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- using System.Collections.Generic;
-
- namespace UnityEngine.InputSystem.Utilities
- {
- internal static class MiscHelpers
- {
- public static TValue GetValueOrDefault<TKey, TValue>(this Dictionary<TKey, TValue> dictionary, TKey key)
- {
- return dictionary.TryGetValue(key, out var value) ? value : default;
- }
-
- public static IEnumerable<TValue> EveryNth<TValue>(this IEnumerable<TValue> enumerable, int n, int start = 0)
- {
- var index = 0;
- foreach (var element in enumerable)
- {
- if (index < start)
- {
- ++index;
- continue;
- }
-
- if ((index - start) % n == 0)
- yield return element;
- ++index;
- }
- }
-
- public static int IndexOf<TValue>(this IEnumerable<TValue> enumerable, TValue value)
- {
- var index = 0;
- foreach (var element in enumerable)
- if (EqualityComparer<TValue>.Default.Equals(element, value))
- return index;
- else
- ++index;
- return -1;
- }
- }
- }
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