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LogEvent.cs 410B

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  1. using System;
  2. namespace UnityEngine.TestTools.Logging
  3. {
  4. internal class LogEvent
  5. {
  6. public string Message { get; set; }
  7. public string StackTrace { get; set; }
  8. public LogType LogType { get; set; }
  9. public bool IsHandled { get; set; }
  10. public override string ToString()
  11. {
  12. return string.Format("[{0}] {1}", LogType, Message);
  13. }
  14. }
  15. }