123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102 |
- using System;
- using UnityEngine;
-
- namespace UnityEditor.ShaderGraph.Internal
- {
- [Serializable]
- public sealed class SerializableCubemap : ISerializationCallbackReceiver
- {
- [SerializeField]
- string m_SerializedCubemap;
-
- [SerializeField]
- string m_Guid;
-
- [NonSerialized]
- Cubemap m_Cubemap;
-
- [Serializable]
- class CubemapHelper
- {
- #pragma warning disable 649
- public Cubemap cubemap;
- #pragma warning restore 649
- }
-
- // used to get a Cubemap ref guid without loading the cubemap asset itself into memory
- [Serializable]
- class MinimalCubemapHelper
- {
- // these variables are only ever populated by serialization, disable the C# warning that checks if they are ever assigned
- #pragma warning disable 0649
- [Serializable]
- public struct MinimalTextureRef
- {
- public string guid;
- }
- public MinimalTextureRef cubemap;
- #pragma warning restore 0649
- }
-
- internal string guid
- {
- get
- {
- if (!string.IsNullOrEmpty(m_SerializedCubemap))
- {
- var textureHelper = new MinimalCubemapHelper();
- EditorJsonUtility.FromJsonOverwrite(m_SerializedCubemap, textureHelper);
- if (!string.IsNullOrEmpty(textureHelper.cubemap.guid))
- return textureHelper.cubemap.guid;
- }
- if (!string.IsNullOrEmpty(m_Guid))
- {
- return m_Guid;
- }
- if (m_Cubemap != null)
- {
- if (AssetDatabase.TryGetGUIDAndLocalFileIdentifier(m_Cubemap, out string guid, out long localId))
- return guid;
- }
- return null;
- }
- }
-
- public Cubemap cubemap
- {
- get
- {
- if (!string.IsNullOrEmpty(m_SerializedCubemap))
- {
- var textureHelper = new CubemapHelper();
- EditorJsonUtility.FromJsonOverwrite(m_SerializedCubemap, textureHelper);
- m_SerializedCubemap = null;
- m_Guid = null;
- m_Cubemap = textureHelper.cubemap;
- }
- else if (!string.IsNullOrEmpty(m_Guid) && m_Cubemap == null)
- {
- m_Cubemap = AssetDatabase.LoadAssetAtPath<Cubemap>(AssetDatabase.GUIDToAssetPath(m_Guid));
- m_Guid = null;
- }
-
- return m_Cubemap;
- }
- set
- {
- m_Cubemap = value;
- m_Guid = null;
- m_SerializedCubemap = null;
- }
- }
-
- public void OnBeforeSerialize()
- {
- m_SerializedCubemap = EditorJsonUtility.ToJson(new CubemapHelper { cubemap = cubemap }, false);
- }
-
- public void OnAfterDeserialize()
- {
- }
- }
- }
|