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- apply plugin: 'com.android.library'
- apply from: '../shared/keepUnitySymbols.gradle'
- **APPLY_PLUGINS**
-
- dependencies {
- implementation fileTree(dir: 'libs', include: ['*.jar'])
- **DEPS**}
-
- android {
- namespace "com.unity3d.player"
- ndkPath "**NDKPATH**"
- ndkVersion "**NDKVERSION**"
-
- compileSdk **APIVERSION**
- buildToolsVersion = "**BUILDTOOLS**"
-
- compileOptions {
- sourceCompatibility JavaVersion.VERSION_17
- targetCompatibility JavaVersion.VERSION_17
- }
-
- defaultConfig {
- minSdk **MINSDK**
- targetSdk **TARGETSDK**
- ndk {
- abiFilters **ABIFILTERS**
- debugSymbolLevel **DEBUGSYMBOLLEVEL**
- }
- versionCode **VERSIONCODE**
- versionName '**VERSIONNAME**'
- consumerProguardFiles 'proguard-unity.txt'**USER_PROGUARD**
- **DEFAULT_CONFIG_SETUP**
- }
-
- lint {
- abortOnError false
- }
-
- androidResources {
- noCompress = **BUILTIN_NOCOMPRESS** + unityStreamingAssets.tokenize(', ')
- ignoreAssetsPattern = "!.svn:!.git:!.ds_store:!*.scc:!CVS:!thumbs.db:!picasa.ini:!*~"
- }**PACKAGING**
- }
- **IL_CPP_BUILD_SETUP**
- **SOURCE_BUILD_SETUP**
- **EXTERNAL_SOURCES**
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