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TestFinishMessage.cs 457B

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  1. namespace UnityEngine.TestRunner.TestProtocol
  2. {
  3. internal class TestFinishedMessage : MessageForRetryRepeat
  4. {
  5. public string name;
  6. public TestState state;
  7. public string message;
  8. public ulong duration; // milliseconds
  9. public ulong durationMicroseconds;
  10. public string stackTrace;
  11. public TestFinishedMessage()
  12. {
  13. type = "TestStatus";
  14. phase = "End";
  15. }
  16. }
  17. }