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eye-depth.md 493B


uid: urp-docfx-eye-depth

Eye Depth Scales a value to world space to represent the depth from the near plane. This value represents a point in world space, determined by the platform you use. For more information, refer to The Depth (Z) direction in Shaders. In Graph Settings: • Enable Depth Write.
• Set Depth Write Mode to LinearEye. 0