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TestMode.cs 430B

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  1. using System;
  2. namespace UnityEditor.TestTools.TestRunner.Api
  3. {
  4. /// <summary>
  5. /// A flag indicating whether to run Edit Mode or Play Mode tests.
  6. /// </summary>
  7. [Flags]
  8. public enum TestMode
  9. {
  10. /// <summary>
  11. /// Run EditMode tests.
  12. /// </summary>
  13. EditMode = 1 << 0,
  14. /// <summary>
  15. /// Run PlayMode tests.
  16. /// </summary>
  17. PlayMode = 1 << 1
  18. }
  19. }