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ShaderConfig.cs.hlsl 435B

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  1. //
  2. // This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit > Rendering > Generate Shader Includes ] instead
  3. //
  4. #ifndef SHADERCONFIG_CS_HLSL
  5. #define SHADERCONFIG_CS_HLSL
  6. //
  7. // UnityEngine.Rendering.Universal.ShaderOptions: static fields
  8. //
  9. #define MAX_VISIBLE_LIGHT_COUNT_LOW_END_MOBILE (16)
  10. #define MAX_VISIBLE_LIGHT_COUNT_MOBILE (32)
  11. #define MAX_VISIBLE_LIGHT_COUNT_DESKTOP (256)
  12. #endif