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- using UnityEngine.InputSystem.Haptics;
-
- namespace UnityEngine.InputSystem.DualShock
- {
- /// <summary>
- /// Extended haptics interface for DualShock controllers.
- /// </summary>
- public interface IDualShockHaptics : IDualMotorRumble
- {
- /// <summary>
- /// Set the color of the light bar on the back of the controller.
- /// </summary>
- /// <param name="color">Color to use for the light bar. Alpha component is ignored. Also,
- /// RBG values are clamped into [0..1] range.</param>
- void SetLightBarColor(Color color);
- }
- }
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