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- using System;
-
- namespace UnityEditor.TestTools.TestRunner.Api
- {
- /// <summary>
- /// Callbacks in the <see cref="TestRunnerApi"/> for the test stages when running tests.
- /// </summary>
- public interface ICallbacks
- {
- /// <summary>
- /// A callback invoked when a test run is started.
- /// </summary>
- /// <param name="testsToRun">The full loaded test tree.</param>
- void RunStarted(ITestAdaptor testsToRun);
- /// <summary>
- /// A callback invoked when a test run is finished.
- /// </summary>
- /// <param name="result">The result of the test run.</param>
- void RunFinished(ITestResultAdaptor result);
- /// <summary>
- /// A callback invoked when each individual node of the test tree has started executing.
- /// </summary>
- /// <param name="test">The test node currently executed.</param>
- void TestStarted(ITestAdaptor test);
- /// <summary>
- /// A callback invoked when each individual node of the test tree has finished executing.
- /// </summary>
- /// <param name="result">The result of the test tree node after it had been executed.</param>
- void TestFinished(ITestResultAdaptor result);
- }
- }
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