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- Using pre-set license
- Built from 'trunk' branch; Version is '6000.0.9f1 (1490908003ac) revision 1347728'; Using compiler version '193933523'; Build Type 'Release'
- OS: 'Windows 11 (10.0.26100) 64bit Core' Language: 'zh' Physical Memory: 16334 MB
- BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
-
- COMMAND LINE ARGUMENTS:
- D:\Unity\6000.0.9f1\Editor\Unity.exe
- -adb2
- -batchMode
- -noUpm
- -name
- AssetImportWorker1
- -projectPath
- D:/Unity/BarrierFree - IOS3
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- -srvPort
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- -job-worker-count
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- -asset-garbage-collectors
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- Successfully changed project path to: D:/Unity/BarrierFree - IOS3
- D:/Unity/BarrierFree - IOS3
- [UnityMemory] Configuration Parameters - Can be set up in boot.config
- "memorysetup-bucket-allocator-granularity=16"
- "memorysetup-bucket-allocator-bucket-count=8"
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- "memorysetup-bucket-allocator-block-count=8"
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- "memorysetup-typetree-allocator-block-size=2097152"
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- "memorysetup-temp-allocator-size-preload-manager=33554432"
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- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gfx=262144"
- Player connection [15308] Target information:
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-
- Player connection [15308] Host joined multi-casting on [225.0.0.222:54997]...
- Player connection [15308] Host joined alternative multi-casting on [225.0.0.222:34997]...
- JobSystem: Creating JobQueue using job-worker-count value 5
- Library Redirect Path: Library/
- [PhysX] Initialized MultithreadedTaskDispatcher with 6 workers.
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- Initialize engine version: 6000.0.9f1 (1490908003ac)
- [Subsystems] Discovering subsystems at path D:/Unity/6000.0.9f1/Editor/Data/Resources/UnitySubsystems
- [Subsystems] Discovering subsystems at path D:/Unity/BarrierFree - IOS3/Assets
- GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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- Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56292
- Begin MonoManager ReloadAssembly
- Registering precompiled unity dll's ...
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- Register platform support module: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
- Registered in 0.006182 seconds.
- - Loaded All Assemblies, in 0.481 seconds
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Android Extension - Scanning For ADB Devices 364 ms
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
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- Refreshing native plugins compatible for Editor in 1.80 ms, found 4 plugins.
- Failed to load: D:/Unity/6000.0.9f1/Editor/Data/PlaybackEngines/iOSSupport\x64\UnityEditor.iOS.Native.dll
- Native extension for iOS target not found
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Refreshing native plugins compatible for Editor in 2.82 ms, found 4 plugins.
- Mono: successfully reloaded assembly
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- TypeCache.ScanAssembly (208ms)
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- LogAssemblyErrors (0ms)
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- Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
- Refreshing native plugins compatible for Editor in 1.71 ms, found 4 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4748 unused Assets / (1.4 MB). Loaded Objects now: 5371.
- Memory consumption went from 126.9 MB to 125.5 MB.
- Total: 8.141800 ms (FindLiveObjects: 0.609600 ms CreateObjectMapping: 0.626600 ms MarkObjects: 5.549500 ms DeleteObjects: 1.355100 ms)
-
- ========================================================================
- Received Import Request.
- Time since last request: 46925.970891 seconds.
- path: Assets/Scripts/Main.cs
- artifactKey: Guid(591280bd21986b044a0fa934831b8715) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
- Start importing Assets/Scripts/Main.cs using Guid(591280bd21986b044a0fa934831b8715) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 6 workers.
- -> (artifact id: '44a1ad14e36273d998301c4240d015a6') in 0.0067532 seconds
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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