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- using System;
-
- namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks
- {
- internal abstract class FileCleanupVerifierTaskBase : TestTaskBase
- {
- internal Func<string[]> GetAllAssetPathsAction = AssetDatabase.GetAllAssetPaths;
-
- protected string[] GetAllFilesInAssetsDirectory()
- {
- return GetAllAssetPathsAction();
- }
- }
- }
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