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- // ENABLE_VR is not defined on Game Core but the assembly is available with limited features when the XR module is enabled.
- #if UNITY_INPUT_SYSTEM_ENABLE_XR && (ENABLE_VR || UNITY_GAMECORE) || PACKAGE_DOCS_GENERATION
- using System.Runtime.InteropServices;
- using UnityEngine.InputSystem.LowLevel;
- using UnityEngine.InputSystem.Utilities;
-
- namespace UnityEngine.InputSystem.XR.Haptics
- {
- [StructLayout(LayoutKind.Explicit, Size = kSize)]
- public unsafe struct SendBufferedHapticCommand : IInputDeviceCommandInfo
- {
- static FourCC Type => new FourCC('X', 'H', 'U', '0');
-
- private const int kMaxHapticBufferSize = 1024;
- private const int kSize = InputDeviceCommand.kBaseCommandSize + (sizeof(int) * 2) + (kMaxHapticBufferSize * sizeof(byte));
-
- public FourCC typeStatic => Type;
-
- [FieldOffset(0)]
- private InputDeviceCommand baseCommand;
-
- [FieldOffset(InputDeviceCommand.kBaseCommandSize)]
- private int channel;
-
- [FieldOffset(InputDeviceCommand.kBaseCommandSize + sizeof(int))]
- private int bufferSize;
-
- [FieldOffset(InputDeviceCommand.kBaseCommandSize + (sizeof(int) * 2))]
- private fixed byte buffer[kMaxHapticBufferSize];
-
- public static SendBufferedHapticCommand Create(byte[] rumbleBuffer)
- {
- if (rumbleBuffer == null)
- throw new System.ArgumentNullException(nameof(rumbleBuffer));
-
- var rumbleBufferSize = Mathf.Min(kMaxHapticBufferSize, rumbleBuffer.Length);
- var newCommand = new SendBufferedHapticCommand
- {
- baseCommand = new InputDeviceCommand(Type, kSize),
- bufferSize = rumbleBufferSize
- };
-
- //TODO TOMB: There must be a more effective, bulk copy operation for fixed buffers than this.
- //Replace if found.
- var commandPtr = &newCommand;
- fixed(byte* src = rumbleBuffer)
- {
- for (int cpyIndex = 0; cpyIndex < rumbleBufferSize; cpyIndex++)
- commandPtr->buffer[cpyIndex] = src[cpyIndex];
- }
-
- return newCommand;
- }
- }
- }
- #endif
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