123456789101112131415161718192021 |
- using UnityEngine.InputSystem;
-
- ////FIXME: This should be UnityEngine.InputSystem.UI
-
- #if UNITY_DISABLE_DEFAULT_INPUT_PLUGIN_INITIALIZATION
- public
- #else
- internal
- #endif
- static class UISupport
- {
- public static void Initialize()
- {
- InputSystem.RegisterLayout(@"
- {
- ""name"" : ""VirtualMouse"",
- ""extend"" : ""Mouse""
- }
- ");
- }
- }
|