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- using System.Collections;
- using System.Collections.Generic;
- using UnityEditor;
- using UnityEngine;
-
- [ExecuteInEditMode]
- public class DisableGizmos : MonoBehaviour
- {
- // Start is called before the first frame update
- void Awake()
- {
- #if UNITY_EDITOR
- SceneView view = SceneView.lastActiveSceneView;
- if (view != null)
- {
- view.drawGizmos = false;
- }
- #endif
- }
-
- }
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