- using UnityEngine;
- using UnityEditor;
- using UnityEngine.TestTools;
- using NUnit.Framework;
- using System.Collections;
- using Mono.Cecil;
- using Mono.Cecil.Cil;
-
- class MonoCecilEditorTests {
-
- [Test]
- public void EditorSampleTestSimplePasses() {
- Assert.IsTrue(true);
- }
- }
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