFaceCullEpsilon": -0.25,
  2082. "m_TessellationMaxDisplacement": 0.009999999776482582,
  2083. "m_DebugSymbols": false,
  2084. "m_Version": 2,
  2085. "inspectorFoldoutMask": 0
  2086. }
  2087. {
  2088. "m_SGVersion": 0,
  2089. "m_Type": "UnityEditor.ShaderGraph.StickyNoteData",
  2090. "m_ObjectId": "f6e28907f1984a54bb766b660adddbd6",
  2091. "m_Title": "",
  2092. "m_Content": "DDX and DDY find the difference between the position of the current pixel and the one next to it - horizontally (for DDX), and vertically (for DDY). ",
  2093. "m_TextSize": 0,
  2094. "m_Theme": 0,
  2095. "m_Position": {
  2096. "serializedVersion": "2",
  2097. "x": -1774.0001220703125,
  2098. "y": 244.50003051757813,
  2099. "width": 200.0,
  2100. "height": 100.0
  2101. },
  2102. "m_Group": {
  2103. "m_Id": "6251f5292d5b4c228867ceded03d9afe"
  2104. }
  2105. }
  2106. {
  2107. "m_SGVersion": 0,
  2108. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  2109. "m_ObjectId": "f80ad007e46a4a359cc2926449012a11",
  2110. "m_Id": 4,
  2111. "m_DisplayName": "R",
  2112. "m_SlotType": 1,
  2113. "m_Hidden": false,
  2114. "m_ShaderOutputName": "R",
  2115. "m_StageCapability": 3,
  2116. "m_Value": 0.0,
  2117. "m_DefaultValue": 0.0,
  2118. "m_Labels": []
  2119. }
  2120. {
  2121. "m_SGVersion": 0,
  2122. "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode",
  2123. "m_ObjectId": "fa9b5083b8cb4867903b8de46b69524e",
  2124. "m_Group": {
  2125. "m_Id": "9fc22f37c54f4de082a0c46f2840b0e3"
  2126. },
  2127. "m_Name": "Sample Texture 2D",
  2128. "m_DrawState": {
  2129. "m_Expanded": false,
  2130. "m_Position": {
  2131. "serializedVersion": "2",
  2132. "x": -448.0001525878906,
  2133. "y": 50.999996185302737,
  2134. "width": 207.99996948242188,
  2135. "height": 386.00006103515627
  2136. }
  2137. },
  2138. "m_Slots": [
  2139. {
  2140. "m_Id": "72e0804c093e4400897d5cc22e1f066e"
  2141. },
  2142. {
  2143. "m_Id": "f80ad007e46a4a359cc2926449012a11"
  2144. },
  2145. {
  2146. "m_Id": "10f710a58c294f9788655a8c3de28f39"
  2147. },
  2148. {
  2149. "m_Id": "aeaf671c7d734f1c89bf90766b52b216"
  2150. },
  2151. {
  2152. "m_Id": "5a4dabe85ede4ee49dc52fa8a855fc32"
  2153. },
  2154. {
  2155. "m_Id": "936aa06f91bc4bd5b672384221ae7c7a"
  2156. },
  2157. {
  2158. "m_Id": "008696905a014fb69cedf45236fd35cf"
  2159. },
  2160. {
  2161. "m_Id": "79fc7be331f747389a542a45468d6b83"
  2162. },
  2163. {
  2164. "m_Id": "b1970dfa6a8140cda00d540da5bf8741"
  2165. },
  2166. {
  2167. "m_Id": "4aa0437ecd0f41aeaed574bd467e4665"
  2168. }
  2169. ],
  2170. "synonyms": [
  2171. "tex2d"
  2172. ],
  2173. "m_Precision": 0,
  2174. "m_PreviewExpanded": true,
  2175. "m_DismissedVersion": 0,
  2176. "m_PreviewMode": 2,
  2177. "m_CustomColors": {
  2178. "m_SerializableColors": []
  2179. },
  2180. "m_TextureType": 0,
  2181. "m_NormalMapSpace": 0,
  2182. "m_EnableGlobalMipBias": true,
  2183. "m_MipSamplingMode": 2
  2184. }
  2185. {
  2186. "m_SGVersion": 0,
  2187. "m_Type": "UnityEditor.ShaderGraph.CategoryData",
  2188. "m_ObjectId": "fe4c3cc527364c06b551d113c4e0fb2f",
  2189. "m_Name": "",
  2190. "m_ChildObjectList": []
  2191. }