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- using System;
- using UnityEditor.ShaderGraph.Drawing;
- using UnityEngine;
- using UnityEditor;
-
- namespace UnityEditor.ShaderGraph
- {
- // Used by the Material Inspector to draw UI for shader graph based materials, when no custom Editor GUI has been specified
- class GenericShaderGraphMaterialGUI : ShaderGUI
- {
- public override void OnGUI(MaterialEditor materialEditor, MaterialProperty[] props)
- {
- ShaderGraphPropertyDrawers.DrawShaderGraphGUI(materialEditor, props);
- }
- }
- }
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