暂无描述
您最多选择25个主题 主题必须以字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

PseudoSubsurface.shadersubgraph 19KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814
  1. {
  2. "m_SGVersion": 3,
  3. "m_Type": "UnityEditor.ShaderGraph.GraphData",
  4. "m_ObjectId": "b0a654facb884db7b04051fa0f2b6b78",
  5. "m_Properties": [
  6. {
  7. "m_Id": "e4428ca6ea9d45f1b3abea6daf853ccc"
  8. },
  9. {
  10. "m_Id": "f8b29b64032d40bb97f7929d1bd5e8b4"
  11. },
  12. {
  13. "m_Id": "fa637894a3d14ddca908a48b6f74457e"
  14. },
  15. {
  16. "m_Id": "f65f0c1391904e669bec28ea34967ddc"
  17. }
  18. ],
  19. "m_Keywords": [],
  20. "m_Dropdowns": [],
  21. "m_CategoryData": [
  22. {
  23. "m_Id": "20513b2ca7eb4833a35784a9eec0f637"
  24. }
  25. ],
  26. "m_Nodes": [
  27. {
  28. "m_Id": "7ffa044d5b734979814711629d0c9a03"
  29. },
  30. {
  31. "m_Id": "709e60500d6b41569075bd4864f67b88"
  32. },
  33. {
  34. "m_Id": "ea43e60c5fb644bb91c953fbd2dbeb97"
  35. },
  36. {
  37. "m_Id": "f787854d379940b49846c9528a923395"
  38. },
  39. {
  40. "m_Id": "df96f9c4b84e479bba8e78be04cb38d6"
  41. },
  42. {
  43. "m_Id": "2a98c51675fc4ff0b5d3f7c3e7fdd3c8"
  44. },
  45. {
  46. "m_Id": "96c8aa8f1a594047a395661dafaba9fe"
  47. }
  48. ],
  49. "m_GroupDatas": [],
  50. "m_StickyNoteDatas": [],
  51. "m_Edges": [
  52. {
  53. "m_OutputSlot": {
  54. "m_Node": {
  55. "m_Id": "2a98c51675fc4ff0b5d3f7c3e7fdd3c8"
  56. },
  57. "m_SlotId": 0
  58. },
  59. "m_InputSlot": {
  60. "m_Node": {
  61. "m_Id": "709e60500d6b41569075bd4864f67b88"
  62. },
  63. "m_SlotId": 4
  64. }
  65. },
  66. {
  67. "m_OutputSlot": {
  68. "m_Node": {
  69. "m_Id": "709e60500d6b41569075bd4864f67b88"
  70. },
  71. "m_SlotId": 1
  72. },
  73. "m_InputSlot": {
  74. "m_Node": {
  75. "m_Id": "96c8aa8f1a594047a395661dafaba9fe"
  76. },
  77. "m_SlotId": 0
  78. }
  79. },
  80. {
  81. "m_OutputSlot": {
  82. "m_Node": {
  83. "m_Id": "96c8aa8f1a594047a395661dafaba9fe"
  84. },
  85. "m_SlotId": 1
  86. },
  87. "m_InputSlot": {
  88. "m_Node": {
  89. "m_Id": "7ffa044d5b734979814711629d0c9a03"
  90. },
  91. "m_SlotId": 1
  92. }
  93. },
  94. {
  95. "m_OutputSlot": {
  96. "m_Node": {
  97. "m_Id": "df96f9c4b84e479bba8e78be04cb38d6"
  98. },
  99. "m_SlotId": 0
  100. },
  101. "m_InputSlot": {
  102. "m_Node": {
  103. "m_Id": "709e60500d6b41569075bd4864f67b88"
  104. },
  105. "m_SlotId": 3
  106. }
  107. },
  108. {
  109. "m_OutputSlot": {
  110. "m_Node": {
  111. "m_Id": "ea43e60c5fb644bb91c953fbd2dbeb97"
  112. },
  113. "m_SlotId": 0
  114. },
  115. "m_InputSlot": {
  116. "m_Node": {
  117. "m_Id": "709e60500d6b41569075bd4864f67b88"
  118. },
  119. "m_SlotId": 0
  120. }
  121. },
  122. {
  123. "m_OutputSlot": {
  124. "m_Node": {
  125. "m_Id": "f787854d379940b49846c9528a923395"
  126. },
  127. "m_SlotId": 0
  128. },
  129. "m_InputSlot": {
  130. "m_Node": {
  131. "m_Id": "709e60500d6b41569075bd4864f67b88"
  132. },
  133. "m_SlotId": 2
  134. }
  135. }
  136. ],
  137. "m_VertexContext": {
  138. "m_Position": {
  139. "x": 0.0,
  140. "y": 0.0
  141. },
  142. "m_Blocks": []
  143. },
  144. "m_FragmentContext": {
  145. "m_Position": {
  146. "x": 0.0,
  147. "y": 0.0
  148. },
  149. "m_Blocks": []
  150. },
  151. "m_PreviewData": {
  152. "serializedMesh": {
  153. "m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}",
  154. "m_Guid": ""
  155. },
  156. "preventRotation": false
  157. },
  158. "m_Path": "Sub Graphs",
  159. "m_GraphPrecision": 1,
  160. "m_PreviewMode": 2,
  161. "m_OutputNode": {
  162. "m_Id": "7ffa044d5b734979814711629d0c9a03"
  163. },
  164. "m_SubDatas": [],
  165. "m_ActiveTargets": []
  166. }
  167. {
  168. "m_SGVersion": 0,
  169. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  170. "m_ObjectId": "02ff1d7c78114cf6a5bc7ada67337fd3",
  171. "m_Id": 1,
  172. "m_DisplayName": "Out",
  173. "m_SlotType": 1,
  174. "m_Hidden": false,
  175. "m_ShaderOutputName": "Out",
  176. "m_StageCapability": 3,
  177. "m_Value": {
  178. "x": 0.0,
  179. "y": 0.0,
  180. "z": 0.0,
  181. "w": 0.0
  182. },
  183. "m_DefaultValue": {
  184. "x": 0.0,
  185. "y": 0.0,
  186. "z": 0.0,
  187. "w": 0.0
  188. }
  189. }
  190. {
  191. "m_SGVersion": 0,
  192. "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot",
  193. "m_ObjectId": "15020811a2484e0487ebfb7e10b9a140",
  194. "m_Id": 2,
  195. "m_DisplayName": "WorldNormal",
  196. "m_SlotType": 0,
  197. "m_Hidden": false,
  198. "m_ShaderOutputName": "WorldNormal",
  199. "m_StageCapability": 3,
  200. "m_Value": {
  201. "x": 0.0,
  202. "y": 0.0,
  203. "z": 0.0
  204. },
  205. "m_DefaultValue": {
  206. "x": 0.0,
  207. "y": 0.0,
  208. "z": 0.0
  209. },
  210. "m_Labels": []
  211. }
  212. {
  213. "m_SGVersion": 0,
  214. "m_Type": "UnityEditor.ShaderGraph.CategoryData",
  215. "m_ObjectId": "20513b2ca7eb4833a35784a9eec0f637",
  216. "m_Name": "",
  217. "m_ChildObjectList": [
  218. {
  219. "m_Id": "e4428ca6ea9d45f1b3abea6daf853ccc"
  220. },
  221. {
  222. "m_Id": "f8b29b64032d40bb97f7929d1bd5e8b4"
  223. },
  224. {
  225. "m_Id": "fa637894a3d14ddca908a48b6f74457e"
  226. },
  227. {
  228. "m_Id": "f65f0c1391904e669bec28ea34967ddc"
  229. }
  230. ]
  231. }
  232. {
  233. "m_SGVersion": 0,
  234. "m_Type": "UnityEditor.ShaderGraph.PropertyNode",
  235. "m_ObjectId": "2a98c51675fc4ff0b5d3f7c3e7fdd3c8",
  236. "m_Group": {
  237. "m_Id": ""
  238. },
  239. "m_Name": "Property",
  240. "m_DrawState": {
  241. "m_Expanded": true,
  242. "m_Position": {
  243. "serializedVersion": "2",
  244. "x": -879.4624633789063,
  245. "y": 197.052490234375,
  246. "width": 0.0,
  247. "height": 0.0
  248. }
  249. },
  250. "m_Slots": [
  251. {
  252. "m_Id": "a54bcd0e9fcb4350b48dc0a01301869e"
  253. }
  254. ],
  255. "synonyms": [],
  256. "m_Precision": 0,
  257. "m_PreviewExpanded": true,
  258. "m_DismissedVersion": 0,
  259. "m_PreviewMode": 0,
  260. "m_CustomColors": {
  261. "m_SerializableColors": []
  262. },
  263. "m_Property": {
  264. "m_Id": "f65f0c1391904e669bec28ea34967ddc"
  265. }
  266. }
  267. {
  268. "m_SGVersion": 0,
  269. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  270. "m_ObjectId": "2b4caac210744db79cc8e36234b6e05a",
  271. "m_Id": 0,
  272. "m_DisplayName": "SubsurfaceRadius",
  273. "m_SlotType": 1,
  274. "m_Hidden": false,
  275. "m_ShaderOutputName": "Out",
  276. "m_StageCapability": 3,
  277. "m_Value": 0.0,
  278. "m_DefaultValue": 0.0,
  279. "m_Labels": []
  280. }
  281. {
  282. "m_SGVersion": 0,
  283. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  284. "m_ObjectId": "4dc605c84f144af6ab66eaaddc3f0989",
  285. "m_Id": 3,
  286. "m_DisplayName": "SSRadius",
  287. "m_SlotType": 0,
  288. "m_Hidden": false,
  289. "m_ShaderOutputName": "SSRadius",
  290. "m_StageCapability": 3,
  291. "m_Value": 0.0,
  292. "m_DefaultValue": 0.0,
  293. "m_Labels": []
  294. }
  295. {
  296. "m_SGVersion": 0,
  297. "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot",
  298. "m_ObjectId": "4fde392824c340f5bd251c5e824db2ec",
  299. "m_Id": 1,
  300. "m_DisplayName": "Out_Vector4",
  301. "m_SlotType": 0,
  302. "m_Hidden": false,
  303. "m_ShaderOutputName": "Out_Vector4",
  304. "m_StageCapability": 3,
  305. "m_Value": {
  306. "x": 0.0,
  307. "y": 0.0,
  308. "z": 0.0
  309. },
  310. "m_DefaultValue": {
  311. "x": 0.0,
  312. "y": 0.0,
  313. "z": 0.0
  314. },
  315. "m_Labels": []
  316. }
  317. {
  318. "m_SGVersion": 0,
  319. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  320. "m_ObjectId": "6c9e9517a8f34a4bb2b014d66bf20496",
  321. "m_Id": 4,
  322. "m_DisplayName": "ShadowResponse",
  323. "m_SlotType": 0,
  324. "m_Hidden": false,
  325. "m_ShaderOutputName": "ShadowResponse",
  326. "m_StageCapability": 3,
  327. "m_Value": 0.0,
  328. "m_DefaultValue": 0.0,
  329. "m_Labels": []
  330. }
  331. {
  332. "m_SGVersion": 1,
  333. "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode",
  334. "m_ObjectId": "709e60500d6b41569075bd4864f67b88",
  335. "m_Group": {
  336. "m_Id": ""
  337. },
  338. "m_Name": "PseudoSubsurface (Custom Function)",
  339. "m_DrawState": {
  340. "m_Expanded": true,
  341. "m_Position": {
  342. "serializedVersion": "2",
  343. "x": -627.0,
  344. "y": -32.0,
  345. "width": 262.0,
  346. "height": 326.0
  347. }
  348. },
  349. "m_Slots": [
  350. {
  351. "m_Id": "731c7b6ab7514287986e76f4d0c4c510"
  352. },
  353. {
  354. "m_Id": "15020811a2484e0487ebfb7e10b9a140"
  355. },
  356. {
  357. "m_Id": "4dc605c84f144af6ab66eaaddc3f0989"
  358. },
  359. {
  360. "m_Id": "6c9e9517a8f34a4bb2b014d66bf20496"
  361. },
  362. {
  363. "m_Id": "e4fa439b166a460687e7cf64ae56d0a9"
  364. }
  365. ],
  366. "synonyms": [
  367. "code",
  368. "HLSL"
  369. ],
  370. "m_Precision": 2,
  371. "m_PreviewExpanded": false,
  372. "m_DismissedVersion": 0,
  373. "m_PreviewMode": 0,
  374. "m_CustomColors": {
  375. "m_SerializableColors": []
  376. },
  377. "m_SourceType": 0,
  378. "m_FunctionName": "PseudoSubsurface",
  379. "m_FunctionSource": "42c69bce689ca1845a44cd416f3614ef",
  380. "m_FunctionBody": "Enter function body here..."
  381. }
  382. {
  383. "m_SGVersion": 0,
  384. "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot",
  385. "m_ObjectId": "731c7b6ab7514287986e76f4d0c4c510",
  386. "m_Id": 0,
  387. "m_DisplayName": "WorldPosition",
  388. "m_SlotType": 0,
  389. "m_Hidden": false,
  390. "m_ShaderOutputName": "WorldPosition",
  391. "m_StageCapability": 3,
  392. "m_Value": {
  393. "x": 0.0,
  394. "y": 0.0,
  395. "z": 0.0
  396. },
  397. "m_DefaultValue": {
  398. "x": 0.0,
  399. "y": 0.0,
  400. "z": 0.0
  401. },
  402. "m_Labels": []
  403. }
  404. {
  405. "m_SGVersion": 0,
  406. "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot",
  407. "m_ObjectId": "7e7c80c56ca84fe3842dfa6c9bfe676d",
  408. "m_Id": 0,
  409. "m_DisplayName": "WorldNormal",
  410. "m_SlotType": 1,
  411. "m_Hidden": false,
  412. "m_ShaderOutputName": "Out",
  413. "m_StageCapability": 3,
  414. "m_Value": {
  415. "x": 0.0,
  416. "y": 0.0,
  417. "z": 0.0
  418. },
  419. "m_DefaultValue": {
  420. "x": 0.0,
  421. "y": 0.0,
  422. "z": 0.0
  423. },
  424. "m_Labels": []
  425. }
  426. {
  427. "m_SGVersion": 0,
  428. "m_Type": "UnityEditor.ShaderGraph.SubGraphOutputNode",
  429. "m_ObjectId": "7ffa044d5b734979814711629d0c9a03",
  430. "m_Group": {
  431. "m_Id": ""
  432. },
  433. "m_Name": "Output",
  434. "m_DrawState": {
  435. "m_Expanded": true,
  436. "m_Position": {
  437. "serializedVersion": "2",
  438. "x": -78.0,
  439. "y": -32.0,
  440. "width": 121.0,
  441. "height": 77.0
  442. }
  443. },
  444. "m_Slots": [
  445. {
  446. "m_Id": "4fde392824c340f5bd251c5e824db2ec"
  447. }
  448. ],
  449. "synonyms": [],
  450. "m_Precision": 0,
  451. "m_PreviewExpanded": true,
  452. "m_DismissedVersion": 0,
  453. "m_PreviewMode": 0,
  454. "m_CustomColors": {
  455. "m_SerializableColors": []
  456. },
  457. "IsFirstSlotValid": true
  458. }
  459. {
  460. "m_SGVersion": 0,
  461. "m_Type": "UnityEditor.ShaderGraph.AbsoluteNode",
  462. "m_ObjectId": "96c8aa8f1a594047a395661dafaba9fe",
  463. "m_Group": {
  464. "m_Id": ""
  465. },
  466. "m_Name": "Absolute",
  467. "m_DrawState": {
  468. "m_Expanded": true,
  469. "m_Position": {
  470. "serializedVersion": "2",
  471. "x": -317.5,
  472. "y": -32.0,
  473. "width": 131.5,
  474. "height": 94.0
  475. }
  476. },
  477. "m_Slots": [
  478. {
  479. "m_Id": "c2736f9faa6246b781680fa4a5a0f91b"
  480. },
  481. {
  482. "m_Id": "02ff1d7c78114cf6a5bc7ada67337fd3"
  483. }
  484. ],
  485. "synonyms": [
  486. "positive"
  487. ],
  488. "m_Precision": 0,
  489. "m_PreviewExpanded": false,
  490. "m_DismissedVersion": 0,
  491. "m_PreviewMode": 0,
  492. "m_CustomColors": {
  493. "m_SerializableColors": []
  494. }
  495. }
  496. {
  497. "m_SGVersion": 0,
  498. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  499. "m_ObjectId": "a54bcd0e9fcb4350b48dc0a01301869e",
  500. "m_Id": 0,
  501. "m_DisplayName": "ShadowResponse",
  502. "m_SlotType": 1,
  503. "m_Hidden": false,
  504. "m_ShaderOutputName": "Out",
  505. "m_StageCapability": 3,
  506. "m_Value": 0.0,
  507. "m_DefaultValue": 0.0,
  508. "m_Labels": []
  509. }
  510. {
  511. "m_SGVersion": 0,
  512. "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot",
  513. "m_ObjectId": "b176c785ba6243948e00b1bdcc01b9ea",
  514. "m_Id": 0,
  515. "m_DisplayName": "WorldPosition",
  516. "m_SlotType": 1,
  517. "m_Hidden": false,
  518. "m_ShaderOutputName": "Out",
  519. "m_StageCapability": 3,
  520. "m_Value": {
  521. "x": 0.0,
  522. "y": 0.0,
  523. "z": 0.0
  524. },
  525. "m_DefaultValue": {
  526. "x": 0.0,
  527. "y": 0.0,
  528. "z": 0.0
  529. },
  530. "m_Labels": []
  531. }
  532. {
  533. "m_SGVersion": 0,
  534. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  535. "m_ObjectId": "c2736f9faa6246b781680fa4a5a0f91b",
  536. "m_Id": 0,
  537. "m_DisplayName": "In",
  538. "m_SlotType": 0,
  539. "m_Hidden": false,
  540. "m_ShaderOutputName": "In",
  541. "m_StageCapability": 3,
  542. "m_Value": {
  543. "x": 0.0,
  544. "y": 0.0,
  545. "z": 0.0,
  546. "w": 0.0
  547. },
  548. "m_DefaultValue": {
  549. "x": 0.0,
  550. "y": 0.0,
  551. "z": 0.0,
  552. "w": 0.0
  553. }
  554. }
  555. {
  556. "m_SGVersion": 0,
  557. "m_Type": "UnityEditor.ShaderGraph.PropertyNode",
  558. "m_ObjectId": "df96f9c4b84e479bba8e78be04cb38d6",
  559. "m_Group": {
  560. "m_Id": ""
  561. },
  562. "m_Name": "Property",
  563. "m_DrawState": {
  564. "m_Expanded": true,
  565. "m_Position": {
  566. "serializedVersion": "2",
  567. "x": -891.0,
  568. "y": 103.0,
  569. "width": 170.0,
  570. "height": 34.0
  571. }
  572. },
  573. "m_Slots": [
  574. {
  575. "m_Id": "2b4caac210744db79cc8e36234b6e05a"
  576. }
  577. ],
  578. "synonyms": [],
  579. "m_Precision": 0,
  580. "m_PreviewExpanded": true,
  581. "m_DismissedVersion": 0,
  582. "m_PreviewMode": 0,
  583. "m_CustomColors": {
  584. "m_SerializableColors": []
  585. },
  586. "m_Property": {
  587. "m_Id": "fa637894a3d14ddca908a48b6f74457e"
  588. }
  589. }
  590. {
  591. "m_SGVersion": 1,
  592. "m_Type": "UnityEditor.ShaderGraph.Internal.Vector3ShaderProperty",
  593. "m_ObjectId": "e4428ca6ea9d45f1b3abea6daf853ccc",
  594. "m_Guid": {
  595. "m_GuidSerialized": "a8952847-5d2f-43d3-a86b-be6d40929802"
  596. },
  597. "m_Name": "WorldPosition",
  598. "m_DefaultRefNameVersion": 1,
  599. "m_RefNameGeneratedByDisplayName": "WorldPosition",
  600. "m_DefaultReferenceName": "_WorldPosition",
  601. "m_OverrideReferenceName": "",
  602. "m_GeneratePropertyBlock": true,
  603. "m_UseCustomSlotLabel": false,
  604. "m_CustomSlotLabel": "",
  605. "m_DismissedVersion": 0,
  606. "m_Precision": 0,
  607. "overrideHLSLDeclaration": false,
  608. "hlslDeclarationOverride": 0,
  609. "m_Hidden": false,
  610. "m_Value": {
  611. "x": 0.0,
  612. "y": 0.0,
  613. "z": 0.0,
  614. "w": 0.0
  615. }
  616. }
  617. {
  618. "m_SGVersion": 0,
  619. "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot",
  620. "m_ObjectId": "e4fa439b166a460687e7cf64ae56d0a9",
  621. "m_Id": 1,
  622. "m_DisplayName": "ssAmount",
  623. "m_SlotType": 1,
  624. "m_Hidden": false,
  625. "m_ShaderOutputName": "ssAmount",
  626. "m_StageCapability": 3,
  627. "m_Value": {
  628. "x": 0.0,
  629. "y": 0.0,
  630. "z": 0.0
  631. },
  632. "m_DefaultValue": {
  633. "x": 0.0,
  634. "y": 0.0,
  635. "z": 0.0
  636. },
  637. "m_Labels": []
  638. }
  639. {
  640. "m_SGVersion": 0,
  641. "m_Type": "UnityEditor.ShaderGraph.PropertyNode",
  642. "m_ObjectId": "ea43e60c5fb644bb91c953fbd2dbeb97",
  643. "m_Group": {
  644. "m_Id": ""
  645. },
  646. "m_Name": "Property",
  647. "m_DrawState": {
  648. "m_Expanded": true,
  649. "m_Position": {
  650. "serializedVersion": "2",
  651. "x": -882.0,
  652. "y": -32.0,
  653. "width": 149.0,
  654. "height": 34.0
  655. }
  656. },
  657. "m_Slots": [
  658. {
  659. "m_Id": "b176c785ba6243948e00b1bdcc01b9ea"
  660. }
  661. ],
  662. "synonyms": [],
  663. "m_Precision": 0,
  664. "m_PreviewExpanded": true,
  665. "m_DismissedVersion": 0,
  666. "m_PreviewMode": 0,
  667. "m_CustomColors": {
  668. "m_SerializableColors": []
  669. },
  670. "m_Property": {
  671. "m_Id": "e4428ca6ea9d45f1b3abea6daf853ccc"
  672. }
  673. }
  674. {
  675. "m_SGVersion": 1,
  676. "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty",
  677. "m_ObjectId": "f65f0c1391904e669bec28ea34967ddc",
  678. "m_Guid": {
  679. "m_GuidSerialized": "827473d3-ffd3-48c1-b233-9ae2056dbea7"
  680. },
  681. "m_Name": "ShadowResponse",
  682. "m_DefaultRefNameVersion": 1,
  683. "m_RefNameGeneratedByDisplayName": "ShadowResponse",
  684. "m_DefaultReferenceName": "_ShadowResponse",
  685. "m_OverrideReferenceName": "",
  686. "m_GeneratePropertyBlock": true,
  687. "m_UseCustomSlotLabel": false,
  688. "m_CustomSlotLabel": "",
  689. "m_DismissedVersion": 0,
  690. "m_Precision": 0,
  691. "overrideHLSLDeclaration": false,
  692. "hlslDeclarationOverride": 0,
  693. "m_Hidden": false,
  694. "m_Value": 0.0,
  695. "m_FloatType": 0,
  696. "m_RangeValues": {
  697. "x": 0.0,
  698. "y": 1.0
  699. }
  700. }
  701. {
  702. "m_SGVersion": 0,
  703. "m_Type": "UnityEditor.ShaderGraph.PropertyNode",
  704. "m_ObjectId": "f787854d379940b49846c9528a923395",
  705. "m_Group": {
  706. "m_Id": ""
  707. },
  708. "m_Name": "Property",
  709. "m_DrawState": {
  710. "m_Expanded": true,
  711. "m_Position": {
  712. "serializedVersion": "2",
  713. "x": -882.0,
  714. "y": 28.0,
  715. "width": 145.0,
  716. "height": 34.0
  717. }
  718. },
  719. "m_Slots": [
  720. {
  721. "m_Id": "7e7c80c56ca84fe3842dfa6c9bfe676d"
  722. }
  723. ],
  724. "synonyms": [],
  725. "m_Precision": 0,
  726. "m_PreviewExpanded": true,
  727. "m_DismissedVersion": 0,
  728. "m_PreviewMode": 0,
  729. "m_CustomColors": {
  730. "m_SerializableColors": []
  731. },
  732. "m_Property": {
  733. "m_Id": "f8b29b64032d40bb97f7929d1bd5e8b4"
  734. }
  735. }
  736. {
  737. "m_SGVersion": 1,
  738. "m_Type": "UnityEditor.ShaderGraph.Internal.Vector3ShaderProperty",
  739. "m_ObjectId": "f8b29b64032d40bb97f7929d1bd5e8b4",
  740. "m_Guid": {
  741. "m_GuidSerialized": "9fdadecd-f325-4a8b-a5a3-9d16fe429967"
  742. },
  743. "m_Name": "WorldNormal",
  744. "m_DefaultRefNameVersion": 1,
  745. "m_RefNameGeneratedByDisplayName": "WorldNormal",
  746. "m_DefaultReferenceName": "_WorldNormal",
  747. "m_OverrideReferenceName": "",
  748. "m_GeneratePropertyBlock": true,
  749. "m_UseCustomSlotLabel": false,
  750. "m_CustomSlotLabel": "",
  751. "m_DismissedVersion": 0,
  752. "m_Precision": 0,
  753. "overrideHLSLDeclaration": false,
  754. "hlslDeclarationOverride": 0,
  755. "m_Hidden": false,
  756. "m_Value": {
  757. "x": 0.0,
  758. "y": 0.0,
  759. "z": 0.0,
  760. "w": 0.0
  761. }
  762. }
  763. {
  764. "m_SGVersion": 1,
  765. "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty",
  766. "m_ObjectId": "fa637894a3d14ddca908a48b6f74457e",
  767. "m_Guid": {
  768. "m_GuidSerialized": "8d087d31-6b90-4479-9415-44c4a813f83b"
  769. },
  770. "m_Name": "SubsurfaceRadius",
  771. "m_DefaultRefNameVersion": 1,
  772. "m_RefNameGeneratedByDisplayName": "SubsurfaceRadius",
  773. "m_DefaultReferenceName": "_SubsurfaceRadius",
  774. "m_OverrideReferenceName": "",
  775. "m_GeneratePropertyBlock": true,
  776. "m_UseCustomSlotLabel": false,
  777. "m_CustomSlotLabel": "",
  778. "m_DismissedVersion": 0,
  779. "m_Precision": 0,
  780. "overrideHLSLDeclaration": false,
  781. "hlslDeclarationOverride": 0,
  782. "m_Hidden": false,
  783. "m_Value": 0.0,
  784. "m_FloatType": 0,
  785. "m_RangeValues": {
  786. "x": 0.0,
  787. "y": 1.0
  788. }
  789. }