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- using System;
-
- namespace UnityEngine.Rendering.Tests
- {
- [Serializable]
- class TestVolume : VolumeComponent
- {
- public static readonly float k_DefaultValue = 123.0f;
- public static readonly float k_OverrideValue = 456.0f;
- public static readonly float k_OverrideValue2 = 789.0f;
- public static readonly float k_OverrideValue3 = 999.0f;
-
- public FloatParameter param = new(k_DefaultValue);
-
- public bool IsActive() => true;
- }
- }
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