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MasterPreviewView.cs 9.3KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Diagnostics.Eventing.Reader;
  4. using System.Linq;
  5. using System.Reflection;
  6. using UnityEngine;
  7. using UnityEditor.Graphing;
  8. using UnityEditor.Graphing.Util;
  9. using UnityEditor.ShaderGraph.Internal;
  10. using Object = UnityEngine.Object;
  11. using UnityEditor.UIElements;
  12. using UnityEngine.UIElements;
  13. using UnityEngine.UIElements.StyleSheets;
  14. using UnityEditor.SearchService;
  15. namespace UnityEditor.ShaderGraph.Drawing.Inspector
  16. {
  17. class MasterPreviewView : VisualElement
  18. {
  19. PreviewManager m_PreviewManager;
  20. GraphData m_Graph;
  21. PreviewRenderData m_PreviewRenderHandle;
  22. Image m_PreviewTextureView;
  23. public Image previewTextureView
  24. {
  25. get { return m_PreviewTextureView; }
  26. }
  27. Vector2 m_PreviewScrollPosition;
  28. ObjectField m_PreviewMeshPicker;
  29. Mesh m_PreviousMesh;
  30. bool m_RecalculateLayout;
  31. ResizeBorderFrame m_PreviewResizeBorderFrame;
  32. public ResizeBorderFrame previewResizeBorderFrame
  33. {
  34. get { return m_PreviewResizeBorderFrame; }
  35. }
  36. VisualElement m_Preview;
  37. Label m_Title;
  38. public VisualElement preview
  39. {
  40. get { return m_Preview; }
  41. }
  42. List<string> m_DoNotShowPrimitives = new List<string>(new string[] { PrimitiveType.Plane.ToString() });
  43. static Type s_ContextualMenuManipulator = AppDomain.CurrentDomain.GetAssemblies().SelectMany(x => x.GetTypesOrNothing()).FirstOrDefault(t => t.FullName == "UnityEngine.UIElements.ContextualMenuManipulator");
  44. static Type s_ObjectSelector = AppDomain.CurrentDomain.GetAssemblies().SelectMany(x => x.GetTypesOrNothing()).FirstOrDefault(t => t.FullName == "UnityEditor.ObjectSelector");
  45. public string assetName
  46. {
  47. get { return m_Title.text; }
  48. set { m_Title.text = value; }
  49. }
  50. public MasterPreviewView(PreviewManager previewManager, GraphData graph)
  51. {
  52. style.overflow = Overflow.Hidden;
  53. m_PreviewManager = previewManager;
  54. m_Graph = graph;
  55. styleSheets.Add(Resources.Load<StyleSheet>("Styles/MasterPreviewView"));
  56. m_PreviewRenderHandle = previewManager.masterRenderData;
  57. if (m_PreviewRenderHandle != null)
  58. {
  59. m_PreviewRenderHandle.onPreviewChanged += OnPreviewChanged;
  60. }
  61. var topContainer = new VisualElement() { name = "top" };
  62. {
  63. m_Title = new Label() { name = "title" };
  64. m_Title.text = "Main Preview";
  65. topContainer.Add(m_Title);
  66. }
  67. Add(topContainer);
  68. m_Preview = new VisualElement { name = "middle" };
  69. {
  70. m_PreviewTextureView = CreatePreview(Texture2D.blackTexture);
  71. m_PreviewScrollPosition = new Vector2(0f, 0f);
  72. preview.Add(m_PreviewTextureView);
  73. preview.AddManipulator(new Scrollable(OnScroll));
  74. }
  75. Add(preview);
  76. m_PreviewResizeBorderFrame = new ResizeBorderFrame(this, this) { name = "resizeBorderFrame" };
  77. m_PreviewResizeBorderFrame.maintainAspectRatio = true;
  78. Add(m_PreviewResizeBorderFrame);
  79. m_RecalculateLayout = false;
  80. this.RegisterCallback<GeometryChangedEvent>(OnGeometryChanged);
  81. }
  82. Image CreatePreview(Texture texture)
  83. {
  84. if (m_PreviewRenderHandle?.texture != null)
  85. {
  86. texture = m_PreviewRenderHandle.texture;
  87. }
  88. var image = new Image { name = "preview", image = texture, scaleMode = ScaleMode.ScaleAndCrop };
  89. image.AddManipulator(new Draggable(OnMouseDragPreviewMesh, true));
  90. image.AddManipulator((IManipulator)Activator.CreateInstance(s_ContextualMenuManipulator, (Action<ContextualMenuPopulateEvent>)BuildContextualMenu));
  91. return image;
  92. }
  93. void BuildContextualMenu(ContextualMenuPopulateEvent evt)
  94. {
  95. foreach (var primitiveTypeName in Enum.GetNames(typeof(PrimitiveType)))
  96. {
  97. if (m_DoNotShowPrimitives.Contains(primitiveTypeName))
  98. continue;
  99. evt.menu.AppendAction(primitiveTypeName, e => ChangePrimitiveMesh(primitiveTypeName), DropdownMenuAction.AlwaysEnabled);
  100. }
  101. evt.menu.AppendAction("Sprite", e => ChangeMeshSprite(), DropdownMenuAction.AlwaysEnabled);
  102. evt.menu.AppendAction("Custom Mesh", e => ChangeMeshCustom(), DropdownMenuAction.AlwaysEnabled);
  103. }
  104. void OnPreviewChanged()
  105. {
  106. m_PreviewTextureView.image = m_PreviewRenderHandle?.texture ?? Texture2D.blackTexture;
  107. if (m_PreviewRenderHandle != null && m_PreviewRenderHandle.shaderData.isOutOfDate)
  108. m_PreviewTextureView.tintColor = new Color(1.0f, 1.0f, 1.0f, 0.3f);
  109. else
  110. m_PreviewTextureView.tintColor = Color.white;
  111. m_PreviewTextureView.MarkDirtyRepaint();
  112. }
  113. void ChangePrimitiveMesh(string primitiveName)
  114. {
  115. Mesh changedPrimitiveMesh = Resources.GetBuiltinResource(typeof(Mesh), string.Format("{0}.fbx", primitiveName)) as Mesh;
  116. ChangeMesh(changedPrimitiveMesh);
  117. }
  118. void ChangeMesh(Mesh mesh)
  119. {
  120. Mesh changedMesh = mesh;
  121. m_PreviewManager.UpdateMasterPreview(ModificationScope.Node);
  122. if (m_Graph.previewData.serializedMesh.mesh != changedMesh)
  123. {
  124. m_Graph.previewData.rotation = Quaternion.identity;
  125. m_PreviewScrollPosition = Vector2.zero;
  126. }
  127. m_Graph.previewData.preventRotation = false;
  128. m_Graph.previewData.serializedMesh.mesh = changedMesh;
  129. }
  130. private static EditorWindow Get()
  131. {
  132. PropertyInfo P = s_ObjectSelector.GetProperty("get", BindingFlags.Public | BindingFlags.Static);
  133. return P.GetValue(null, null) as EditorWindow;
  134. }
  135. void OnMeshChanged(Object obj)
  136. {
  137. var mesh = obj as Mesh;
  138. if (mesh == null)
  139. mesh = m_PreviousMesh;
  140. ChangeMesh(mesh);
  141. }
  142. void ChangeMeshSprite()
  143. {
  144. ChangePrimitiveMesh(PrimitiveType.Quad.ToString());
  145. m_Graph.previewData.rotation = Quaternion.identity;
  146. m_Graph.previewData.preventRotation = true;
  147. }
  148. void ChangeMeshCustom()
  149. {
  150. var ShowMethod = s_ObjectSelector.GetMethod("Show", BindingFlags.Instance | BindingFlags.NonPublic, null, new[] { typeof(UnityEngine.Object), typeof(Type), typeof(UnityEngine.Object), typeof(bool), typeof(List<int>), typeof(Action<UnityEngine.Object>), typeof(Action<UnityEngine.Object>), typeof(bool) }, new ParameterModifier[8]);
  151. m_PreviousMesh = m_Graph.previewData.serializedMesh.mesh;
  152. ShowMethod.Invoke(Get(), new object[] { null, typeof(Mesh), null, false, null, (Action<Object>)OnMeshChanged, (Action<Object>)OnMeshChanged, false });
  153. }
  154. void OnGeometryChanged(GeometryChangedEvent evt)
  155. {
  156. if (m_RecalculateLayout)
  157. {
  158. WindowDockingLayout dockingLayout = new WindowDockingLayout();
  159. dockingLayout.CalculateDockingCornerAndOffset(layout, parent.layout);
  160. dockingLayout.ClampToParentWindow();
  161. dockingLayout.ApplyPosition(this);
  162. m_RecalculateLayout = false;
  163. }
  164. var currentWidth = m_PreviewRenderHandle?.texture != null ? m_PreviewRenderHandle.texture.width : -1;
  165. var currentHeight = m_PreviewRenderHandle?.texture != null ? m_PreviewRenderHandle.texture.height : -1;
  166. var targetWidth = Mathf.Max(1f, m_PreviewTextureView.contentRect.width);
  167. var targetHeight = Mathf.Max(1f, m_PreviewTextureView.contentRect.height);
  168. if (Mathf.Approximately(currentWidth, targetHeight) && Mathf.Approximately(currentHeight, targetWidth))
  169. return;
  170. m_PreviewTextureView.style.width = evt.newRect.width;
  171. m_PreviewTextureView.style.height = evt.newRect.height - 40.0f;
  172. m_PreviewManager.ResizeMasterPreview(new Vector2(evt.newRect.width, evt.newRect.width));
  173. }
  174. void OnScroll(float scrollValue)
  175. {
  176. float rescaleAmount = -scrollValue * .03f;
  177. m_Graph.previewData.scale = Mathf.Clamp(m_Graph.previewData.scale + rescaleAmount, 0.2f, 5f);
  178. m_PreviewManager.UpdateMasterPreview(ModificationScope.Node);
  179. }
  180. void OnMouseDragPreviewMesh(Vector2 deltaMouse)
  181. {
  182. if (m_Graph.previewData.preventRotation) return;
  183. Vector2 previewSize = m_PreviewTextureView.contentRect.size;
  184. m_PreviewScrollPosition -= deltaMouse * (Event.current.shift ? 3f : 1f) / Mathf.Min(previewSize.x, previewSize.y) * 140f;
  185. m_PreviewScrollPosition.y = Mathf.Clamp(m_PreviewScrollPosition.y, -90f, 90f);
  186. Quaternion previewRotation = Quaternion.Euler(m_PreviewScrollPosition.y, 0, 0) * Quaternion.Euler(0, m_PreviewScrollPosition.x, 0);
  187. m_Graph.previewData.rotation = previewRotation;
  188. m_PreviewManager.UpdateMasterPreview(ModificationScope.Node);
  189. }
  190. }
  191. }