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ManualEventUnit.cs 352B

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  1. namespace Unity.VisualScripting
  2. {
  3. public abstract class ManualEventUnit<TArgs> : EventUnit<TArgs>
  4. {
  5. protected sealed override bool register => false;
  6. protected abstract string hookName { get; }
  7. public sealed override EventHook GetHook(GraphReference reference)
  8. {
  9. return hookName;
  10. }
  11. }
  12. }