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PreviewMode.cs 214B

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  1. namespace UnityEditor.ShaderGraph
  2. {
  3. enum PreviewMode
  4. {
  5. Inherit, // this usually means: 2D, unless a connected input node is 3D, in which case it is 3D
  6. Preview2D,
  7. Preview3D
  8. }
  9. }