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- using System;
-
- namespace UnityEngine.TestTools
- {
- /// <summary>
- /// PostBuildCleanup attributes run if the respective test or test class is in the current test run. The test is included either by running all tests or setting a [filter](https://docs.unity3d.com/Packages/com.unity.test-framework@1.1/manual/workflow-create-test.html#filters) that includes the test. If multiple tests reference the same pre-built setup or post-build cleanup, then it only runs once.
- /// </summary>
- [AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Class | AttributeTargets.Method)]
- public class PostBuildCleanupAttribute : Attribute
- {
- /// <summary>
- /// Initializes and returns an instance of PostBuildCleanupAttribute by type.
- /// </summary>
- /// <param name="targetClass">The type of the target class.</param>
- public PostBuildCleanupAttribute(Type targetClass)
- {
- TargetClass = targetClass;
- }
-
- /// <summary>
- /// Initializes and returns an instance of PostBuildCleanupAttribute by class name.
- /// </summary>
- /// <param name="targetClassName">The name of the target class.</param>
- public PostBuildCleanupAttribute(string targetClassName)
- {
- TargetClass = AttributeHelper.GetTargetClassFromName(targetClassName, typeof(IPostBuildCleanup));
- }
-
- internal Type TargetClass { get; private set; }
- }
- }
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