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IGuiHelper.cs 405B

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  1. using System;
  2. using System.Reflection;
  3. namespace UnityEditor.TestTools.TestRunner.GUI
  4. {
  5. internal interface IGuiHelper
  6. {
  7. bool OpenScriptInExternalEditor(string stacktrace);
  8. void OpenScriptInExternalEditor(Type type, MethodInfo method);
  9. IFileOpenInfo GetFileOpenInfo(Type type, MethodInfo method);
  10. string FilePathToAssetsRelativeAndUnified(string filePath);
  11. }
  12. }