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mainTemplate.gradle 1.2KB

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  1. apply plugin: 'com.android.library'
  2. apply from: '../shared/keepUnitySymbols.gradle'
  3. **APPLY_PLUGINS**
  4. dependencies {
  5. implementation fileTree(dir: 'libs', include: ['*.jar'])
  6. **DEPS**}
  7. android {
  8. namespace "com.unity3d.player"
  9. ndkPath "**NDKPATH**"
  10. ndkVersion "**NDKVERSION**"
  11. compileSdk **APIVERSION**
  12. buildToolsVersion = "**BUILDTOOLS**"
  13. compileOptions {
  14. sourceCompatibility JavaVersion.VERSION_17
  15. targetCompatibility JavaVersion.VERSION_17
  16. }
  17. defaultConfig {
  18. minSdk **MINSDK**
  19. targetSdk **TARGETSDK**
  20. ndk {
  21. abiFilters **ABIFILTERS**
  22. debugSymbolLevel **DEBUGSYMBOLLEVEL**
  23. }
  24. versionCode **VERSIONCODE**
  25. versionName '**VERSIONNAME**'
  26. consumerProguardFiles 'proguard-unity.txt'**USER_PROGUARD**
  27. **DEFAULT_CONFIG_SETUP**
  28. }
  29. lint {
  30. abortOnError false
  31. }
  32. androidResources {
  33. noCompress = **BUILTIN_NOCOMPRESS** + unityStreamingAssets.tokenize(', ')
  34. ignoreAssetsPattern = "!.svn:!.git:!.ds_store:!*.scc:!CVS:!thumbs.db:!picasa.ini:!*~"
  35. }**PACKAGING**
  36. }
  37. **IL_CPP_BUILD_SETUP**
  38. **SOURCE_BUILD_SETUP**
  39. **EXTERNAL_SOURCES**