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Unity.VisualScripting.Flow.asmdef 1.6KB

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  1. {
  2. "name": "Unity.VisualScripting.Flow",
  3. "references": [
  4. "Unity.VisualScripting.Core",
  5. "Unity.InputSystem"
  6. ],
  7. "includePlatforms": [],
  8. "excludePlatforms": [],
  9. "allowUnsafeCode": false,
  10. "overrideReferences": false,
  11. "precompiledReferences": [],
  12. "autoReferenced": true,
  13. "defineConstraints": [],
  14. "versionDefines": [
  15. {
  16. "name": "com.unity.inputsystem",
  17. "expression": "1.0.1",
  18. "define": "PACKAGE_INPUT_SYSTEM_EXISTS"
  19. },
  20. {
  21. "name": "com.unity.inputsystem",
  22. "expression": "1.2.0",
  23. "define": "PACKAGE_INPUT_SYSTEM_1_2_0_OR_NEWER_EXISTS"
  24. },
  25. {
  26. "name": "com.unity.inputsystem",
  27. "expression": "1.4.0",
  28. "define": "PACKAGE_INPUT_SYSTEM_1_4_0_OR_NEWER_EXISTS"
  29. },
  30. {
  31. "name": "com.unity.modules.ai",
  32. "expression": "1.0.0",
  33. "define": "MODULE_AI_EXISTS"
  34. },
  35. {
  36. "name": "com.unity.modules.animation",
  37. "expression": "1.0.0",
  38. "define": "MODULE_ANIMATION_EXISTS"
  39. },
  40. {
  41. "name": "com.unity.modules.physics",
  42. "expression": "1.0.0",
  43. "define": "MODULE_PHYSICS_EXISTS"
  44. },
  45. {
  46. "name": "com.unity.modules.physics2d",
  47. "expression": "1.0.0",
  48. "define": "MODULE_PHYSICS_2D_EXISTS"
  49. },
  50. {
  51. "name": "com.unity.modules.particlesystem",
  52. "expression": "1.0.0",
  53. "define": "MODULE_PARTICLE_SYSTEM_EXISTS"
  54. }
  55. ],
  56. "noEngineReferences": false
  57. }