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TestState.cs 217B

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  1. namespace UnityEngine.TestRunner.TestProtocol
  2. {
  3. internal enum TestState
  4. {
  5. Inconclusive = 0,
  6. Skipped = 2,
  7. Ignored = 3,
  8. Success = 4,
  9. Failure = 5,
  10. Error = 6
  11. }
  12. }