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- #if PACKAGE_DOCS_GENERATION || UNITY_INPUT_SYSTEM_ENABLE_UI
- using UnityEngine.EventSystems;
-
- namespace UnityEngine.InputSystem.UI
- {
- // AxisEventData has no ToString. But that's the only thing we add so keeping
- // it internal.
- internal class ExtendedAxisEventData : AxisEventData
- {
- public ExtendedAxisEventData(EventSystem eventSystem)
- : base(eventSystem)
- {
- }
-
- public override string ToString()
- {
- return $"MoveDir: {moveDir}\nMoveVector: {moveVector}";
- }
- }
- }
- #endif
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