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ILogScope.cs 790B

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  1. using System;
  2. using System.Collections.Generic;
  3. namespace UnityEngine.TestTools.Logging
  4. {
  5. internal interface ILogScope : IDisposable
  6. {
  7. Queue<LogMatch> ExpectedLogs { get; set; }
  8. List<LogEvent> AllLogs { get; }
  9. List<LogEvent> FailingLogs { get; }
  10. void EvaluateLogScope(bool endOfScopeCheck);
  11. bool IgnoreFailingMessages { get; set; }
  12. bool IsNUnitException { get; }
  13. bool IsNUnitSuccessException { get; }
  14. bool IsNUnitInconclusiveException { get; }
  15. bool IsNUnitIgnoreException { get; }
  16. string NUnitExceptionMessage { get; }
  17. void AddLog(string message, string stacktrace, LogType type);
  18. bool AnyFailingLogs();
  19. void ProcessExpectedLogs();
  20. void NoUnexpectedReceived();
  21. }
  22. }