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- // ENABLE_VR is not defined on Game Core but the assembly is available with limited features when the XR module is enabled.
- // Docs generation is skipped because these are intended to be replaced with the com.unity.xr.googlevr package.
- #if UNITY_INPUT_SYSTEM_ENABLE_XR && (ENABLE_VR || UNITY_GAMECORE) && !DISABLE_BUILTIN_INPUT_SYSTEM_GOOGLEVR && !UNITY_FORCE_INPUTSYSTEM_XR_OFF && !PACKAGE_DOCS_GENERATION
- using UnityEngine.InputSystem.Controls;
- using UnityEngine.InputSystem.Layouts;
- using UnityEngine.InputSystem.XR;
-
- namespace Unity.XR.GoogleVr
- {
- /// <summary>
- /// A head-mounted display powered by Google Daydream.
- /// </summary>
- [InputControlLayout(displayName = "Daydream Headset", hideInUI = true)]
- public class DaydreamHMD : XRHMD
- {
- }
-
- /// <summary>
- /// An XR controller powered by Google Daydream.
- /// </summary>
- [InputControlLayout(displayName = "Daydream Controller", commonUsages = new[] { "LeftHand", "RightHand" }, hideInUI = true)]
- public class DaydreamController : XRController
- {
- [InputControl]
- public Vector2Control touchpad { get; protected set; }
- [InputControl]
- public ButtonControl volumeUp { get; protected set; }
- [InputControl]
- public ButtonControl recentered { get; protected set; }
- [InputControl]
- public ButtonControl volumeDown { get; protected set; }
- [InputControl]
- public ButtonControl recentering { get; protected set; }
- [InputControl]
- public ButtonControl app { get; protected set; }
- [InputControl]
- public ButtonControl home { get; protected set; }
- [InputControl]
- public ButtonControl touchpadClicked { get; protected set; }
- [InputControl]
- public ButtonControl touchpadTouched { get; protected set; }
- [InputControl(noisy = true)]
- public Vector3Control deviceVelocity { get; protected set; }
- [InputControl(noisy = true)]
- public Vector3Control deviceAcceleration { get; protected set; }
-
- protected override void FinishSetup()
- {
- base.FinishSetup();
-
- touchpad = GetChildControl<Vector2Control>("touchpad");
- volumeUp = GetChildControl<ButtonControl>("volumeUp");
- recentered = GetChildControl<ButtonControl>("recentered");
- volumeDown = GetChildControl<ButtonControl>("volumeDown");
- recentering = GetChildControl<ButtonControl>("recentering");
- app = GetChildControl<ButtonControl>("app");
- home = GetChildControl<ButtonControl>("home");
- touchpadClicked = GetChildControl<ButtonControl>("touchpadClicked");
- touchpadTouched = GetChildControl<ButtonControl>("touchpadTouched");
- deviceVelocity = GetChildControl<Vector3Control>("deviceVelocity");
- deviceAcceleration = GetChildControl<Vector3Control>("deviceAcceleration");
- }
- }
- }
- #endif
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